Rename project structure with /core and /client

This commit is contained in:
Keavon Chambers
2021-03-27 02:26:55 -07:00
parent 18a8442b0e
commit 7bfb04a99a
64 changed files with 63 additions and 43 deletions
+18
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pub mod utils;
pub mod viewport;
pub mod window;
pub mod wrappers;
use wasm_bindgen::prelude::*;
#[wasm_bindgen(start)]
pub fn init() {
utils::set_panic_hook();
}
/// Send events
#[wasm_bindgen]
pub fn handle_event(event_name: String) {
// TODO: add payload
todo!()
}
+10
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pub fn set_panic_hook() {
// When the `console_error_panic_hook` feature is enabled, we can call the
// `set_panic_hook` function at least once during initialization, and then
// we will get better error messages if our code ever panics.
//
// For more details see
// https://github.com/rustwasm/console_error_panic_hook#readme
#[cfg(feature = "console_error_panic_hook")]
console_error_panic_hook::set_once();
}
+20
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use crate::wrappers::Color;
use wasm_bindgen::prelude::*;
/// Modify the currently selected tool in the document state store
#[wasm_bindgen]
pub fn select_tool(tool: String) {
todo!()
}
/// Mouse movement with the bounds of the canvas
#[wasm_bindgen]
pub fn on_mouse_move(x: u32, y: u32) {
todo!()
}
/// Update working colors
#[wasm_bindgen]
pub fn update_colors(primary_color: Color, secondary_color: Color) {
todo!()
}
+43
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use wasm_bindgen::prelude::*;
type DocumentId = u32;
/// Modify the active Document in the editor state store
#[wasm_bindgen]
pub fn set_active_document(document_id: DocumentId) {
todo!()
}
/// Query the name of a specific document
#[wasm_bindgen]
pub fn get_document_name(document_id: DocumentId) -> String {
todo!()
}
/// Query the id of the most recently interacted with document
#[wasm_bindgen]
pub fn get_active_document() -> DocumentId {
todo!()
}
use graphite_editor::workspace::PanelId;
/// Notify the editor that the mouse hovers above a panel
#[wasm_bindgen]
pub fn panel_hover_enter(panel_id: PanelId) {
todo!()
}
/// Query a list of currently available operations
#[wasm_bindgen]
pub fn get_available_operations() -> Vec<JsValue> {
todo!();
// vec!["example1", "example2"].into_iter().map(JsValue::from).collect()
}
/*
/// Load a new .gdd file into the editor
/// Returns a unique document identifier
#[wasm_bindgen]
pub fn load_document(raw_data: &[u8]) -> DocumentId {
todo!()
}*/
+13
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use graphite_editor::Color as InnerColor;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
pub struct Color(InnerColor);
#[wasm_bindgen]
impl Color {
#[wasm_bindgen(constructor)]
pub fn new(red: f32, green: f32, blue: f32, alpha: f32) -> Self {
Self(InnerColor::from_rgbaf32(red, green, blue, alpha).unwrap_throw())
}
}