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Fix Path tool behavior with Shift-dragging an already selected point, where it wrongly got deselected (#2395)
* Send path tool FSM to Dragging state on MouseDown if clicking selected point * Cleanup * Store selected point state before new selection is made and setup deselect logic * update previously saved point data on every point selection * Decide whether to deselect or select on extended_select if node not already selected, when DragStop state is reached instead of inside the mouse_down function. * Fix broken merge and remove leftover debug statements * Code review --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
co-authored by
Keavon Chambers
parent
bd1c0ff287
commit
7cb16a8bec
@@ -375,6 +375,7 @@ struct PathToolData {
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current_selected_handle_id: Option<ManipulatorPointId>,
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angle: f64,
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opposite_handle_position: Option<DVec2>,
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last_clicked_point_was_selected: bool,
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snapping_axis: Option<Axis>,
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alt_clicked_on_anchor: bool,
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alt_dragging_from_anchor: bool,
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@@ -501,11 +502,21 @@ impl PathToolData {
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let old_selection = shape_editor.selected_points().cloned().collect::<Vec<_>>();
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// Select the first point within the threshold (in pixels)
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if let Some(selected_points) = shape_editor.change_point_selection(&document.network_interface, input.mouse.position, SELECTION_THRESHOLD, extend_selection) {
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// Check if the point is already selected; if not, select the first point within the threshold (in pixels)
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if let Some((already_selected, mut selection_info)) = shape_editor.get_point_selection_state(&document.network_interface, input.mouse.position, SELECTION_THRESHOLD) {
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responses.add(DocumentMessage::StartTransaction);
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if let Some(selected_points) = selected_points {
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self.last_clicked_point_was_selected = already_selected;
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// If the point is already selected and shift (`extend_selection`) is used, keep the selection unchanged.
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// Otherwise, select the first point within the threshold.
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if !(already_selected && extend_selection) {
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if let Some(updated_selection_info) = shape_editor.change_point_selection(&document.network_interface, input.mouse.position, SELECTION_THRESHOLD, extend_selection) {
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selection_info = updated_selection_info;
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}
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}
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if let Some(selected_points) = selection_info {
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self.drag_start_pos = input.mouse.position;
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// If selected points contain only handles and there was some selection before, then it is stored and becomes restored upon release
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@@ -1386,7 +1397,23 @@ impl Fsm for PathToolFsmState {
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PathToolFsmState::Ready
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}
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(_, PathToolMessage::DragStop { extend_selection, .. }) => {
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if tool_data.handle_drag_toggle && tool_data.drag_start_pos.distance(input.mouse.position) > DRAG_THRESHOLD {
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let extend_selection = input.keyboard.get(extend_selection as usize);
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let drag_occurred = tool_data.drag_start_pos.distance(input.mouse.position) > DRAG_THRESHOLD;
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let nearest_point = shape_editor.find_nearest_point_indices(&document.network_interface, input.mouse.position, SELECTION_THRESHOLD);
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if let Some((layer, nearest_point)) = nearest_point {
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if !drag_occurred && extend_selection {
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let clicked_selected = shape_editor.selected_points().any(|&point| nearest_point == point);
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if clicked_selected && tool_data.last_clicked_point_was_selected {
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shape_editor.selected_shape_state.entry(layer).or_default().deselect_point(nearest_point);
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} else {
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shape_editor.selected_shape_state.entry(layer).or_default().select_point(nearest_point);
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}
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responses.add(OverlaysMessage::Draw);
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}
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}
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if tool_data.handle_drag_toggle && drag_occurred {
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shape_editor.deselect_all_points();
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shape_editor.select_points_by_manipulator_id(&tool_data.saved_points_before_handle_drag);
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@@ -1404,12 +1431,8 @@ impl Fsm for PathToolFsmState {
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tool_data.select_anchor_toggled = false;
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}
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let extend_selection = input.keyboard.get(extend_selection as usize);
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let nearest_point = shape_editor.find_nearest_point_indices(&document.network_interface, input.mouse.position, SELECTION_THRESHOLD);
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if let Some((layer, nearest_point)) = nearest_point {
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if tool_data.drag_start_pos.distance(input.mouse.position) <= DRAG_THRESHOLD && !extend_selection {
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if !drag_occurred && !extend_selection {
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let clicked_selected = shape_editor.selected_points().any(|&point| nearest_point == point);
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if clicked_selected {
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shape_editor.deselect_all_points();
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