Add node input type support for f32 to enable usage on GPU (#3095)

* update Cargo.lock

* f32: switch to f32 params

* f32: more f32 params, remove f32 casts

* f32: property support for f32

* f32: fix test `stable_node_id_generation`

* Fix f32 properties

* Fix f32 frontend data types

* Rename TaggedValue::Vec2 to ::FVec2 and ::Affine2 to ::FAffine2

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Firestar99
2025-08-27 20:08:45 -07:00
committed by GitHub
co-authored by hypercube Keavon Chambers
parent a199a5fd64
commit 82784b46a0
9 changed files with 206 additions and 131 deletions
+3 -1
View File
@@ -805,9 +805,11 @@ mod test {
construction_network.generate_stable_node_ids();
assert_eq!(construction_network.nodes[0].1.identifier.name.as_ref(), "value");
let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect();
// If this assert fails: These NodeIds seem to be changing when you modify TaggedValue, just update them.
assert_eq!(
ids,
vec![NodeId(13743208144182721472), NodeId(4607569396187877965), NodeId(16950305885390329527), NodeId(15151181027373658932)]
vec![NodeId(2791689253855410677), NodeId(11246167042277902310), NodeId(1014827049498980779), NodeId(4864562752646903491)]
);
}