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Bezier-rs: Update interactive demo site UI/UX (#1085)
* wip - change demo iframe styling * fix typo * change tVariant select from radio buttons to dropdown * Added iframe styling * fix linting errors * Integrated tvariant picker as input options * Updated points in demos * Lint * Clean up CSS --------- Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com> Co-authored-by: Keavon Chambers <keavon@keavon.com>
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Keavon Chambers
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bfbabbc4dc
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834cb1a227
@@ -250,16 +250,16 @@ impl Bezier {
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/// The returned `t` values are with respect to the current bezier, not the provided parameter.
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/// If the provided curve is linear, then zero intersection points will be returned along colinear segments.
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/// - `error` - For intersections where the provided bezier is non-linear, `error` defines the threshold for bounding boxes to be considered an intersection point.
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/// - `minimum_seperation` - The minimum difference between adjacent `t` values in sorted order
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/// - `minimum_separation` - The minimum difference between adjacent `t` values in sorted order
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/// <iframe frameBorder="0" width="100%" height="400px" src="https://graphite.rs/bezier-rs-demos#bezier/intersect-cubic/solo" title="Intersections Demo"></iframe>
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pub fn intersections(&self, other: &Bezier, error: Option<f64>, minimum_seperation: Option<f64>) -> Vec<f64> {
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pub fn intersections(&self, other: &Bezier, error: Option<f64>, minimum_separation: Option<f64>) -> Vec<f64> {
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// TODO: Consider using the `intersections_between_vectors_of_curves` helper function here
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// Otherwise, use bounding box to determine intersections
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let mut intersection_t_values = self.unfiltered_intersections(other, error);
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intersection_t_values.sort_by(|a, b| a.partial_cmp(b).unwrap());
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intersection_t_values.iter().fold(Vec::new(), |mut accumulator, t| {
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if !accumulator.is_empty() && (accumulator.last().unwrap() - t).abs() < minimum_seperation.unwrap_or(MIN_SEPARATION_VALUE) {
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if !accumulator.is_empty() && (accumulator.last().unwrap() - t).abs() < minimum_separation.unwrap_or(MIN_SEPARATION_VALUE) {
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accumulator.pop();
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}
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accumulator.push(*t);
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@@ -20,7 +20,7 @@ impl<ManipulatorGroupId: crate::Identifier> Subpath<ManipulatorGroupId> {
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/// Expects the following:
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/// - `other`: a [Bezier] curve to check intersections against
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/// - `error`: an optional f64 value to provide an error bound
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/// - `minimum_seperation`: the minimum difference two adjacent `t`-values must have when comparing adjacent `t`-values in sorted order.
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/// - `minimum_separation`: the minimum difference two adjacent `t`-values must have when comparing adjacent `t`-values in sorted order.
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/// If the comparison condition is not satisfied, the function takes the larger `t`-value of the two.
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/// <iframe frameBorder="0" width="100%" height="325px" src="https://graphite.rs/bezier-rs-demos#subpath/intersect-cubic/solo" title="Intersection Demo"></iframe>
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pub fn intersections(&self, other: &Bezier, error: Option<f64>, minimum_separation: Option<f64>) -> Vec<(usize, f64)> {
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@@ -50,12 +50,12 @@ impl<ManipulatorGroupId: crate::Identifier> Subpath<ManipulatorGroupId> {
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/// Returns a list of `t` values that correspond to the self intersection points of the subpath. For each intersection point, the returned `t` value is the smaller of the two that correspond to the point.
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/// - `error` - For intersections with non-linear beziers, `error` defines the threshold for bounding boxes to be considered an intersection point.
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/// - `minimum_seperation`: the minimum difference two adjacent `t`-values must have when comparing adjacent `t`-values in sorted order.
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/// - `minimum_separation`: the minimum difference two adjacent `t`-values must have when comparing adjacent `t`-values in sorted order.
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/// If the comparison condition is not satisfied, the function takes the larger `t`-value of the two
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///
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/// **NOTE**: if an intersection were to occur within an `error` distance away from an anchor point, the algorithm will filter that intersection out.
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/// <iframe frameBorder="0" width="100%" height="325px" src="https://graphite.rs/bezier-rs-demos#subpath/self-intersect/solo" title="Self-Intersection Demo"></iframe>
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pub fn self_intersections(&self, error: Option<f64>, minimum_seperation: Option<f64>) -> Vec<(usize, f64)> {
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pub fn self_intersections(&self, error: Option<f64>, minimum_separation: Option<f64>) -> Vec<(usize, f64)> {
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let mut intersections_vec = Vec::new();
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let err = error.unwrap_or(MAX_ABSOLUTE_DIFFERENCE);
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// TODO: optimization opportunity - this for-loop currently compares all intersections with all curve-segments in the subpath collection
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@@ -64,7 +64,7 @@ impl<ManipulatorGroupId: crate::Identifier> Subpath<ManipulatorGroupId> {
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self.iter().enumerate().skip(i + 1).for_each(|(j, curve)| {
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intersections_vec.extend(
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curve
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.intersections(&other, error, minimum_seperation)
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.intersections(&other, error, minimum_separation)
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.iter()
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.filter(|&value| value > &err && (1. - value) > err)
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.map(|value| (j, *value)),
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