Clean up code by using Iterator::collect() when constructing instance tables (#2918)

* instances: `Iterator::collect()` instances

* instances: adjust nodes to use iterators

* fix warnings on master

* Bump MSRV

* Port the remaining usages

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Firestar99
2025-07-23 07:51:40 +02:00
committed by GitHub
parent 032f9bdf72
commit 890da6a3c3
18 changed files with 964 additions and 985 deletions

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@@ -182,7 +182,7 @@ where
A::Item: Clone,
B::Item: Clone,
{
a.flat_map(move |i| (b.clone().map(move |j| (i.clone(), j))))
a.flat_map(move |i| b.clone().map(move |j| (i.clone(), j)))
}
/// A square (represented by its top left corner position and width/height of `square_size`) that is currently a candidate for targetting by the dart throwing process.

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@@ -337,7 +337,7 @@ impl VectorData {
/// Returns the number of linear segments connected to the given point.
pub fn connected_linear_segments(&self, point_id: PointId) -> usize {
self.segment_bezier_iter()
.filter(|(_, bez, start, end)| ((*start == point_id || *end == point_id) && matches!(bez.handles, BezierHandles::Linear)))
.filter(|(_, bez, start, end)| (*start == point_id || *end == point_id) && matches!(bez.handles, BezierHandles::Linear))
.count()
}

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