Clean up node catalog by adding missing units, more tooltips; fix 'Line' node missing parameters (#2813)

* Fix unit usages

* Add node and parameter doc comments

* Fix the parameters panel for the 'Line' node when added from the graph

* Clean up nodes

* Fix tests

* Update the demo artwork
This commit is contained in:
Keavon Chambers
2025-07-01 07:47:54 -07:00
committed by GitHub
parent 0febfaf142
commit 8c5accc069
21 changed files with 366 additions and 89 deletions
+27 -10
View File
@@ -1,14 +1,13 @@
use crate::ArtboardGroupTable;
use crate::Color;
use crate::GraphicElement;
use crate::GraphicGroupTable;
use crate::gradient::GradientStops;
use crate::raster_types::{CPU, GPU, RasterDataTable};
use crate::vector::VectorDataTable;
use crate::{Color, Context, Ctx};
use crate::{Context, Ctx};
use glam::{DAffine2, DVec2};
#[node_macro::node(category("Debug"), name("Log to Console"))]
fn log_to_console<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, VectorDataTable, DAffine2, Color, Option<Color>)] value: T) -> T {
// KEEP THIS `debug!()` - It acts as the output for the debug node itself
log::debug!("{:#?}", value);
value
}
#[node_macro::node(category("Text"))]
fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, VectorDataTable, DAffine2)] value: T) -> String {
format!("{:?}", value)
@@ -45,24 +44,42 @@ async fn switch<T, C: Send + 'n + Clone>(
#[implementations(
Context -> String,
Context -> bool,
Context -> f32,
Context -> f64,
Context -> u32,
Context -> u64,
Context -> DVec2,
Context -> VectorDataTable,
Context -> DAffine2,
Context -> ArtboardGroupTable,
Context -> VectorDataTable,
Context -> GraphicGroupTable,
Context -> RasterDataTable<CPU>,
Context -> RasterDataTable<GPU>,
Context -> GraphicElement,
Context -> Color,
Context -> Option<Color>,
Context -> GradientStops,
)]
if_true: impl Node<C, Output = T>,
#[expose]
#[implementations(
Context -> String,
Context -> bool,
Context -> f32,
Context -> f64,
Context -> u32,
Context -> u64,
Context -> DVec2,
Context -> VectorDataTable,
Context -> DAffine2,
Context -> ArtboardGroupTable,
Context -> VectorDataTable,
Context -> GraphicGroupTable,
Context -> RasterDataTable<CPU>,
Context -> RasterDataTable<GPU>,
Context -> GraphicElement,
Context -> Color,
Context -> Option<Color>,
Context -> GradientStops,
)]
if_false: impl Node<C, Output = T>,
) -> T {