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@@ -9,6 +9,7 @@ use graphene_core::color::Color;
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use graphene_core::gradient::GradientStops;
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use graphene_core::gradient::GradientType;
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use graphene_core::math::quad::Quad;
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use graphene_core::node_graph_overlay::consts::BEZ_PATH_TOLERANCE;
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use graphene_core::raster::BitmapMut;
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use graphene_core::raster::Image;
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use graphene_core::raster_types::{CPU, GPU, Raster};
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@@ -23,6 +24,8 @@ use graphene_core::vector::click_target::{ClickTarget, FreePoint};
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use graphene_core::vector::style::{Fill, PaintOrder, Stroke, StrokeAlign, ViewMode};
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use graphene_core::{Artboard, Graphic};
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use kurbo::Affine;
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use kurbo::Rect;
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use kurbo::Shape;
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use num_traits::Zero;
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use skrifa::MetadataProvider;
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use skrifa::attribute::Style;
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@@ -247,6 +250,8 @@ pub trait Render: BoundingBox + RenderComplexity {
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#[cfg(feature = "vello")]
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fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, _render_params: &RenderParams);
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fn to_graphic(self) -> Graphic;
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/// The upstream click targets for each layer are collected during the render so that they do not have to be calculated for each click detection.
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fn add_upstream_click_targets(&self, _click_targets: &mut Vec<ClickTarget>) {}
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@@ -289,6 +294,17 @@ impl Render for Graphic {
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}
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}
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fn to_graphic(self) -> Graphic {
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match self {
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Graphic::Graphic(table) => table.to_graphic(),
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Graphic::Vector(table) => table.to_graphic(),
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Graphic::RasterCPU(table) => table.to_graphic(),
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Graphic::RasterGPU(table) => table.to_graphic(),
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Graphic::Color(table) => table.to_graphic(),
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Graphic::Gradient(table) => table.to_graphic(),
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}
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}
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fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
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if let Some(element_id) = element_id {
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match self {
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@@ -467,6 +483,23 @@ impl Render for Artboard {
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}
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}
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fn to_graphic(self) -> Graphic {
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let bg = Rect::new(
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self.location.x as f64,
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self.location.y as f64,
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self.location.x as f64 + self.dimensions.x as f64,
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self.location.y as f64 + self.dimensions.y as f64,
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);
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let mut bg_vector = Vector::from_bezpath(bg.to_path(BEZ_PATH_TOLERANCE));
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bg_vector.style.fill = Fill::Solid(self.background);
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let mut graphic_table = Table::new();
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graphic_table.push(TableRow::new_from_element(Graphic::Graphic(Table::new_from_element(Graphic::Vector(Table::new_from_element(
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bg_vector,
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))))));
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graphic_table.push(TableRow::new_from_element(Graphic::Graphic(self.content)));
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Graphic::Graphic(graphic_table)
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}
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fn collect_metadata(&self, metadata: &mut RenderMetadata, mut footprint: Footprint, element_id: Option<NodeId>) {
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if let Some(element_id) = element_id {
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let subpath = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
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@@ -505,6 +538,20 @@ impl Render for Table<Artboard> {
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}
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}
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fn to_graphic(self) -> Graphic {
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let mut graphic_table = Table::new();
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for item in self.into_iter() {
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let graphic = item.element.to_graphic();
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let graphic_row = TableRow {
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element: graphic,
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transform: item.transform,
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alpha_blending: item.alpha_blending,
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source_node_id: item.source_node_id,
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};
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graphic_table.push(graphic_row);
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}
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Graphic::Graphic(graphic_table)
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}
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fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, _element_id: Option<NodeId>) {
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for row in self.iter() {
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row.element.collect_metadata(metadata, footprint, *row.source_node_id);
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@@ -643,6 +690,10 @@ impl Render for Table<Graphic> {
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}
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}
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fn to_graphic(self) -> Graphic {
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Graphic::Graphic(self)
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}
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fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
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for row in self.iter() {
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if let Some(element_id) = row.source_node_id {
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@@ -1141,6 +1192,10 @@ impl Render for Table<Vector> {
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}
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}
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fn to_graphic(self) -> Graphic {
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Graphic::Vector(self)
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}
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fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
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for row in self.iter() {
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let stroke_width = row.element.style.stroke().as_ref().map_or(0., Stroke::effective_width);
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@@ -1318,6 +1373,10 @@ impl Render for Table<Raster<CPU>> {
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}
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}
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fn to_graphic(self) -> Graphic {
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Graphic::RasterCPU(self)
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}
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fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
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let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
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click_targets.push(ClickTarget::new_with_subpath(subpath, 0.));
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@@ -1364,6 +1423,10 @@ impl Render for Table<Raster<GPU>> {
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}
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}
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fn to_graphic(self) -> Graphic {
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Graphic::RasterGPU(self)
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}
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fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
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let Some(element_id) = element_id else { return };
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let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
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@@ -1444,6 +1507,10 @@ impl Render for Table<Color> {
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}
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}
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}
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fn to_graphic(self) -> Graphic {
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Graphic::Color(self)
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}
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}
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impl Render for Table<GradientStops> {
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@@ -1544,6 +1611,10 @@ impl Render for Table<GradientStops> {
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}
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}
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}
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fn to_graphic(self) -> Graphic {
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Graphic::Gradient(self)
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}
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}
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impl Render for Table<Typography> {
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