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Generalize layers as merge nodes to enable adjustment layers (#1712)
* WIP, backward traversal issues * Fix some tool issues * Remove debugging * Change some indices * WIP: new artboard node * WIP: add artboard node * WIP: Artboard node and create_artboard * WIP: Artboard node implementation complete * WIP: Artboards input for output node * Complete Artboard node * Generalize LayerNodeIdentifier, monitor_nodes support for Artboard node, adjust ResizeArtboard/ClearArtboards, move alias validation to Rust * Fix misaligned artboard click targets * Generalize/clarify create_layer and insert_between * non-negative dimensions for resize_artboard * Show artboards in layer panel * Generalize create_layer for layer output node * Generalize delete_layer/delete_artboard to NodeGraphMessage::DeleteNodes. Fixed upstream flow Iter * remove old primary_input function * Vertical node visuals, remove is_layer function, rename Layer node to Merge node, toggle display as layer exposed_value_count type fix Vertical node visuals, remove is_layer function, rename Layer node to Merge node, toggle display as layer * Fix demo artwork * Layer display context menu * Automatically select artboard, fix warnings * Improvements to context menu and layer invariant enforcement * Remove display_as_layer and update load_structure * Improve load_structure to show more layers, improve FlowIter, improve layer naming, layer rearrangement validation. * Clean up demo artwork using generalized layers * Improve design of Layers panel and graph nodes * MoveSelectedLayersTo rewrite to support generalized layer nodes * Include artboards in deepest_common_ancestor, fix resize_artboard/delete_artboard, sync artboard tool to layer panel * MoveSelectedLayersTo adjustments * Sync non layer node visibility with metadata * Include non layer nodes when moving/creating layer * Fix group layers and get_post_node_with_index * Include non layer nodes in UngroupSelectedLayers * GroupSelected for all selected nodes, UnGroupSelected position adjustments * Add grouping for layers in different folders * Fix hidden layers * Prevent node from connecting to itself, fix undo automatic node insertion, * Fix undo CreateEmptyFolder, fix grouping nested layer nodes * Formatting * Remove test and check if node is layer from network * Fix undo group layers * Check off roadmap * MoveUpstreamSiblingsToChild adjustments * Replace tabs with spaces, remove mut from argument * Final code review pass --------- Co-authored-by: 0hypercube <0hypercube@gmail.com> Co-authored-by: Keavon Chambers <keavon@keavon.com>
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co-authored by
0hypercube
Keavon Chambers
parent
beb88d280c
commit
8d83fa7079
@@ -157,11 +157,11 @@ pub fn get_opacity(layer: LayerNodeIdentifier, document_network: &NodeNetwork) -
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}
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pub fn get_fill_id(layer: LayerNodeIdentifier, document_network: &NodeNetwork) -> Option<NodeId> {
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NodeGraphLayer::new(layer, document_network).node_id("Fill")
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NodeGraphLayer::new(layer, document_network).upstream_node_id_from_name("Fill")
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}
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pub fn get_text_id(layer: LayerNodeIdentifier, document_network: &NodeNetwork) -> Option<NodeId> {
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NodeGraphLayer::new(layer, document_network).node_id("Text")
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NodeGraphLayer::new(layer, document_network).upstream_node_id_from_name("Text")
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}
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/// Gets properties from the Text node
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@@ -233,21 +233,21 @@ impl<'a> NodeGraphLayer<'a> {
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}
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}
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/// Return an iterator up the primary flow of the layer
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pub fn primary_layer_flow(&self) -> impl Iterator<Item = (&'a DocumentNode, NodeId)> {
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self.node_graph.upstream_flow_back_from_nodes(vec![self.layer_node], true)
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/// Return an iterator up the horizontal flow of the layer
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pub fn horizontal_layer_flow(&self) -> impl Iterator<Item = (&'a DocumentNode, NodeId)> {
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self.node_graph.upstream_flow_back_from_nodes(vec![self.layer_node], graph_craft::document::FlowType::HorizontalFlow)
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}
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/// Node id of a node if it exists in the layer's primary flow
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pub fn node_id(&self, node_name: &str) -> Option<NodeId> {
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self.primary_layer_flow().find(|(node, _id)| node.name == node_name).map(|(_node, id)| id)
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pub fn upstream_node_id_from_name(&self, node_name: &str) -> Option<NodeId> {
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self.horizontal_layer_flow().find(|(node, _)| node.name == node_name).map(|(_, id)| id)
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}
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/// Find all of the inputs of a specific node within the layer's primary flow, up until the next layer is reached.
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pub fn find_node_inputs(&self, node_name: &str) -> Option<&'a Vec<NodeInput>> {
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self.primary_layer_flow()
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.skip(1)
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.take_while(|(node, _)| !node.is_layer())
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self.horizontal_layer_flow()
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.skip(1)// Skip self
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.take_while(|(node, _)| !node.is_layer)
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.find(|(node, _)| node.name == node_name)
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.map(|(node, _id)| &node.inputs)
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}
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@@ -432,16 +432,16 @@ pub fn are_manipulator_handles_colinear<Id: bezier_rs::Identifier>(group: &bezie
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pub fn get_layer_snap_points(layer: LayerNodeIdentifier, snap_data: &SnapData, points: &mut Vec<SnapCandidatePoint>) {
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let document = snap_data.document;
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if document.metadata().is_artboard(layer) {
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} else if document.metadata().is_folder(layer) {
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return;
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}
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if document.metadata().is_folder(layer) {
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for child in layer.descendants(document.metadata()) {
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get_layer_snap_points(child, snap_data, points);
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}
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} else {
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// Skip empty paths
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if document.metadata.layer_outline(layer).next().is_none() {
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return;
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}
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} else if document.metadata.layer_outline(layer).next().is_some() {
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let to_document = document.metadata.transform_to_document(layer);
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for subpath in document.metadata.layer_outline(layer) {
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subpath_anchor_snap_points(layer, subpath, snap_data, points, to_document);
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