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Implement anchor and handle point rendering with the Path Tool (#353)
* Implement Path Tool * Draw a red rectangle where the first point on the shape is * Correctly render anchors, handles, and connecting lines * Fix drain() which can panic * Refactor frontend messages to work as return values not callbacks * Reduce the number of unnecessary frontend updates * Fix stack overflow by using a loop * Group Document Render calls and put them at the end * Speed hacks for dirtification * Add performance * Bunch folder changed updates * Add triggers to redraw overlays to movement_handler * Polish the pixel-perfect rendering of vector manipulators * Restore scrollbars that were disabled * Cleanup * WIP Add shape outline rendering * Fix compiling * Add outlines to selected shapes * Fix outlines rendering over handles and anchors * Fix dirtification * Add a comment * Address code review feedback * Formatting * Small tweaks Co-authored-by: Oliver Davies <oliver@psyfer.io> Co-authored-by: Dennis Kobert <dennis@kobert.dev>
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co-authored by
Oliver Davies
Dennis Kobert
parent
8336b3e809
commit
913b9365e2
@@ -1,8 +1,9 @@
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use crate::message_prelude::*;
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use serde::{Deserialize, Serialize};
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use std::collections::VecDeque;
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#[impl_message(Message, Global)]
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#[derive(PartialEq, Clone, Debug, Hash)]
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#[derive(PartialEq, Clone, Debug, Hash, Serialize, Deserialize)]
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pub enum GlobalMessage {
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LogInfo,
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LogDebug,
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