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Migrate vector data and tools to use nodes (#1065)
* Add rendering to vector nodes * Add line, shape, rectange and freehand tool * Fix transforms, strokes and fills * Migrate spline tool * Remove blank lines * Fix test * Fix fill in properties * Select layers when filling * Properties panel transform around pivot * Fix select tool outlines * Select tool modifies node graph pivot * Add the pivot assist to the properties * Improve setting non existant fill UX * Cleanup hash function * Path and pen tools * Bug fixes * Disable boolean ops * Fix default handle smoothing on ellipses * Fix test and warnings --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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committed by
Keavon Chambers
parent
639a24d8ad
commit
959e790cdf
@@ -7,26 +7,31 @@ use crate::vector::VectorData;
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use crate::Node;
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#[derive(Debug, Clone, Copy)]
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pub struct TransformNode<Translation, Rotation, Scale, Shear> {
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pub struct TransformNode<Translation, Rotation, Scale, Shear, Pivot> {
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pub(crate) translate: Translation,
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pub(crate) rotate: Rotation,
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pub(crate) scale: Scale,
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pub(crate) shear: Shear,
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pub(crate) pivot: Pivot,
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}
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#[node_macro::node_fn(TransformNode)]
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pub(crate) fn transform_vector_data(mut vector_data: VectorData, translate: DVec2, rotate: f64, scale: DVec2, shear: DVec2) -> VectorData {
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let transform = generate_transform(shear, &vector_data.transform, scale, rotate, translate);
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vector_data.transform = transform * vector_data.transform;
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pub(crate) fn transform_vector_data(mut vector_data: VectorData, translate: DVec2, rotate: f64, scale: DVec2, shear: DVec2, pivot: DVec2) -> VectorData {
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let pivot = DAffine2::from_translation(vector_data.local_pivot(pivot));
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let modification = pivot * DAffine2::from_scale_angle_translation(scale, rotate, translate) * DAffine2::from_cols_array(&[1., shear.y, shear.x, 1., 0., 0.]) * pivot.inverse();
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vector_data.transform = modification * vector_data.transform;
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vector_data
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}
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impl<'input, Translation: 'input, Rotation: 'input, Scale: 'input, Shear: 'input> Node<'input, ImageFrame> for TransformNode<Translation, Rotation, Scale, Shear>
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impl<'input, Translation: 'input, Rotation: 'input, Scale: 'input, Shear: 'input, Pivot: 'input> Node<'input, ImageFrame> for TransformNode<Translation, Rotation, Scale, Shear, Pivot>
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where
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Translation: for<'any_input> Node<'any_input, (), Output = DVec2>,
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Rotation: for<'any_input> Node<'any_input, (), Output = f64>,
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Scale: for<'any_input> Node<'any_input, (), Output = DVec2>,
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Shear: for<'any_input> Node<'any_input, (), Output = DVec2>,
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Pivot: for<'any_input> Node<'any_input, (), Output = DVec2>,
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{
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type Output = ImageFrame;
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#[inline]
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@@ -48,6 +53,5 @@ fn generate_transform(shear: DVec2, transform: &DAffine2, scale: DVec2, rotate:
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let pivot = transform.transform_point2(DVec2::splat(0.5));
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let translate_to_center = DAffine2::from_translation(-pivot);
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let transformation = translate_to_center.inverse() * DAffine2::from_scale_angle_translation(scale, rotate, translate) * shear_matrix * translate_to_center;
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transformation
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translate_to_center.inverse() * DAffine2::from_scale_angle_translation(scale, rotate, translate) * shear_matrix * translate_to_center
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}
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