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Replace 'Generate Handles' and 'Remove Handles' nodes with 'Auto-Tangents' node; rename vector2 data type to coordinate
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@@ -230,7 +230,7 @@ fn cosine_inverse<U: num_traits::float::Float>(_: impl Ctx, #[implementations(f6
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/// The inverse tangent trigonometric function (atan or atan2, depending on input type) calculates:
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/// atan: the angle whose tangent is the specified scalar number.
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/// atan2: the angle of a ray from the origin to the specified vector2 point.
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/// atan2: the angle of a ray from the origin to the specified coordinate.
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#[node_macro::node(category("Math: Trig"))]
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fn tangent_inverse<U: TangentInverse>(_: impl Ctx, #[implementations(f64, f32, DVec2)] value: U, radians: bool) -> U::Output {
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value.atan(radians)
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@@ -434,8 +434,8 @@ fn percentage_value(_: impl Ctx, _primary: (), percentage: Percentage) -> f64 {
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}
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/// Constructs a two-dimensional vector value which may be set to any XY coordinate.
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#[node_macro::node(name("Vector2 Value"), category("Value"))]
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fn vector2_value(_: impl Ctx, _primary: (), x: f64, y: f64) -> DVec2 {
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#[node_macro::node(category("Value"))]
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fn coordinate_value(_: impl Ctx, _primary: (), x: f64, y: f64) -> DVec2 {
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DVec2::new(x, y)
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}
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@@ -524,7 +524,7 @@ fn dot_product(_: impl Ctx, vector_a: DVec2, vector_b: DVec2) -> f64 {
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vector_a.dot(vector_b)
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}
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/// Obtain the X or Y component of a vector2.
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/// Obtain the X or Y component of a coordinate.
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#[node_macro::node(name("Extract XY"), category("Math: Vector"))]
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fn extract_xy<T: Into<DVec2>>(_: impl Ctx, #[implementations(DVec2, IVec2, UVec2)] vector: T, axis: XY) -> f64 {
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match axis {
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@@ -533,7 +533,7 @@ fn extract_xy<T: Into<DVec2>>(_: impl Ctx, #[implementations(DVec2, IVec2, UVec2
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}
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}
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/// The X or Y component of a vector2.
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/// The X or Y component of a coordinate.
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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#[cfg_attr(feature = "std", derive(specta::Type))]
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#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType)]
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