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Fix gpu nodes
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@@ -66,7 +66,7 @@ impl ShaderCodegen for PerPixelAdjust {
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}
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}
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let entry_point_mod = format_ident!("{}_gpu_entry_point", fn_name);
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let entry_point_mod = format_ident!("{}_gpu", fn_name);
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let entry_point_name_ident = format_ident!("ENTRY_POINT_NAME");
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let entry_point_name = quote!(#entry_point_mod::#entry_point_name_ident);
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let uniform_struct_ident = format_ident!("Uniform");
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