Add an editor preference for touched/enclosed/directional based selection (#2156)

* implemented left selection logic

* added logic for right ward selection

* removed the logs code

* corrected capitalization error

* corrected capitalization error

* added radio buttons for selection_mode

* fixed multiple selection of checkboxes

* adapted to the RadioEntryData

* State management bug

* integrated message system to selection_mode

* updated

* updated

* added selection mode to transition arms

* removed from portfolio message and added preference in ToolMessageData

* removed dead code of selection_mode from frontend logic

* removed dead code for zoomWithScroll

* Cleanup

* Rename, simplify, use dashed box, and highlight only outlines of layers that'll get selected

* More code review

---------

Co-authored-by: Pratik Agrawal <patrik@Pratiks-MacBook-Air.local>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Pratik Agrawal
2025-01-26 12:04:37 +05:30
committed by GitHub
parent 93880abc4c
commit 96c57605b7
17 changed files with 266 additions and 113 deletions

View File

@@ -81,7 +81,7 @@ export function createEditor(): Editor {
// TODO: Then, delete the `(window as any).editorHandle = handle;` line above.
// This function is called by an FFI binding within the Rust code directly, rather than using the FrontendMessage system.
// Then, this directly calls the `injectImaginatePollServerStatus` function on the `EditorHandle` object which is a JS binding generated by wasm-bindgen, going straight back into the Rust code.
export function injectImaginatePollServerStatus() {
// eslint-disable-next-line @typescript-eslint/no-explicit-any
(window as any).editorHandle?.injectImaginatePollServerStatus();
}
// export function injectImaginatePollServerStatus() {
// // eslint-disable-next-line @typescript-eslint/no-explicit-any
// (window as any).editorHandle?.injectImaginatePollServerStatus();
// }