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Add an editor preference for touched/enclosed/directional based selection (#2156)
* implemented left selection logic * added logic for right ward selection * removed the logs code * corrected capitalization error * corrected capitalization error * added radio buttons for selection_mode * fixed multiple selection of checkboxes * adapted to the RadioEntryData * State management bug * integrated message system to selection_mode * updated * updated * added selection mode to transition arms * removed from portfolio message and added preference in ToolMessageData * removed dead code of selection_mode from frontend logic * removed dead code for zoomWithScroll * Cleanup * Rename, simplify, use dashed box, and highlight only outlines of layers that'll get selected * More code review --------- Co-authored-by: Pratik Agrawal <patrik@Pratiks-MacBook-Air.local> Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -81,7 +81,7 @@ export function createEditor(): Editor {
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// TODO: Then, delete the `(window as any).editorHandle = handle;` line above.
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// This function is called by an FFI binding within the Rust code directly, rather than using the FrontendMessage system.
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// Then, this directly calls the `injectImaginatePollServerStatus` function on the `EditorHandle` object which is a JS binding generated by wasm-bindgen, going straight back into the Rust code.
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export function injectImaginatePollServerStatus() {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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(window as any).editorHandle?.injectImaginatePollServerStatus();
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}
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// export function injectImaginatePollServerStatus() {
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// // eslint-disable-next-line @typescript-eslint/no-explicit-any
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// (window as any).editorHandle?.injectImaginatePollServerStatus();
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// }
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