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Fix text per-glyph instance overlays and click target issues
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@@ -756,7 +756,7 @@ impl GraphicElementRendered for VectorDataTable {
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.chain(single_anchors_targets.into_iter())
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.collect::<Vec<ClickTarget>>();
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metadata.click_targets.insert(element_id, click_targets);
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metadata.click_targets.entry(element_id).or_insert(click_targets);
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}
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if let Some(upstream_graphic_group) = &instance.upstream_graphic_group {
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