Require a node registry to compile so the layout pass always runs

This commit is contained in:
Dennis Kobert
2026-08-15 14:49:25 +00:00
parent 87200f3c2a
commit 99ce2ea565
12 changed files with 19 additions and 18 deletions
@@ -5,7 +5,7 @@ use gungraun::prelude::*;
#[library_benchmark]
#[benches::with_setup(args = ["isometric-fountain", "painted-dreams", "procedural-string-lights", "parametric-dunescape", "red-dress", "valley-of-spires"], setup = load_from_name)]
pub fn compile_to_proto(_input: NodeNetwork) {
std::hint::black_box(compile(_input));
std::hint::black_box(compile(_input, &interpreted_executor::node_registry::NODE_REGISTRY));
}
library_benchmark_group!(name = compile_group; benchmarks = compile_to_proto);