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https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
Require a node registry to compile so the layout pass always runs
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@@ -5,7 +5,7 @@ use std::error::Error;
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pub struct Compiler {}
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impl Compiler {
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pub fn compile<'r>(&self, mut network: NodeNetwork, registry: Option<&'r Registry>) -> impl Iterator<Item = Result<ProtoNetwork, String>> + 'r {
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pub fn compile<'r>(&self, mut network: NodeNetwork, registry: &'r Registry) -> impl Iterator<Item = Result<ProtoNetwork, String>> + 'r {
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network.resolve_scope_inputs();
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network.generate_node_paths(&[]);
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let node_ids = network.nodes.keys().copied().collect::<Vec<_>>();
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@@ -19,15 +19,13 @@ impl Compiler {
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proto_networks.map(move |mut proto_network| {
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proto_network.insert_context_nullification_nodes()?;
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if let Some(registry) = registry {
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let _ = proto_network.resolve_types(registry);
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proto_network.compute_layouts();
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}
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let _ = proto_network.resolve_types(registry);
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proto_network.compute_layouts();
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proto_network.generate_stable_node_ids();
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Ok(proto_network)
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})
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}
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pub fn compile_single(&self, network: NodeNetwork, registry: Option<&Registry>) -> Result<ProtoNetwork, String> {
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pub fn compile_single(&self, network: NodeNetwork, registry: &Registry) -> Result<ProtoNetwork, String> {
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assert_eq!(network.exports.len(), 1, "Graph with multiple outputs not yet handled");
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let Some(proto_network) = self.compile(network, registry).next() else {
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return Err("Failed to convert graph into proto graph".to_string());
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@@ -1,6 +1,6 @@
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use crate::document::NodeNetwork;
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use crate::graphene_compiler::Compiler;
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use crate::proto::ProtoNetwork;
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use crate::proto::{ProtoNetwork, Registry};
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pub fn load_network(document_string: &str) -> NodeNetwork {
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let document: serde_json::Value = serde_json::from_str(document_string).expect("Failed to parse document");
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@@ -8,9 +8,9 @@ pub fn load_network(document_string: &str) -> NodeNetwork {
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serde_json::from_str::<NodeNetwork>(&document).expect("Failed to parse document")
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}
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pub fn compile(network: NodeNetwork) -> ProtoNetwork {
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pub fn compile(network: NodeNetwork, registry: &Registry) -> ProtoNetwork {
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let compiler = Compiler {};
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compiler.compile_single(network, None).unwrap()
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compiler.compile_single(network, registry).unwrap()
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}
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pub fn load_from_name(name: &str) -> NodeNetwork {
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