mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-16 14:58:05 +08:00
Extract gsvg_renderer from gcore, remove gcore/vello feature (#2760)
Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
use crate::math::math_ext::QuadExt;
|
||||
use crate::renderer::Quad;
|
||||
use crate::math::quad::Quad;
|
||||
use crate::vector::PointId;
|
||||
use bezier_rs::Subpath;
|
||||
use glam::{DAffine2, DMat2, DVec2};
|
||||
|
||||
@@ -1,70 +1,9 @@
|
||||
//! Contains stylistic options for SVG elements.
|
||||
|
||||
use crate::Color;
|
||||
use crate::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT};
|
||||
pub use crate::gradient::*;
|
||||
use crate::renderer::{RenderParams, format_transform_matrix};
|
||||
use dyn_any::DynAny;
|
||||
use glam::{DAffine2, DVec2};
|
||||
use std::fmt::Write;
|
||||
|
||||
impl Gradient {
|
||||
/// Adds the gradient def through mutating the first argument, returning the gradient ID.
|
||||
fn render_defs(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], _render_params: &RenderParams) -> u64 {
|
||||
// TODO: Figure out how to use `self.transform` as part of the gradient transform, since that field (`Gradient::transform`) is currently never read from, it's only written to.
|
||||
|
||||
let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
|
||||
let transformed_bound_transform = element_transform * DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]);
|
||||
|
||||
let mut stop = String::new();
|
||||
for (position, color) in self.stops.0.iter() {
|
||||
stop.push_str("<stop");
|
||||
if *position != 0. {
|
||||
let _ = write!(stop, r#" offset="{}""#, (position * 1_000_000.).round() / 1_000_000.);
|
||||
}
|
||||
let _ = write!(stop, r##" stop-color="#{}""##, color.to_rgb_hex_srgb_from_gamma());
|
||||
if color.a() < 1. {
|
||||
let _ = write!(stop, r#" stop-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
|
||||
}
|
||||
stop.push_str(" />")
|
||||
}
|
||||
|
||||
let mod_gradient = if transformed_bound_transform.matrix2.determinant() != 0. {
|
||||
transformed_bound_transform.inverse()
|
||||
} else {
|
||||
DAffine2::IDENTITY // Ignore if the transform cannot be inverted (the bounds are zero). See issue #1944.
|
||||
};
|
||||
let mod_points = element_transform * stroke_transform * bound_transform;
|
||||
|
||||
let start = mod_points.transform_point2(self.start);
|
||||
let end = mod_points.transform_point2(self.end);
|
||||
|
||||
let gradient_id = crate::uuid::generate_uuid();
|
||||
|
||||
let matrix = format_transform_matrix(mod_gradient);
|
||||
let gradient_transform = if matrix.is_empty() { String::new() } else { format!(r#" gradientTransform="{}""#, matrix) };
|
||||
|
||||
match self.gradient_type {
|
||||
GradientType::Linear => {
|
||||
let _ = write!(
|
||||
svg_defs,
|
||||
r#"<linearGradient id="{}" x1="{}" x2="{}" y1="{}" y2="{}"{gradient_transform}>{}</linearGradient>"#,
|
||||
gradient_id, start.x, end.x, start.y, end.y, stop
|
||||
);
|
||||
}
|
||||
GradientType::Radial => {
|
||||
let radius = (f64::powi(start.x - end.x, 2) + f64::powi(start.y - end.y, 2)).sqrt();
|
||||
let _ = write!(
|
||||
svg_defs,
|
||||
r#"<radialGradient id="{}" cx="{}" cy="{}" r="{}"{gradient_transform}>{}</radialGradient>"#,
|
||||
gradient_id, start.x, start.y, radius, stop
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
gradient_id
|
||||
}
|
||||
}
|
||||
use glam::DAffine2;
|
||||
|
||||
/// Describes the fill of a layer.
|
||||
///
|
||||
@@ -138,24 +77,6 @@ impl Fill {
|
||||
}
|
||||
}
|
||||
|
||||
/// Renders the fill, adding necessary defs through mutating the first argument.
|
||||
pub fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], render_params: &RenderParams) -> String {
|
||||
match self {
|
||||
Self::None => r#" fill="none""#.to_string(),
|
||||
Self::Solid(color) => {
|
||||
let mut result = format!(r##" fill="#{}""##, color.to_rgb_hex_srgb_from_gamma());
|
||||
if color.a() < 1. {
|
||||
let _ = write!(result, r#" fill-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
|
||||
}
|
||||
result
|
||||
}
|
||||
Self::Gradient(gradient) => {
|
||||
let gradient_id = gradient.render_defs(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
|
||||
format!(r##" fill="url('#{gradient_id}')""##)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Extract a gradient from the fill
|
||||
pub fn as_gradient(&self) -> Option<&Gradient> {
|
||||
match self {
|
||||
@@ -279,7 +200,7 @@ pub enum StrokeCap {
|
||||
}
|
||||
|
||||
impl StrokeCap {
|
||||
fn svg_name(&self) -> &'static str {
|
||||
pub fn svg_name(&self) -> &'static str {
|
||||
match self {
|
||||
StrokeCap::Butt => "butt",
|
||||
StrokeCap::Round => "round",
|
||||
@@ -299,7 +220,7 @@ pub enum StrokeJoin {
|
||||
}
|
||||
|
||||
impl StrokeJoin {
|
||||
fn svg_name(&self) -> &'static str {
|
||||
pub fn svg_name(&self) -> &'static str {
|
||||
match self {
|
||||
StrokeJoin::Bevel => "bevel",
|
||||
StrokeJoin::Miter => "miter",
|
||||
@@ -469,60 +390,6 @@ impl Stroke {
|
||||
self.join_miter_limit as f32
|
||||
}
|
||||
|
||||
/// Provide the SVG attributes for the stroke.
|
||||
pub fn render(&self, aligned_strokes: bool, override_paint_order: bool, _render_params: &RenderParams) -> String {
|
||||
// Don't render a stroke at all if it would be invisible
|
||||
let Some(color) = self.color else { return String::new() };
|
||||
if !self.has_renderable_stroke() {
|
||||
return String::new();
|
||||
}
|
||||
|
||||
// Set to None if the value is the SVG default
|
||||
let weight = (self.weight != 1.).then_some(self.weight);
|
||||
let dash_array = (!self.dash_lengths.is_empty()).then_some(self.dash_lengths());
|
||||
let dash_offset = (self.dash_offset != 0.).then_some(self.dash_offset);
|
||||
let stroke_cap = (self.cap != StrokeCap::Butt).then_some(self.cap);
|
||||
let stroke_join = (self.join != StrokeJoin::Miter).then_some(self.join);
|
||||
let stroke_join_miter_limit = (self.join_miter_limit != 4.).then_some(self.join_miter_limit);
|
||||
let stroke_align = (self.align != StrokeAlign::Center).then_some(self.align);
|
||||
let paint_order = (self.paint_order != PaintOrder::StrokeAbove || override_paint_order).then_some(PaintOrder::StrokeBelow);
|
||||
|
||||
// Render the needed stroke attributes
|
||||
let mut attributes = format!(r##" stroke="#{}""##, color.to_rgb_hex_srgb_from_gamma());
|
||||
if color.a() < 1. {
|
||||
let _ = write!(&mut attributes, r#" stroke-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
|
||||
}
|
||||
if let Some(mut weight) = weight {
|
||||
if stroke_align.is_some() && aligned_strokes {
|
||||
weight *= 2.;
|
||||
}
|
||||
let _ = write!(&mut attributes, r#" stroke-width="{}""#, weight);
|
||||
}
|
||||
if let Some(dash_array) = dash_array {
|
||||
let _ = write!(&mut attributes, r#" stroke-dasharray="{}""#, dash_array);
|
||||
}
|
||||
if let Some(dash_offset) = dash_offset {
|
||||
let _ = write!(&mut attributes, r#" stroke-dashoffset="{}""#, dash_offset);
|
||||
}
|
||||
if let Some(stroke_cap) = stroke_cap {
|
||||
let _ = write!(&mut attributes, r#" stroke-linecap="{}""#, stroke_cap.svg_name());
|
||||
}
|
||||
if let Some(stroke_join) = stroke_join {
|
||||
let _ = write!(&mut attributes, r#" stroke-linejoin="{}""#, stroke_join.svg_name());
|
||||
}
|
||||
if let Some(stroke_join_miter_limit) = stroke_join_miter_limit {
|
||||
let _ = write!(&mut attributes, r#" stroke-miterlimit="{}""#, stroke_join_miter_limit);
|
||||
}
|
||||
// Add vector-effect attribute to make strokes non-scaling
|
||||
if self.non_scaling {
|
||||
let _ = write!(&mut attributes, r#" vector-effect="non-scaling-stroke""#);
|
||||
}
|
||||
if paint_order.is_some() {
|
||||
let _ = write!(&mut attributes, r#" style="paint-order: stroke;" "#);
|
||||
}
|
||||
attributes
|
||||
}
|
||||
|
||||
pub fn with_color(mut self, color: &Option<Color>) -> Option<Self> {
|
||||
self.color = *color;
|
||||
|
||||
@@ -604,8 +471,8 @@ impl Default for Stroke {
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, PartialEq, Default, serde::Serialize, serde::Deserialize, DynAny, specta::Type)]
|
||||
pub struct PathStyle {
|
||||
stroke: Option<Stroke>,
|
||||
fill: Fill,
|
||||
pub stroke: Option<Stroke>,
|
||||
pub fill: Fill,
|
||||
}
|
||||
|
||||
impl std::hash::Hash for PathStyle {
|
||||
@@ -766,41 +633,6 @@ impl PathStyle {
|
||||
pub fn clear_stroke(&mut self) {
|
||||
self.stroke = None;
|
||||
}
|
||||
|
||||
/// Renders the shape's fill and stroke attributes as a string with them concatenated together.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub fn render(
|
||||
&self,
|
||||
svg_defs: &mut String,
|
||||
element_transform: DAffine2,
|
||||
stroke_transform: DAffine2,
|
||||
bounds: [DVec2; 2],
|
||||
transformed_bounds: [DVec2; 2],
|
||||
aligned_strokes: bool,
|
||||
override_paint_order: bool,
|
||||
render_params: &RenderParams,
|
||||
) -> String {
|
||||
let view_mode = render_params.view_mode;
|
||||
match view_mode {
|
||||
ViewMode::Outline => {
|
||||
let fill_attribute = Fill::None.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
|
||||
let mut outline_stroke = Stroke::new(Some(LAYER_OUTLINE_STROKE_COLOR), LAYER_OUTLINE_STROKE_WEIGHT);
|
||||
// Outline strokes should be non-scaling by default
|
||||
outline_stroke.non_scaling = true;
|
||||
let stroke_attribute = outline_stroke.render(aligned_strokes, override_paint_order, render_params);
|
||||
format!("{fill_attribute}{stroke_attribute}")
|
||||
}
|
||||
_ => {
|
||||
let fill_attribute = self.fill.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
|
||||
let stroke_attribute = self
|
||||
.stroke
|
||||
.as_ref()
|
||||
.map(|stroke| stroke.render(aligned_strokes, override_paint_order, render_params))
|
||||
.unwrap_or_default();
|
||||
format!("{fill_attribute}{stroke_attribute}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents different ways of rendering an object
|
||||
|
||||
@@ -4,7 +4,10 @@ mod modification;
|
||||
|
||||
use super::misc::{dvec2_to_point, point_to_dvec2};
|
||||
use super::style::{PathStyle, Stroke};
|
||||
use crate::bounds::BoundingBox;
|
||||
use crate::instances::Instances;
|
||||
use crate::math::quad::Quad;
|
||||
use crate::transform::Transform;
|
||||
use crate::vector::click_target::{ClickTargetType, FreePoint};
|
||||
use crate::{AlphaBlending, Color, GraphicGroupTable};
|
||||
pub use attributes::*;
|
||||
@@ -487,6 +490,29 @@ impl VectorData {
|
||||
}
|
||||
}
|
||||
|
||||
impl BoundingBox for VectorDataTable {
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
self.instance_ref_iter()
|
||||
.flat_map(|instance| {
|
||||
if !include_stroke {
|
||||
return instance.instance.bounding_box_with_transform(transform * *instance.transform);
|
||||
}
|
||||
|
||||
let stroke_width = instance.instance.style.stroke().map(|s| s.weight()).unwrap_or_default();
|
||||
|
||||
let miter_limit = instance.instance.style.stroke().map(|s| s.join_miter_limit).unwrap_or(1.);
|
||||
|
||||
let scale = transform.decompose_scale();
|
||||
|
||||
// We use the full line width here to account for different styles of stroke caps
|
||||
let offset = DVec2::splat(stroke_width * scale.x.max(scale.y) * miter_limit);
|
||||
|
||||
instance.instance.bounding_box_with_transform(transform * *instance.transform).map(|[a, b]| [a - offset, b + offset])
|
||||
})
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
}
|
||||
|
||||
/// A selectable part of a curve, either an anchor (start or end of a bézier) or a handle (doesn't necessarily go through the bézier but influences curvature).
|
||||
#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug, DynAny, serde::Serialize, serde::Deserialize)]
|
||||
pub enum ManipulatorPointId {
|
||||
|
||||
@@ -4,10 +4,10 @@ use super::algorithms::spline::{solve_spline_first_handle_closed, solve_spline_f
|
||||
use super::misc::{CentroidType, point_to_dvec2};
|
||||
use super::style::{Fill, Gradient, GradientStops, Stroke};
|
||||
use super::{PointId, SegmentDomain, SegmentId, StrokeId, VectorData, VectorDataExt, VectorDataTable};
|
||||
use crate::bounds::BoundingBox;
|
||||
use crate::instances::{Instance, InstanceMut, Instances};
|
||||
use crate::raster_types::{CPU, GPU, RasterDataTable};
|
||||
use crate::registry::types::{Angle, Fraction, IntegerCount, Length, Multiplier, Percentage, PixelLength, PixelSize, SeedValue};
|
||||
use crate::renderer::GraphicElementRendered;
|
||||
use crate::transform::{Footprint, ReferencePoint, Transform};
|
||||
use crate::vector::algorithms::merge_by_distance::MergeByDistanceExt;
|
||||
use crate::vector::misc::{MergeByDistanceAlgorithm, PointSpacingType};
|
||||
@@ -221,10 +221,7 @@ async fn repeat<I: 'n + Send + Clone>(
|
||||
direction: PixelSize,
|
||||
angle: Angle,
|
||||
#[default(4)] instances: IntegerCount,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
{
|
||||
) -> Instances<I> {
|
||||
let angle = angle.to_radians();
|
||||
let count = instances.max(1);
|
||||
let total = (count - 1) as f64;
|
||||
@@ -258,10 +255,7 @@ async fn circular_repeat<I: 'n + Send + Clone>(
|
||||
angle_offset: Angle,
|
||||
#[default(5)] radius: f64,
|
||||
#[default(5)] instances: IntegerCount,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
{
|
||||
) -> Instances<I> {
|
||||
let count = instances.max(1);
|
||||
|
||||
let mut result_table = Instances::<I>::default();
|
||||
@@ -313,10 +307,7 @@ async fn copy_to_points<I: 'n + Send + Clone>(
|
||||
random_rotation: Angle,
|
||||
/// Seed to determine unique variations on all the randomized instance angles.
|
||||
random_rotation_seed: SeedValue,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
{
|
||||
) -> Instances<I> {
|
||||
let mut result_table = Instances::<I>::default();
|
||||
|
||||
let random_scale_difference = random_scale_max - random_scale_min;
|
||||
@@ -377,7 +368,7 @@ async fn mirror<I: 'n + Send + Clone>(
|
||||
#[default(true)] keep_original: bool,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
Instances<I>: BoundingBox,
|
||||
{
|
||||
let mut result_table = Instances::default();
|
||||
|
||||
@@ -1090,7 +1081,7 @@ async fn solidify_stroke(_: impl Ctx, vector_data: VectorDataTable) -> VectorDat
|
||||
#[node_macro::node(category("Vector"), path(graphene_core::vector))]
|
||||
async fn flatten_path<I: 'n + Send>(_: impl Ctx, #[implementations(GraphicGroupTable, VectorDataTable)] graphic_group_input: Instances<I>) -> VectorDataTable
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
GraphicElement: From<Instances<I>>,
|
||||
{
|
||||
// A node based solution to support passing through vector data could be a network node with a cache node connected to
|
||||
// a Flatten Path connected to an if else node, another connection from the cache directly
|
||||
@@ -1135,7 +1126,7 @@ where
|
||||
};
|
||||
|
||||
// Flatten the graphic group input into the output VectorData instance
|
||||
let base_graphic_group = GraphicGroupTable::new(graphic_group_input.to_graphic_element());
|
||||
let base_graphic_group = GraphicGroupTable::new(GraphicElement::from(graphic_group_input));
|
||||
flatten_group(&base_graphic_group, &mut output);
|
||||
|
||||
// Return the single-row VectorDataTable containing the flattened VectorData subpaths
|
||||
|
||||
Reference in New Issue
Block a user