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Add a stack-based Boolean Operation layer node (#1813)
* Multiple boolean operation node * Change boolean operation ordering * Complete layer boolean operation node * Automatically insert new boolean operation node * Remove divide operation * Fix subtract operations * Remove stack data from boolean operation properties * Fix images and custom vectors * Code cleanup * Use slice instead of iter to avoid infinite type recursion --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -719,7 +719,8 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
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register_node!(graphene_core::vector::BoundingBoxNode, input: VectorData, params: []),
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register_node!(graphene_core::vector::SolidifyStrokeNode, input: VectorData, params: []),
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register_node!(graphene_core::vector::CircularRepeatNode<_, _, _>, input: VectorData, params: [f64, f64, u32]),
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async_node!(graphene_std::vector::BooleanOperationNode<_, _>, input: VectorData, output: VectorData, fn_params: [Footprint => VectorData, () => graphene_core::vector::misc::BooleanOperation]),
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async_node!(graphene_std::vector::BinaryBooleanOperationNode<_, _>, input: VectorData, output: VectorData, fn_params: [Footprint => VectorData, () => graphene_core::vector::misc::BooleanOperation]),
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register_node!(graphene_std::vector::BooleanOperationNode<_>, input: GraphicGroup, fn_params: [() => graphene_core::vector::misc::BooleanOperation]),
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vec![(
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ProtoNodeIdentifier::new("graphene_core::transform::CullNode<_>"),
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|args| {
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