mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
Refactor the 'Fill' and 'Stroke' nodes to set "fill" and "stroke" attributes for paints (#4257)
* Allow using any graphics type for fill * Adapt gradient/fill property panels and tools to handle List<T> * Make the initial gradient transform covers the target's bounding box * Introduce AnyGraphicListDyn to avoid combinatorial explosion * Allow using any graphics type for stroke paint * Add FIll node migration * Add `for_each_vector_list_mut` instead of `set_paint_attribute` * Adapt paint flow to read and write attributes instead of legacy Fill/Stroke.color * Fix responsibilities of paint related node input setters * Fix Morph by storing List<Graphic> for attributes rather than the concrete types Store fill/stroke paints as List<Graphic> so Color/Gradient transitions do not hit set_attribute_value_dyn's type-mismatch fallback to default paint. * Preserve paint attributes in vector editing ops * Enhance the clarity between direct and chained fill gradients * Update demo arts * Consolidate Fill node gradient appearance inputs * Fix after the cubic review * Revert "Consolidate Fill node gradient appearance inputs" This reverts commit 9622feb20196e2c4da99e98ca95dcc2e34c2c98e. * Replace AnyGraphicListDyn with generic paint connectors on the Fill and Stroke nodes * Canonicalize paint attribute storage to List<Graphic> with a single write helper * Fix Solidify Stroke missing fills stored in the legacy style * Fix Solidify Stroke producing invisible strokes for legacy-only stroke colors * Fix the initial gradient transform ignoring the bounding box's vertical extent * Step paint at the morph midpoint instead of dropping it for unmixable pairings * Remove migration-stage comments * Clarify the initial gradient transform helper's doc and name * Correct the bake_paint_transforms doc and prune dead tolerance arms * Delete the unused Gradient::lerp * Fix a comment typo * Thread network paths through the legacy gradient bake so nested fills migrate * Restore the legacy fill fallback in Expand Fill and Stroke * Read gradient stops from the node's own input in the Fill properties panel * Use the transform input constant instead of a hardcoded index * Remove the unreachable wired color fallback in the Fill properties solid branch * Narrow the fill overlay redraw check to actual fill inputs * Coalesce the fill setter's graph runs into a single dispatch * Position the Gradient Value node inserted for gradient stops * Bake backup gradient placement during migration * Persist pending gradient bakes so unfinished migrations retry on reopen * Migrate the backup gradient's type and spread method * Harden the gradient-migration pass against document switches and stale bakes * Keep the Fill properties UI for layerless and nested Fill nodes * Leave a wired gradient transform input connected instead of overwriting it * Refuse to start a gradient chain ahead of existing layer content * Decode a Fill node's gradient through one shared reader * Nudge a degenerate bounding box so the Fill gradient transform stays invertible * Broadcast Fill and Stroke paint with a single attribute-column pass * Fix Morph stepping the target's stroke in near the source instead of the target * Tidy conventions: clippy get_first, comment periods, sentence-case test messages * Reattach the gradient orientation doc to its function * Re-save demo artwork --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
@@ -402,6 +402,7 @@ tagged_value! {
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DVec2(DVec2),
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#[serde(alias = "Affine2")]
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DAffine2(DAffine2),
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OptionalDAffine2(Option<DAffine2>),
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FillGradient(Gradient),
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Font(Font),
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Footprint(Footprint),
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@@ -583,6 +584,8 @@ impl TaggedValue {
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// `Color` (not in a `List`) is still currently needed by `BlackAndWhiteNode` and `ColorOverlayNode` GPU `shader_node(PerPixelAdjust)` variants
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() if ty == TypeId::of::<Color>() => to_color(string).map(|color| TaggedValue::Color(Some(color)))?,
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() if ty == TypeId::of::<List<Color>>() => to_color(string).map(|color| TaggedValue::Color(Some(color)))?,
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// The Fill and Stroke nodes' paint connectors default to `List<Graphic>`, their first registered implementation row
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() if ty == TypeId::of::<List<Graphic>>() => to_color(string).map(|color| TaggedValue::Color(Some(color)))?,
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() if ty == TypeId::of::<List<GradientStops>>() => to_gradient(string).map(TaggedValue::Gradient)?,
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() if ty == TypeId::of::<Fill>() => to_color(string).map(|color| TaggedValue::Fill(Fill::solid(color)))?,
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() if ty == TypeId::of::<ReferencePoint>() => to_reference_point(string).map(TaggedValue::ReferencePoint)?,
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@@ -127,6 +127,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => IVec2]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => DVec2]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => DAffine2]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Option<DAffine2>]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => bool]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => f64]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => u32]),
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@@ -673,6 +673,21 @@ impl ItemAttributeValues {
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}
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self.0.push((to_key, value));
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}
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/// Clones the attribute with `key` from `source`, replacing any existing attribute with the same key.
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pub fn insert_cloned_from(&mut self, source: &Self, key: &str) {
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let Some((_, value)) = source.0.iter().find(|(existing_key, _)| existing_key == key) else {
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return;
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};
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let value = value.clone();
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if let Some((_, existing_value)) = self.0.iter_mut().find(|(existing_key, _)| existing_key == key) {
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*existing_value = value;
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} else {
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self.0.push((key.to_string(), value));
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}
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}
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}
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// ==========
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@@ -1,6 +1,6 @@
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use core_types::bounds::{BoundingBox, RenderBoundingBox};
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use core_types::graphene_hash::CacheHash;
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use core_types::list::{ATTR_FILL, ATTR_STROKE, Item, List};
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use core_types::list::{ATTR_FILL, ATTR_STROKE, Item, ItemAttributeValues, List};
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use core_types::ops::{FromAnchorPosition, ListConvert};
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use core_types::render_complexity::RenderComplexity;
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use core_types::uuid::NodeId;
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@@ -215,29 +215,34 @@ pub fn color_to_graphic_list(color: Option<Color>) -> Option<List<Graphic>> {
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color.as_ref().map(|color| List::new_from_element((*color).into()))
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}
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/// Look up the paint graphics stored under attribute for a vector item, normalizing any graphic list type to `List<Graphic>`.
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/// Whether a normalized paint graphic list actually carries renderable paint.
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/// A 0-item list, or a list whose first graphic is empty, is treated as no paint.
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pub fn is_paint_present(graphic_list: &List<Graphic>) -> bool {
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graphic_list.element(0).is_some_and(|graphic| !graphic.is_empty())
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}
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/// Look up the paint graphics stored under attribute for a vector item, in the canonical `List<Graphic>` form.
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pub fn graphic_list_at<'a>(list: &'a List<Vector>, index: usize, attribute: &str) -> Option<Cow<'a, List<Graphic>>> {
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list.attribute::<List<Graphic>>(attribute, index)
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.map(Cow::Borrowed)
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.or_else(|| list.attribute::<List<Color>>(attribute, index).map(|c| Cow::Owned(c.clone().into_graphic_list())))
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.or_else(|| list.attribute::<List<GradientStops>>(attribute, index).map(|g| Cow::Owned(g.clone().into_graphic_list())))
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.or_else(|| list.attribute::<List<Vector>>(attribute, index).map(|v| Cow::Owned(v.clone().into_graphic_list())))
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.or_else(|| list.attribute::<List<Raster<CPU>>>(attribute, index).map(|r| Cow::Owned(r.clone().into_graphic_list())))
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.or_else(|| list.attribute::<List<Raster<GPU>>>(attribute, index).map(|r| Cow::Owned(r.clone().into_graphic_list())))
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// Treat a blank attribute as absent so consumers fall back to the legacy `style` instead of masking it.
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.filter(|graphic_list| graphic_list.element(0).is_some_and(|graphic| !graphic.is_empty()))
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.filter(|graphic_list| is_paint_present(graphic_list))
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}
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/// Whether the item carries a non-blank paint attribute in any representation (`Graphic`, `Color`,
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/// `GradientStops`, `Vector`, or raster), checked by borrowing without cloning the renderable list.
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/// Whether the item carries a non-blank canonical `List<Graphic>` paint attribute,
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/// checked by borrowing without cloning the renderable list.
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pub fn has_paint_at(list: &List<Vector>, index: usize, attribute: &str) -> bool {
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list.attribute::<List<Graphic>>(attribute, index)
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.is_some_and(|graphics| graphics.element(0).is_some_and(|graphic| !graphic.is_empty()))
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|| list.attribute::<List<Color>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
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|| list.attribute::<List<GradientStops>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
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|| list.attribute::<List<Vector>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
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|| list.attribute::<List<Raster<CPU>>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
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|| list.attribute::<List<Raster<GPU>>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
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list.attribute::<List<Graphic>>(attribute, index).is_some_and(is_paint_present)
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}
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/// Stores a paint attribute in its canonical `List<Graphic>` form, the only representation paint readers accept.
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pub fn set_paint_attribute(attributes: &mut ItemAttributeValues, key: &str, paint: impl IntoGraphicList) {
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attributes.insert(key, paint.into_graphic_list());
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}
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/// Stores a paint attribute at a list index in its canonical `List<Graphic>` form, the only representation paint readers accept.
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pub fn set_paint_attribute_at<T>(list: &mut List<T>, index: usize, key: &str, paint: impl IntoGraphicList) {
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list.set_attribute(key, index, paint.into_graphic_list());
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}
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/// Look up the fill paint graphics for a vector item, falling back to the legacy
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@@ -320,6 +325,36 @@ pub fn is_stroke_fully_transparent_at(list: &List<Vector>, index: usize) -> bool
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color.a() == 0.
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}
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/// Bake the provided transform into the per-item transforms of the paint graphics stored under the
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/// canonical `List<Graphic>` fill and stroke attributes.
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pub fn bake_paint_transforms(attributes: &mut ItemAttributeValues, transform: DAffine2) {
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fn bake_list_transform<T>(list: &mut List<T>, transform: DAffine2) {
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for item_transform in list.iter_attribute_values_mut_or_default::<DAffine2>(ATTR_TRANSFORM) {
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*item_transform = transform * *item_transform;
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}
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}
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fn bake_graphic_paint_transform(graphics: &mut List<Graphic>, transform: DAffine2) {
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for graphic in graphics.iter_element_values_mut() {
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match graphic {
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Graphic::Graphic(list) => bake_list_transform(list, transform),
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Graphic::Vector(list) => bake_list_transform(list, transform),
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Graphic::RasterCPU(list) => bake_list_transform(list, transform),
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Graphic::RasterGPU(list) => bake_list_transform(list, transform),
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Graphic::Gradient(list) => bake_list_transform(list, transform),
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Graphic::Text(list) => bake_list_transform(list, transform),
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Graphic::Color(_) => {}
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}
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}
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}
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for paint_key in [ATTR_FILL, ATTR_STROKE] {
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if let Some(graphics) = attributes.get_mut::<List<Graphic>>(paint_key) {
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bake_graphic_paint_transform(graphics, transform);
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}
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}
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}
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/// Maps from a concrete element type to its corresponding `Graphic` enum variant,
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/// enabling type-directed casting of typed `List`s from a `Graphic` value.
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pub trait TryFromGraphic: Clone + Sized {
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@@ -357,7 +392,7 @@ impl TryFromGraphic for String {
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}
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// Local trait to convert types to List<Graphic> (avoids orphan rule issues)
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pub trait IntoGraphicList {
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pub trait IntoGraphicList: Clone + Send + Sync + Default + std::fmt::Debug + PartialEq + CacheHash + 'static {
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fn into_graphic_list(self) -> List<Graphic>;
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/// Deeply flattens any content of type `T` within a `List<Graphic>`, discarding all other content, and returning a flat `List<T>`.
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@@ -21,7 +21,7 @@ use dyn_any::DynAny;
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use glam::{DAffine2, DMat2, DVec2};
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use graphene_hash::CacheHashWrapper;
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use graphene_resource::Resource;
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use graphic_types::graphic::{fill_graphic_list_at, graphic_list_at, has_paint_at, stroke_graphic_list_at};
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use graphic_types::graphic::{fill_graphic_list_at, graphic_list_at, has_paint_at, is_paint_present, set_paint_attribute, stroke_graphic_list_at};
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use graphic_types::raster_types::{BitmapMut, CPU, GPU, Image, Raster};
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use graphic_types::vector_types::gradient::{GradientStops, GradientType};
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use graphic_types::vector_types::subpath::Subpath;
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@@ -1128,11 +1128,12 @@ impl Render for List<Vector> {
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let mut cloned_vector = vector.clone();
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cloned_vector.style.clear_stroke();
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cloned_vector.style.set_fill(Fill::solid(Color::BLACK));
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// The mask must draw at full alpha so the SVG `<mask>`/`<clipPath>` fully zeroes the path interior.
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// The wrapping SVG group (above) handles the user-set opacity.
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let vector_item = List::new_from_item(Item::new_from_element(cloned_vector).with_attribute(ATTR_TRANSFORM, item_transform));
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let mut mask_item = Item::new_from_element(cloned_vector).with_attribute(ATTR_TRANSFORM, item_transform);
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set_paint_attribute(mask_item.attributes_mut(), ATTR_FILL, List::new_from_element(Color::BLACK));
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let vector_item = List::new_from_item(mask_item);
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(id, mask_type, vector_item)
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});
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@@ -1197,7 +1198,7 @@ impl Render for List<Vector> {
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.style
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.stroke()
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.map(|stroke| {
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if stroke_graphic_list.as_ref().and_then(|l| l.element(0)).is_some() {
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if stroke_graphic_list.as_deref().is_some_and(is_paint_present) {
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stroke.render(defs, item_transform, element_transform, applied_stroke_transform, bounds_matrix, &render_params, PaintTarget::Stroke)
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} else {
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String::new()
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@@ -1474,11 +1475,12 @@ impl Render for List<Vector> {
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if use_layer {
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let mut cloned_element = element.clone();
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cloned_element.style.clear_stroke();
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cloned_element.style.set_fill(Fill::solid(Color::BLACK));
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// The mask must draw at full alpha so `SrcOut` fully zeroes the path interior.
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// The outer opacity/blend layer (above) handles the user-set opacity.
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let vector_list = List::new_from_item(Item::new_from_element(cloned_element).with_attribute(ATTR_TRANSFORM, item_transform));
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let mut mask_item = Item::new_from_element(cloned_element).with_attribute(ATTR_TRANSFORM, item_transform);
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set_paint_attribute(mask_item.attributes_mut(), ATTR_FILL, List::new_from_element(Color::BLACK));
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let vector_list = List::new_from_item(mask_item);
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let bounds = element.bounding_box_with_transform(multiplied_transform).unwrap_or(layer_bounds);
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// This branch is gated on `can_draw_aligned_stroke`, which already requires every subpath is closed
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@@ -458,6 +458,15 @@ impl GradientStops {
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result
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}
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pub fn lerp(&self, other: &Self, time: f64) -> Self {
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let stops = self.iter().zip(other.iter()).map(|(a, b)| {
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let position = a.position + (b.position - a.position) * time;
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let color = a.color.lerp(&b.color, time as f32);
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GradientStop { position, midpoint: 0.5, color }
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});
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GradientStops::new(stops)
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}
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}
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#[repr(C)]
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@@ -601,30 +610,6 @@ impl Gradient {
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}
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}
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pub fn lerp(&self, other: &Self, time: f64) -> Self {
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let start = self.start + (other.start - self.start) * time;
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let end = self.end + (other.end - self.end) * time;
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let stops = self.stops.iter().zip(other.stops.iter()).map(|(a, b)| {
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let position = a.position + (b.position - a.position) * time;
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let color = a.color.lerp(&b.color, time as f32);
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GradientStop { position, midpoint: 0.5, color }
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});
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let stops = GradientStops::new(stops);
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let gradient_type = if time < 0.5 { self.gradient_type } else { other.gradient_type };
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let spread_method = if time < 0.5 { self.spread_method } else { other.spread_method };
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Self {
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start,
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end,
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stops,
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gradient_type,
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spread_method,
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// TODO: Eventually remove this document upgrade code
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absolute: self.absolute,
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transform: if time < 0.5 { self.transform } else { other.transform },
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}
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}
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/// Insert a stop into the gradient, the index if successful
|
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pub fn insert_stop(&mut self, mouse: DVec2, transform: DAffine2) -> Option<usize> {
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// Transform the start and end positions to the same coordinate space as the mouse.
|
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@@ -663,6 +648,54 @@ impl Gradient {
|
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}
|
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}
|
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/// Rebuild the y-axis so its (parallel, perpendicular) components in the x-axis-aligned frame stay constant, both
|
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/// rescaled by `|new_x| / |old_x|`. This holds the (x, y) parallelogram's aspect ratio and skew fixed across an endpoint
|
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/// drag, so a radial ellipse stays the same shape (just rotated and resized) instead of distorting as x grows or shrinks.
|
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/// Falls back to a +90° rotation of `new_x` when `old_x` is degenerate.
|
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fn scale_y_axis_to_match_new_x(old_x: DVec2, old_y: DVec2, new_x: DVec2) -> DVec2 {
|
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let old_x_length = old_x.length();
|
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if old_x_length < 1e-9 {
|
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return DVec2::new(-new_x.y, new_x.x);
|
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}
|
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let ex_old = old_x / old_x_length;
|
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let ey_old = DVec2::new(-ex_old.y, ex_old.x);
|
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|
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let new_x_length = new_x.length();
|
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if new_x_length < 1e-9 {
|
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return DVec2::ZERO;
|
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}
|
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let ex_new = new_x / new_x_length;
|
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let ey_new = DVec2::new(-ex_new.y, ex_new.x);
|
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|
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let parallel = old_y.dot(ex_old);
|
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let perpendicular = old_y.dot(ey_old);
|
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let scale = new_x_length / old_x_length;
|
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|
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scale * (parallel * ex_new + perpendicular * ey_new)
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}
|
||||
|
||||
/// Build a new affine that maps canonical (0,0) -> (1,0) to (new_start, new_end), preserving the y-axis
|
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/// shape of `old` proportionally to the x-axis length change.
|
||||
pub fn build_transform_with_y_preservation(old: DAffine2, new_start: DVec2, new_end: DVec2) -> DAffine2 {
|
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let new_x_axis = new_end - new_start;
|
||||
let preserved_y_axis = scale_y_axis_to_match_new_x(old.matrix2.x_axis, old.matrix2.y_axis, new_x_axis);
|
||||
DAffine2 {
|
||||
matrix2: glam::DMat2::from_cols(new_x_axis, preserved_y_axis),
|
||||
translation: new_start,
|
||||
}
|
||||
}
|
||||
|
||||
/// Build the default transform for a gradient not yet given one: a horizontal gradient spanning the
|
||||
/// bounding box's width, running through its vertical middle.
|
||||
pub fn initial_gradient_transform_for_bounding_box(bounds: [DVec2; 2]) -> DAffine2 {
|
||||
let [min, max] = bounds;
|
||||
let x_axis = DVec2::new(max.x - min.x, 0.);
|
||||
DAffine2 {
|
||||
matrix2: glam::DMat2::from_cols(x_axis, x_axis.perp()),
|
||||
translation: DVec2::new(min.x, (min.y + max.y) / 2.),
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Eventually remove this migration document upgrade code
|
||||
pub fn migrate_to_gradient_stops<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Result<GradientStops, D::Error> {
|
||||
use serde::Deserialize;
|
||||
|
||||
@@ -66,30 +66,6 @@ impl Fill {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn lerp(&self, other: &Self, time: f64) -> Self {
|
||||
let transparent = Self::solid(Color::TRANSPARENT);
|
||||
let a = if *self == Self::None && *other != Self::None { &transparent } else { self };
|
||||
let b = if *other == Self::None && *self != Self::None { &transparent } else { other };
|
||||
|
||||
match (a, b) {
|
||||
(Self::Solid(a), Self::Solid(b)) => Self::Solid(a.lerp(b, time as f32)),
|
||||
(Self::Solid(a), Self::Gradient(b)) => {
|
||||
let mut solid_to_gradient = b.clone();
|
||||
solid_to_gradient.stops.color.iter_mut().for_each(|color| *color = *a);
|
||||
let a = &solid_to_gradient;
|
||||
Self::Gradient(a.lerp(b, time))
|
||||
}
|
||||
(Self::Gradient(a), Self::Solid(b)) => {
|
||||
let mut gradient_to_solid = a.clone();
|
||||
gradient_to_solid.stops.color.iter_mut().for_each(|color| *color = *b);
|
||||
let b = &gradient_to_solid;
|
||||
Self::Gradient(a.lerp(b, time))
|
||||
}
|
||||
(Self::Gradient(a), Self::Gradient(b)) => Self::Gradient(a.lerp(b, time)),
|
||||
(Self::None, _) | (_, Self::None) => Self::None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Extract a gradient from the fill
|
||||
pub fn as_gradient(&self) -> Option<&Gradient> {
|
||||
match self {
|
||||
@@ -389,7 +365,8 @@ fn daffine2_identity() -> DAffine2 {
|
||||
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||
#[cfg_attr(feature = "serde", serde(default))]
|
||||
pub struct Stroke {
|
||||
/// Stroke color
|
||||
/// Deprecated, use `ATTR_STROKE` instead.
|
||||
/// TODO: Remove once all stroke paint sources flow through `List<Graphic>` directly without going through `Stroke.color`.
|
||||
pub color: Option<Color>,
|
||||
/// Line thickness
|
||||
pub weight: f64,
|
||||
@@ -632,30 +609,6 @@ impl PathStyle {
|
||||
Self { stroke, fill }
|
||||
}
|
||||
|
||||
pub fn lerp(&self, other: &Self, time: f64) -> Self {
|
||||
Self {
|
||||
fill: self.fill.lerp(&other.fill, time),
|
||||
stroke: match (self.stroke.as_ref(), other.stroke.as_ref()) {
|
||||
(Some(a), Some(b)) => Some(a.lerp(b, time)),
|
||||
(Some(a), None) => {
|
||||
if time < 0.5 {
|
||||
Some(a.clone())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
(None, Some(b)) => {
|
||||
if time < 0.5 {
|
||||
Some(b.clone())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
(None, None) => None,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the current path's [Fill].
|
||||
///
|
||||
/// # Example
|
||||
@@ -690,25 +643,6 @@ impl PathStyle {
|
||||
self.stroke.clone()
|
||||
}
|
||||
|
||||
/// Replace the path's [Fill] with a provided one.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use vector_types::vector::style::{Fill, PathStyle};
|
||||
/// # use core_types::Color;
|
||||
/// let mut style = PathStyle::default();
|
||||
///
|
||||
/// assert_eq!(*style.fill(), Fill::None);
|
||||
///
|
||||
/// let fill = Fill::solid(Color::RED);
|
||||
/// style.set_fill(fill.clone());
|
||||
///
|
||||
/// assert_eq!(*style.fill(), fill);
|
||||
/// ```
|
||||
pub fn set_fill(&mut self, fill: Fill) {
|
||||
self.fill = fill;
|
||||
}
|
||||
|
||||
pub fn set_stroke_transform(&mut self, transform: DAffine2) {
|
||||
if let Some(stroke) = &mut self.stroke {
|
||||
stroke.transform = transform;
|
||||
|
||||
@@ -9,7 +9,7 @@ use vector_types::GradientStops;
|
||||
|
||||
/// Constructs a single-element `Artboard[]` with the given content and metadata stored as row attributes.
|
||||
#[node_macro::node(category(""))]
|
||||
pub async fn create_artboard<T: IntoGraphicList + 'n>(
|
||||
pub async fn create_artboard<T: IntoGraphicList>(
|
||||
ctx: impl ExtractAll + CloneVarArgs + Ctx,
|
||||
/// Graphics to include within the artboard.
|
||||
#[implementations(
|
||||
|
||||
@@ -565,7 +565,7 @@ pub async fn wrap_graphic<T: Into<Graphic> + 'n>(
|
||||
/// Converts a list of graphical content into a `Graphic[]` by placing it into an element of a new wrapper `Graphic[]`.
|
||||
/// If it is already a `Graphic[]`, it is not wrapped again. Use the 'Wrap Graphic' node if wrapping is always desired.
|
||||
#[node_macro::node(category("General"))]
|
||||
pub async fn to_graphic<T: IntoGraphicList + 'n>(
|
||||
pub async fn to_graphic<T: IntoGraphicList>(
|
||||
_: impl Ctx,
|
||||
#[implementations(
|
||||
List<Graphic>,
|
||||
@@ -620,7 +620,7 @@ pub async fn flatten_graphic(_: impl Ctx, content: List<Graphic>, fully_flatten:
|
||||
|
||||
/// Converts a `Graphic[]` into a `Vector[]` by deeply flattening any vector content it contains, and discarding any non-vector content.
|
||||
#[node_macro::node(category("Vector"))]
|
||||
pub async fn flatten_vector<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[implementations(List<Graphic>, List<Vector>)] content: T) -> List<Vector> {
|
||||
pub async fn flatten_vector<T: IntoGraphicList>(_: impl Ctx, #[implementations(List<Graphic>, List<Vector>)] content: T) -> List<Vector> {
|
||||
let graphic_list = content.into_graphic_list();
|
||||
let mut output: List<Vector> = graphic_list.clone().into_flattened_list();
|
||||
|
||||
@@ -653,25 +653,25 @@ pub async fn flatten_vector<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx,
|
||||
|
||||
/// Converts a `Graphic[]` into a `Raster[]` by deeply flattening any raster content it contains, and discarding any non-raster content.
|
||||
#[node_macro::node(category("Raster"))]
|
||||
pub async fn flatten_raster<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[implementations(List<Graphic>, List<Raster<CPU>>)] content: T) -> List<Raster<CPU>> {
|
||||
pub async fn flatten_raster<T: IntoGraphicList>(_: impl Ctx, #[implementations(List<Graphic>, List<Raster<CPU>>)] content: T) -> List<Raster<CPU>> {
|
||||
content.into_flattened_list()
|
||||
}
|
||||
|
||||
/// Converts a `Graphic[]` into a `Color[]` by deeply flattening any color content it contains, and discarding any non-color content.
|
||||
#[node_macro::node(category("General"))]
|
||||
pub async fn flatten_color<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[implementations(List<Graphic>, List<Color>)] content: T) -> List<Color> {
|
||||
pub async fn flatten_color<T: IntoGraphicList>(_: impl Ctx, #[implementations(List<Graphic>, List<Color>)] content: T) -> List<Color> {
|
||||
content.into_flattened_list()
|
||||
}
|
||||
|
||||
/// Converts a `Graphic[]` into a `GradientStops[]` by deeply flattening any gradient content it contains, and discarding any non-gradient content.
|
||||
#[node_macro::node(category("General"))]
|
||||
pub async fn flatten_gradient<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[implementations(List<Graphic>, List<GradientStops>)] content: T) -> List<GradientStops> {
|
||||
pub async fn flatten_gradient<T: IntoGraphicList>(_: impl Ctx, #[implementations(List<Graphic>, List<GradientStops>)] content: T) -> List<GradientStops> {
|
||||
content.into_flattened_list()
|
||||
}
|
||||
|
||||
/// Constructs a gradient from a `Color[]`, where the colors are evenly distributed as gradient stops across the range from 0 to 1.
|
||||
#[node_macro::node(category("Color"))]
|
||||
fn colors_to_gradient<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[implementations(List<Graphic>, List<Color>)] colors: T) -> List<GradientStops> {
|
||||
fn colors_to_gradient<T: IntoGraphicList>(_: impl Ctx, #[implementations(List<Graphic>, List<Color>)] colors: T) -> List<GradientStops> {
|
||||
let colors = colors.into_flattened_list::<Color>();
|
||||
let total_colors = colors.len();
|
||||
|
||||
|
||||
@@ -1,21 +1,22 @@
|
||||
use core_types::list::{Item, List};
|
||||
use core_types::list::{ATTR_FILL, Item, List};
|
||||
use core_types::uuid::NodeId;
|
||||
use core_types::{
|
||||
ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_EDITOR_MERGED_LAYERS, ATTR_GRADIENT_TYPE, ATTR_OPACITY, ATTR_OPACITY_FILL, ATTR_SPREAD_METHOD, ATTR_TRANSFORM, BlendMode, Color,
|
||||
Ctx,
|
||||
};
|
||||
use glam::{DAffine2, DVec2};
|
||||
use graphic_types::vector_types::gradient::{Gradient, GradientSpreadMethod, GradientType};
|
||||
use graphic_types::graphic::{bake_paint_transforms, set_paint_attribute};
|
||||
use graphic_types::vector_types::gradient::{GradientSpreadMethod, GradientType};
|
||||
use graphic_types::vector_types::subpath::{ManipulatorGroup, Subpath};
|
||||
use graphic_types::vector_types::vector::PointId;
|
||||
use graphic_types::vector_types::vector::algorithms::merge_by_distance::MergeByDistanceExt;
|
||||
use graphic_types::vector_types::vector::style::Fill;
|
||||
use graphic_types::{Graphic, Vector};
|
||||
use linesweeper::topology::Topology;
|
||||
use linesweeper::{BinaryOp, FillRule, binary_op};
|
||||
use smallvec::SmallVec;
|
||||
use vector_types::kurbo::{Affine, BezPath, CubicBez, Line, ParamCurve, PathSeg, Point, QuadBez};
|
||||
pub use vector_types::vector::misc::BooleanOperation;
|
||||
use vector_types::vector::style::Fill;
|
||||
|
||||
// TODO: Fix boolean ops to work by removing .transform() and .one_instance_*() calls,
|
||||
// TODO: since before we used a Vec of single-item `List`s and now we use a single `List`
|
||||
@@ -23,7 +24,7 @@ pub use vector_types::vector::misc::BooleanOperation;
|
||||
|
||||
/// Combines the geometric forms of one or more closed paths into a new vector path that results from cutting or joining the paths by the chosen method.
|
||||
#[node_macro::node(category("Vector: Modifier"), memoize)]
|
||||
async fn boolean_operation<I: graphic_types::IntoGraphicList + 'n + Send + Clone>(
|
||||
async fn boolean_operation<I: graphic_types::IntoGraphicList>(
|
||||
_: impl Ctx,
|
||||
/// The `List` of vector paths to perform the boolean operation on. Nested `List`s are automatically flattened.
|
||||
#[implementations(List<Graphic>, List<Vector>)]
|
||||
@@ -143,12 +144,15 @@ fn boolean_operation_on_vector_list(vector: &List<Vector>, boolean_operation: Bo
|
||||
let copy_from_transform: DAffine2 = vector.attribute_cloned_or_default(ATTR_TRANSFORM, index);
|
||||
// The boolean op bakes input transforms into the output geometry, so the result item carries no transform of its own
|
||||
attributes.insert(ATTR_TRANSFORM, DAffine2::IDENTITY);
|
||||
|
||||
bake_paint_transforms(&mut attributes, copy_from_transform);
|
||||
|
||||
let copy_from = vector.element(index).unwrap();
|
||||
let mut element = Vector {
|
||||
style: copy_from.style.clone(),
|
||||
..Default::default()
|
||||
};
|
||||
// An absolute gradient lives in the geometry's space, so bake the same transform into it to track the baked points
|
||||
// Legacy Fill fallback: An absolute gradient lives in the geometry's space, so bake the same transform into it to track the baked points
|
||||
if let Fill::Gradient(gradient) = element.style.fill_mut()
|
||||
&& gradient.absolute
|
||||
{
|
||||
@@ -204,15 +208,16 @@ fn flatten_vector(graphic_list: &List<Graphic>) -> List<Vector> {
|
||||
let mut subpath = Subpath::new_rectangle(DVec2::ZERO, DVec2::ONE);
|
||||
subpath.apply_transform(transform);
|
||||
|
||||
let mut element = Vector::from_subpath(subpath);
|
||||
element.style.set_fill(Fill::Solid(Color::BLACK));
|
||||
let element = Vector::from_subpath(subpath);
|
||||
|
||||
Item::new_from_element(element)
|
||||
let mut item = Item::new_from_element(element)
|
||||
.with_attribute(ATTR_BLEND_MODE, blend_mode)
|
||||
.with_attribute(ATTR_OPACITY, opacity)
|
||||
.with_attribute(ATTR_OPACITY_FILL, fill)
|
||||
.with_attribute(ATTR_CLIPPING_MASK, clip)
|
||||
.with_attribute(ATTR_EDITOR_LAYER_PATH, layer)
|
||||
.with_attribute(ATTR_EDITOR_LAYER_PATH, layer);
|
||||
set_paint_attribute(item.attributes_mut(), ATTR_FILL, List::new_from_element(Color::BLACK));
|
||||
item
|
||||
};
|
||||
|
||||
// Apply the parent graphic's transform to each raster element, preserving each item's layer
|
||||
@@ -236,15 +241,16 @@ fn flatten_vector(graphic_list: &List<Graphic>) -> List<Vector> {
|
||||
let mut subpath = Subpath::new_rectangle(DVec2::ZERO, DVec2::ONE);
|
||||
subpath.apply_transform(transform);
|
||||
|
||||
let mut element = Vector::from_subpath(subpath);
|
||||
element.style.set_fill(Fill::Solid(Color::BLACK));
|
||||
let element = Vector::from_subpath(subpath);
|
||||
|
||||
Item::new_from_element(element)
|
||||
let mut item = Item::new_from_element(element)
|
||||
.with_attribute(ATTR_BLEND_MODE, blend_mode)
|
||||
.with_attribute(ATTR_OPACITY, opacity)
|
||||
.with_attribute(ATTR_OPACITY_FILL, fill)
|
||||
.with_attribute(ATTR_CLIPPING_MASK, clip)
|
||||
.with_attribute(ATTR_EDITOR_LAYER_PATH, layer)
|
||||
.with_attribute(ATTR_EDITOR_LAYER_PATH, layer);
|
||||
set_paint_attribute(item.attributes_mut(), ATTR_FILL, List::new_from_element(Color::BLACK));
|
||||
item
|
||||
};
|
||||
|
||||
// Apply the parent graphic's transform to each raster element, preserving each item's layer
|
||||
@@ -278,9 +284,10 @@ fn flatten_vector(graphic_list: &List<Graphic>) -> List<Vector> {
|
||||
Graphic::Color(color) => color
|
||||
.into_iter()
|
||||
.map(|row| {
|
||||
let (color, attributes) = row.into_parts();
|
||||
let (color, mut attributes) = row.into_parts();
|
||||
set_paint_attribute(&mut attributes, ATTR_FILL, List::new_from_element(color));
|
||||
|
||||
let mut element = Vector::default();
|
||||
element.style.set_fill(Fill::Solid(color));
|
||||
element.style.set_stroke_transform(DAffine2::IDENTITY);
|
||||
|
||||
Item::from_parts(element, attributes)
|
||||
@@ -289,19 +296,21 @@ fn flatten_vector(graphic_list: &List<Graphic>) -> List<Vector> {
|
||||
Graphic::Gradient(gradient) => gradient
|
||||
.into_iter()
|
||||
.map(|row| {
|
||||
let (stops, attributes) = row.into_parts();
|
||||
let (stops, mut attributes) = row.into_parts();
|
||||
|
||||
let mut gradient_paint = List::new_from_element(stops);
|
||||
if let Some(transform) = attributes.remove::<DAffine2>(ATTR_TRANSFORM) {
|
||||
gradient_paint.set_attribute(ATTR_TRANSFORM, 0, transform);
|
||||
}
|
||||
if let Some(gradient_type) = attributes.remove::<GradientType>(ATTR_GRADIENT_TYPE) {
|
||||
gradient_paint.set_attribute(ATTR_GRADIENT_TYPE, 0, gradient_type);
|
||||
}
|
||||
if let Some(spread_method) = attributes.remove::<GradientSpreadMethod>(ATTR_SPREAD_METHOD) {
|
||||
gradient_paint.set_attribute(ATTR_SPREAD_METHOD, 0, spread_method);
|
||||
}
|
||||
set_paint_attribute(&mut attributes, ATTR_FILL, gradient_paint);
|
||||
|
||||
let mut element = Vector::default();
|
||||
// Convert the gradient's transform to absolute endpoints, matching `From<List<GradientStops>> for Fill`
|
||||
let transform = attributes.get::<DAffine2>(ATTR_TRANSFORM).cloned().unwrap_or_default();
|
||||
element.style.set_fill(Fill::Gradient(Gradient {
|
||||
stops,
|
||||
gradient_type: attributes.get::<GradientType>(ATTR_GRADIENT_TYPE).cloned().unwrap_or_default(),
|
||||
spread_method: attributes.get::<GradientSpreadMethod>(ATTR_SPREAD_METHOD).cloned().unwrap_or_default(),
|
||||
start: transform.transform_point2(DVec2::ZERO),
|
||||
end: transform.transform_point2(DVec2::X),
|
||||
absolute: true,
|
||||
transform: DAffine2::IDENTITY,
|
||||
}));
|
||||
element.style.set_stroke_transform(DAffine2::IDENTITY);
|
||||
|
||||
Item::from_parts(element, attributes)
|
||||
|
||||
@@ -3,22 +3,24 @@ use core::f64::consts::{PI, TAU};
|
||||
use core::hash::{Hash, Hasher};
|
||||
use core_types::blending::BlendMode;
|
||||
use core_types::bounds::{BoundingBox, RenderBoundingBox};
|
||||
use core_types::list::{ATTR_FILL, ATTR_STROKE, Item, List, ListDyn};
|
||||
use core_types::list::{ATTR_FILL, ATTR_STROKE, Item, ItemAttributeValues, List, ListDyn};
|
||||
use core_types::registry::types::{Angle, Length, Multiplier, Percentage, PixelLength, Progression, SeedValue};
|
||||
use core_types::transform::{Footprint, Transform};
|
||||
use core_types::uuid::NodeId;
|
||||
use core_types::{
|
||||
ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_EDITOR_MERGED_LAYERS, ATTR_OPACITY, ATTR_OPACITY_FILL, ATTR_TRANSFORM, CloneVarArgs, Color, Context, Ctx, ExtractAll,
|
||||
OwnedContextImpl,
|
||||
ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_EDITOR_MERGED_LAYERS, ATTR_GRADIENT_TYPE, ATTR_OPACITY, ATTR_OPACITY_FILL, ATTR_SPREAD_METHOD, ATTR_TRANSFORM, CloneVarArgs,
|
||||
Color, Context, Ctx, ExtractAll, OwnedContextImpl,
|
||||
};
|
||||
use glam::{DAffine2, DMat2, DVec2};
|
||||
use graphic_types::Vector;
|
||||
use graphic_types::graphic::{bake_paint_transforms, fill_graphic_list_at, has_paint_at, is_paint_present, set_paint_attribute, set_paint_attribute_at, stroke_graphic_list_at};
|
||||
use graphic_types::raster_types::{CPU, GPU, Raster};
|
||||
use graphic_types::{Graphic, IntoGraphicList};
|
||||
use kurbo::simplify::{SimplifyOptions, simplify_bezpath};
|
||||
use kurbo::{Affine, BezPath, DEFAULT_ACCURACY, Line, ParamCurve, ParamCurveArclen, PathEl, PathSeg, Shape};
|
||||
use rand::{Rng, SeedableRng};
|
||||
use std::collections::hash_map::DefaultHasher;
|
||||
use vector_types::gradient::{build_transform_with_y_preservation, initial_gradient_transform_for_bounding_box};
|
||||
use vector_types::subpath::{BezierHandles, ManipulatorGroup};
|
||||
use vector_types::vector::PointDomain;
|
||||
use vector_types::vector::algorithms::bezpath_algorithms::{self, TValue, eval_pathseg_euclidean, evaluate_bezpath, split_bezpath, tangent_on_bezpath};
|
||||
@@ -29,14 +31,17 @@ use vector_types::vector::misc::{
|
||||
CentroidType, ExtrudeJoiningAlgorithm, HandleId, InterpolationDistribution, MergeByDistanceAlgorithm, PointSpacingType, RowsOrColumns, bezpath_from_manipulator_groups,
|
||||
bezpath_to_manipulator_groups, handles_to_segment, is_linear, point_to_dvec2, segment_to_handles,
|
||||
};
|
||||
use vector_types::vector::style::{Fill, Gradient, GradientStops, PaintOrder, Stroke, StrokeAlign, StrokeCap, StrokeJoin};
|
||||
use vector_types::vector::style::{GradientStops, PaintOrder, Stroke, StrokeAlign, StrokeCap, StrokeJoin};
|
||||
use vector_types::vector::{FillId, PointId, RegionId, SegmentDomain, SegmentId, StrokeId, VectorExt};
|
||||
use vector_types::{GradientSpreadMethod, GradientType};
|
||||
|
||||
/// Implemented for types that contain vector items reachable via mutable access.
|
||||
/// Used for the fill and stroke nodes so they can apply to either `List<Graphic>` or `List<Vector>`.
|
||||
trait VectorListIterMut {
|
||||
fn for_each_vector_mut(&mut self, f: impl FnMut(&mut Vector, DAffine2));
|
||||
|
||||
fn for_each_vector_list_mut(&mut self, f: impl FnMut(&mut List<Vector>));
|
||||
|
||||
fn vector_count(&self) -> usize;
|
||||
}
|
||||
|
||||
@@ -51,6 +56,14 @@ impl VectorListIterMut for List<Graphic> {
|
||||
}
|
||||
}
|
||||
|
||||
fn for_each_vector_list_mut(&mut self, mut f: impl FnMut(&mut List<Vector>)) {
|
||||
for graphic in self.iter_element_values_mut() {
|
||||
if let Some(vector_list) = graphic.as_vector_mut() {
|
||||
f(vector_list);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn vector_count(&self) -> usize {
|
||||
self.iter_element_values().filter_map(|element| element.as_vector()).map(|list| list.len()).sum()
|
||||
}
|
||||
@@ -64,6 +77,10 @@ impl VectorListIterMut for List<Vector> {
|
||||
}
|
||||
}
|
||||
|
||||
fn for_each_vector_list_mut(&mut self, mut f: impl FnMut(&mut List<Vector>)) {
|
||||
f(self);
|
||||
}
|
||||
|
||||
fn vector_count(&self) -> usize {
|
||||
self.len()
|
||||
}
|
||||
@@ -109,26 +126,29 @@ where
|
||||
let mut rng = rand::rngs::StdRng::seed_from_u64(seed.into());
|
||||
|
||||
let mut i: usize = 0;
|
||||
content.for_each_vector_mut(|vector, _transform| {
|
||||
let factor = match randomize {
|
||||
true => rng.random::<f64>(),
|
||||
false => match repeat_every {
|
||||
0 => i as f64 / (length - 1).max(1) as f64,
|
||||
1 => 0.,
|
||||
_ => i as f64 % repeat_every as f64 / (repeat_every - 1) as f64,
|
||||
},
|
||||
};
|
||||
content.for_each_vector_list_mut(|vector_list| {
|
||||
for index in 0..vector_list.len() {
|
||||
let factor = match randomize {
|
||||
true => rng.random::<f64>(),
|
||||
false => match repeat_every {
|
||||
0 => i as f64 / (length - 1).max(1) as f64,
|
||||
1 => 0.,
|
||||
_ => i as f64 % repeat_every as f64 / (repeat_every - 1) as f64,
|
||||
},
|
||||
};
|
||||
|
||||
let color = gradient.evaluate(factor);
|
||||
let color = gradient.evaluate(factor);
|
||||
let paint = List::new_from_element(color).into_graphic_list();
|
||||
|
||||
if fill {
|
||||
vector.style.set_fill(Fill::Solid(color));
|
||||
if fill {
|
||||
set_paint_attribute_at(vector_list, index, ATTR_FILL, paint.clone());
|
||||
}
|
||||
if stroke && vector_list.element(index).and_then(|vector| vector.style.stroke()).is_some() {
|
||||
set_paint_attribute_at(vector_list, index, ATTR_STROKE, paint.clone());
|
||||
}
|
||||
|
||||
i += 1;
|
||||
}
|
||||
if stroke && let Some(stroke) = vector.style.stroke().and_then(|stroke| stroke.with_color(&Some(color))) {
|
||||
vector.style.set_stroke(stroke);
|
||||
}
|
||||
|
||||
i += 1;
|
||||
});
|
||||
|
||||
content
|
||||
@@ -136,41 +156,77 @@ where
|
||||
|
||||
/// Applies a fill style to the vector content, giving an appearance to the area within the interior of the geometry.
|
||||
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("fill_properties"))]
|
||||
async fn fill<F: Into<Fill> + 'n + Send, V: VectorListIterMut + 'n + Send>(
|
||||
async fn fill<V: VectorListIterMut + 'n + Send, F: IntoGraphicList + 'n + Send + 'static>(
|
||||
_: impl Ctx,
|
||||
/// The content with vector paths to apply the fill style to.
|
||||
#[implementations(
|
||||
List<Vector>,
|
||||
List<Vector>,
|
||||
List<Vector>,
|
||||
List<Vector>,
|
||||
List<Graphic>,
|
||||
List<Graphic>,
|
||||
List<Graphic>,
|
||||
List<Graphic>,
|
||||
List<Vector>, List<Vector>, List<Vector>, List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
)]
|
||||
mut content: V,
|
||||
/// The fill to paint the path with.
|
||||
#[default(Color::BLACK)]
|
||||
#[implementations(
|
||||
Fill,
|
||||
List<Color>,
|
||||
List<GradientStops>,
|
||||
Gradient,
|
||||
Fill,
|
||||
List<Color>,
|
||||
List<GradientStops>,
|
||||
Gradient,
|
||||
List<Graphic>, List<Vector>, List<Color>, List<GradientStops>, List<Raster<CPU>>, List<Raster<GPU>>,
|
||||
List<Graphic>, List<Vector>, List<Color>, List<GradientStops>, List<Raster<CPU>>, List<Raster<GPU>>,
|
||||
)]
|
||||
fill: F,
|
||||
mut fill: F,
|
||||
_backup_color: List<Color>,
|
||||
_backup_gradient: Gradient,
|
||||
_backup_gradient: List<GradientStops>,
|
||||
_gradient_type: GradientType,
|
||||
_spread_method: GradientSpreadMethod,
|
||||
_transform: Option<DAffine2>,
|
||||
) -> V {
|
||||
let fill: Fill = fill.into();
|
||||
content.for_each_vector_mut(|vector, _transform| {
|
||||
vector.style.set_fill(fill.clone());
|
||||
});
|
||||
if let Some(gradient) = (&mut fill as &mut dyn std::any::Any).downcast_mut::<List<GradientStops>>() {
|
||||
if gradient.iter_attribute_values::<GradientType>(ATTR_GRADIENT_TYPE).is_none() {
|
||||
for value in gradient.iter_attribute_values_mut_or_default::<GradientType>(ATTR_GRADIENT_TYPE) {
|
||||
*value = _gradient_type;
|
||||
}
|
||||
}
|
||||
|
||||
if gradient.iter_attribute_values::<GradientSpreadMethod>(ATTR_SPREAD_METHOD).is_none() {
|
||||
for value in gradient.iter_attribute_values_mut_or_default::<GradientSpreadMethod>(ATTR_SPREAD_METHOD) {
|
||||
*value = _spread_method;
|
||||
}
|
||||
}
|
||||
|
||||
if gradient.iter_attribute_values::<DAffine2>(ATTR_TRANSFORM).is_none() {
|
||||
let transform = _transform.unwrap_or_else(|| {
|
||||
// Construct a transform that covers the bounding box of the paint target
|
||||
let mut bounds: Option<[DVec2; 2]> = None;
|
||||
content.for_each_vector_mut(|vector, _| {
|
||||
if let Some([min, max]) = vector.bounding_box() {
|
||||
bounds = Some(match bounds {
|
||||
Some([bmin, bmax]) => [bmin.min(min), bmax.max(max)],
|
||||
None => [min, max],
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// Nudge a degenerate axis so the gradient transform stays invertible, matching the editor's `nonzero_bounding_box`
|
||||
let [min, mut max] = bounds.unwrap_or([DVec2::ZERO, DVec2::ONE]);
|
||||
if max.x - min.x < 1e-10 {
|
||||
max.x = min.x + 1.;
|
||||
}
|
||||
if max.y - min.y < 1e-10 {
|
||||
max.y = min.y + 1.;
|
||||
}
|
||||
initial_gradient_transform_for_bounding_box([min, max])
|
||||
});
|
||||
|
||||
for value in gradient.iter_attribute_values_mut_or_default::<DAffine2>(ATTR_TRANSFORM) {
|
||||
*value = transform;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let fill = fill.into_graphic_list();
|
||||
content.for_each_vector_list_mut(|vector_list| {
|
||||
// Broadcast the same paint to every item, scanning the attribute column once instead of per index
|
||||
for slot in vector_list.iter_attribute_values_mut_or_default::<List<Graphic>>(ATTR_FILL) {
|
||||
*slot = fill.clone();
|
||||
}
|
||||
});
|
||||
content
|
||||
}
|
||||
|
||||
@@ -195,14 +251,41 @@ impl IntoF64Vec for String {
|
||||
|
||||
/// Applies a stroke style to the vector content, giving an appearance to the area within the outline of the geometry.
|
||||
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("stroke_properties"))]
|
||||
async fn stroke<V, L: IntoF64Vec>(
|
||||
async fn stroke<V, L: IntoF64Vec, P: IntoGraphicList + 'n + Send + 'static>(
|
||||
_: impl Ctx,
|
||||
/// The content with vector paths to apply the stroke style to.
|
||||
#[implementations(List<Vector>, List<Vector>, List<Vector>, List<Graphic>, List<Graphic>, List<Graphic>)]
|
||||
#[implementations(
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
)]
|
||||
mut content: List<V>,
|
||||
/// The stroke color.
|
||||
/// The stroke paint.
|
||||
#[default(Color::BLACK)]
|
||||
color: List<Color>,
|
||||
#[implementations(
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Color>, List<Color>, List<Color>,
|
||||
List<GradientStops>, List<GradientStops>, List<GradientStops>,
|
||||
List<Raster<CPU>>, List<Raster<CPU>>, List<Raster<CPU>>,
|
||||
List<Raster<GPU>>, List<Raster<GPU>>, List<Raster<GPU>>,
|
||||
List<Graphic>, List<Graphic>, List<Graphic>,
|
||||
List<Vector>, List<Vector>, List<Vector>,
|
||||
List<Color>, List<Color>, List<Color>,
|
||||
List<GradientStops>, List<GradientStops>, List<GradientStops>,
|
||||
List<Raster<CPU>>, List<Raster<CPU>>, List<Raster<CPU>>,
|
||||
List<Raster<GPU>>, List<Raster<GPU>>, List<Raster<GPU>>,
|
||||
)]
|
||||
paint: P,
|
||||
/// The stroke thickness.
|
||||
#[unit(" px")]
|
||||
#[default(2.)]
|
||||
@@ -220,7 +303,20 @@ async fn stroke<V, L: IntoF64Vec>(
|
||||
/// The order to paint the stroke on top of the fill, or the fill on top of the stroke.
|
||||
paint_order: PaintOrder,
|
||||
/// The stroke dash lengths. Each length forms a distance in a pattern where the first length is a dash, the second is a gap, and so on. If the list is an odd length, the pattern repeats with solid-gap roles reversed.
|
||||
#[implementations(List<f64>, f64, String, List<f64>, f64, String)]
|
||||
#[implementations(
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
List<f64>, f64, String,
|
||||
)]
|
||||
dash_lengths: L,
|
||||
/// The phase offset distance from the starting point of the dash pattern.
|
||||
#[unit(" px")]
|
||||
@@ -232,7 +328,8 @@ where
|
||||
let dash_lengths = dash_lengths.into_vec().into_iter().map(|length| length.max(0.)).collect();
|
||||
|
||||
let stroke = Stroke {
|
||||
color: color.element(0).copied(),
|
||||
// TODO: Remove once the deprecated `Stroke.color` field is deleted in favor of the `ATTR_STROKE` attribute
|
||||
color: None,
|
||||
weight,
|
||||
dash_lengths,
|
||||
dash_offset,
|
||||
@@ -250,6 +347,13 @@ where
|
||||
vector.style.set_stroke(stroke);
|
||||
});
|
||||
|
||||
let paint = paint.into_graphic_list();
|
||||
content.for_each_vector_list_mut(|vector_list| {
|
||||
// Broadcast the same paint to every item, scanning the attribute column once instead of per index
|
||||
for slot in vector_list.iter_attribute_values_mut_or_default::<List<Graphic>>(ATTR_STROKE) {
|
||||
*slot = paint.clone();
|
||||
}
|
||||
});
|
||||
content
|
||||
}
|
||||
|
||||
@@ -1156,15 +1260,21 @@ async fn offset_path(_: impl Ctx, content: List<Vector>, distance: f64, join: St
|
||||
}
|
||||
|
||||
#[node_macro::node(category("Vector: Modifier"), path(core_types::vector))]
|
||||
async fn solidify_stroke<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[implementations(List<Graphic>, List<Vector>)] content: T) -> List<Vector> {
|
||||
async fn solidify_stroke<T: IntoGraphicList>(_: impl Ctx, #[implementations(List<Graphic>, List<Vector>)] content: T) -> List<Vector> {
|
||||
// TODO: Make this node support stroke align, which it currently ignores
|
||||
|
||||
let graphic_list = content.into_graphic_list();
|
||||
let flattened: List<Vector> = graphic_list.clone().into_flattened_list();
|
||||
|
||||
// A fill exists when the canonical attribute carries paint or, matching the renderer's fallback, when the legacy `style.fill` does
|
||||
let has_fills: Vec<bool> = (0..flattened.len())
|
||||
.map(|index| has_paint_at(&flattened, index, ATTR_FILL) || flattened.element(index).is_some_and(|vector| !vector.style.fill().is_none()))
|
||||
.collect();
|
||||
|
||||
let mut output: List<Vector> = flattened
|
||||
.into_iter()
|
||||
.flat_map(|row| {
|
||||
.zip(has_fills)
|
||||
.flat_map(|(row, has_fill)| {
|
||||
let (mut vector, attributes) = row.into_parts();
|
||||
|
||||
let stroke = vector.style.stroke().clone().unwrap_or_default();
|
||||
@@ -1197,7 +1307,7 @@ async fn solidify_stroke<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[
|
||||
let stroke_options_default = kurbo::StrokeOpts::default();
|
||||
let stroke_options_stable = kurbo::StrokeOpts::default().stable_dash_order(true);
|
||||
|
||||
// 0.25 is balanced between performace and accuracy of the curve.
|
||||
// 0.25 is balanced between performance and accuracy of the curve.
|
||||
const STROKE_TOLERANCE: f64 = 0.25;
|
||||
|
||||
for mut path in bezpaths {
|
||||
@@ -1214,14 +1324,7 @@ async fn solidify_stroke<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[
|
||||
solidified_stroke.append_bezpath(solidified);
|
||||
}
|
||||
|
||||
// We set the solidified stroke's fill to the stroke's color and without a stroke.
|
||||
if let Some(stroke) = vector.style.stroke() {
|
||||
solidified_stroke.style.set_fill(Fill::solid_or_none(stroke.color));
|
||||
}
|
||||
|
||||
// If the original vector has a fill, preserve it as a separate item with the stroke cleared.
|
||||
let has_attr_fill = attributes.keys().any(|k| k == ATTR_FILL);
|
||||
let has_fill = has_attr_fill || !vector.style.fill().is_none();
|
||||
let fill_row = has_fill.then(|| {
|
||||
vector.style.clear_stroke();
|
||||
let mut fill_attributes = attributes.clone();
|
||||
@@ -1235,6 +1338,13 @@ async fn solidify_stroke<T: IntoGraphicList + 'n + Send + Clone>(_: impl Ctx, #[
|
||||
stroke_attributes.remove::<List<Graphic>>(ATTR_FILL);
|
||||
stroke_attributes.rename(ATTR_STROKE, ATTR_FILL);
|
||||
|
||||
// Fall back to the legacy stroke color when no canonical stroke paint attribute was carried over
|
||||
if !stroke_attributes.get::<List<Graphic>>(ATTR_FILL).is_some_and(is_paint_present)
|
||||
&& let Some(color) = stroke.color
|
||||
{
|
||||
set_paint_attribute(&mut stroke_attributes, ATTR_FILL, List::new_from_element(color));
|
||||
}
|
||||
|
||||
let stroke_row = Item::from_parts(solidified_stroke, stroke_attributes);
|
||||
|
||||
// Ordering based on the paint order. The first item in the `List` is rendered below the second.
|
||||
@@ -1331,12 +1441,14 @@ async fn map_points(ctx: impl Ctx + CloneVarArgs + ExtractAll, content: List<Vec
|
||||
|
||||
// TODO: Rename to "Combine Paths" and make this happen per-element instead of flattening every element into a single path. The migration for this should then become a Flatten Vector -> Combine Paths pair of nodes.
|
||||
#[node_macro::node(category("Vector"), path(graphene_core::vector))]
|
||||
pub async fn flatten_path<T: IntoGraphicList + 'n + Send>(_: impl Ctx, #[implementations(List<Graphic>, List<Vector>)] content: T) -> List<Vector> {
|
||||
pub async fn flatten_path<T: IntoGraphicList>(_: impl Ctx, #[implementations(List<Graphic>, List<Vector>)] content: T) -> List<Vector> {
|
||||
let graphic_list = content.into_graphic_list();
|
||||
let flattened = graphic_list.clone().into_flattened_list::<Vector>();
|
||||
|
||||
// Create a `List` with one empty `Vector` element, then get a mutable reference to it which we append flattened subpaths to
|
||||
let mut output_list = List::new_from_element(Vector::default());
|
||||
let mut primary_source = None;
|
||||
|
||||
let output = output_list.element_mut(0).unwrap();
|
||||
|
||||
// Concatenate every vector element's subpaths into the single output compound path
|
||||
@@ -1349,11 +1461,30 @@ pub async fn flatten_path<T: IntoGraphicList + 'n + Send>(_: impl Ctx, #[impleme
|
||||
(index, node_id).hash(&mut hasher);
|
||||
let collision_hash_seed = hasher.finish();
|
||||
|
||||
output.concat(element, flattened.attribute_cloned_or_default(ATTR_TRANSFORM, index), collision_hash_seed);
|
||||
let source_transform = flattened.attribute_cloned_or_default(ATTR_TRANSFORM, index);
|
||||
output.concat(element, source_transform, collision_hash_seed);
|
||||
|
||||
// TODO: Make this instead use the first encountered style
|
||||
// Use the last encountered style as the output style
|
||||
output.style = element.style.clone();
|
||||
|
||||
primary_source = Some((index, source_transform));
|
||||
}
|
||||
|
||||
if let Some((primary, source_transform)) = primary_source {
|
||||
let source_attributes = flattened.clone_item_attributes(primary);
|
||||
let mut attributes = ItemAttributeValues::new();
|
||||
|
||||
attributes.insert_cloned_from(&source_attributes, ATTR_FILL);
|
||||
attributes.insert_cloned_from(&source_attributes, ATTR_STROKE);
|
||||
bake_paint_transforms(&mut attributes, source_transform);
|
||||
|
||||
let output = std::mem::take(output_list.element_mut(0).unwrap());
|
||||
output_list = List::new_from_item(Item::from_parts(output, attributes));
|
||||
|
||||
// Adopt the last input item's layer so the editor can also bucket clicks under a contributing child layer
|
||||
let layer_path: List<NodeId> = flattened.attribute_cloned_or_default(ATTR_EDITOR_LAYER_PATH, primary);
|
||||
output_list.set_attribute(ATTR_EDITOR_LAYER_PATH, 0, layer_path);
|
||||
}
|
||||
|
||||
// Preserve a reference to the original upstream `List<Graphic>` so the renderer can recurse into it
|
||||
@@ -1361,13 +1492,6 @@ pub async fn flatten_path<T: IntoGraphicList + 'n + Send>(_: impl Ctx, #[impleme
|
||||
// This is the same mechanism Boolean Operation uses to keep its inputs editable after the merge.
|
||||
output_list.set_attribute(ATTR_EDITOR_MERGED_LAYERS, 0, graphic_list);
|
||||
|
||||
// Adopt the last input item's layer so the editor can also bucket clicks under a contributing child layer
|
||||
if !flattened.is_empty() {
|
||||
let primary = flattened.len() - 1;
|
||||
let layer_path: List<NodeId> = flattened.attribute_cloned_or_default(ATTR_EDITOR_LAYER_PATH, primary);
|
||||
output_list.set_attribute(ATTR_EDITOR_LAYER_PATH, 0, layer_path);
|
||||
}
|
||||
|
||||
output_list
|
||||
}
|
||||
|
||||
@@ -2064,7 +2188,7 @@ async fn offset_points(
|
||||
///
|
||||
/// *Progression* morphs through all objects. Interpolation is linear unless *Path* geometry is provided to control the trajectory between key objects. The **Origins to Polyline** node may be used to create a path with anchor points corresponding to each object. Other nodes can modify its path segments.
|
||||
#[node_macro::node(category("Vector: Modifier"), path(core_types::vector))]
|
||||
async fn morph<I: IntoGraphicList + 'n + Send + Clone>(
|
||||
async fn morph<I: IntoGraphicList>(
|
||||
_: impl Ctx,
|
||||
/// The vector objects to interpolate between. Mixed graphic content is deeply flattened to keep only vector elements.
|
||||
#[implementations(List<Graphic>, List<Vector>)]
|
||||
@@ -2177,6 +2301,79 @@ async fn morph<I: IntoGraphicList + 'n + Send + Clone>(
|
||||
}
|
||||
}
|
||||
|
||||
fn lerp_gradient_transform(gradient_list_a: &List<GradientStops>, gradient_list_b: &List<GradientStops>, time: f64) -> DAffine2 {
|
||||
let transform_a = gradient_list_a.attribute_cloned_or_default::<DAffine2>(ATTR_TRANSFORM, 0);
|
||||
let transform_b = gradient_list_b.attribute_cloned_or_default::<DAffine2>(ATTR_TRANSFORM, 0);
|
||||
|
||||
let start_a = transform_a.translation;
|
||||
let end_a = transform_a.translation + transform_a.matrix2.x_axis;
|
||||
let start_b = transform_b.translation;
|
||||
let end_b = transform_b.translation + transform_b.matrix2.x_axis;
|
||||
|
||||
let start = start_a.lerp(start_b, time);
|
||||
let end = end_a.lerp(end_b, time);
|
||||
|
||||
let metadata_source_transform = if time < 0.5 { transform_a } else { transform_b };
|
||||
build_transform_with_y_preservation(metadata_source_transform, start, end)
|
||||
}
|
||||
|
||||
// Lerp between two graphics. Solid color and gradient pairings interpolate; all other pairings step at the midpoint.
|
||||
fn lerp_graphic(a: Option<&List<Graphic>>, b: Option<&List<Graphic>>, time: f64) -> Option<List<Graphic>> {
|
||||
let transparent = List::new_from_element(Color::TRANSPARENT).into_graphic_list();
|
||||
|
||||
let a = a.filter(|graphic_list| is_paint_present(graphic_list));
|
||||
let b = b.filter(|graphic_list| is_paint_present(graphic_list));
|
||||
|
||||
let (a, b) = match (a, b) {
|
||||
(None, None) => return None,
|
||||
(Some(a), None) => (a, &transparent),
|
||||
(None, Some(b)) => (&transparent, b),
|
||||
(Some(a), Some(b)) => (a, b),
|
||||
};
|
||||
|
||||
// This keeps the gradient metadata attributes
|
||||
let gradient_with_stops = |mut gradient_list: List<GradientStops>, stops: GradientStops| -> Graphic {
|
||||
if let Some(target) = gradient_list.element_mut(0) {
|
||||
*target = stops;
|
||||
} else {
|
||||
gradient_list.push(Item::new_from_element(stops));
|
||||
}
|
||||
Graphic::Gradient(gradient_list)
|
||||
};
|
||||
|
||||
let graphic = match (a.element(0), b.element(0)) {
|
||||
(Some(Graphic::Color(color_list_a)), Some(Graphic::Color(color_list_b))) => color_list_a
|
||||
.element(0)
|
||||
.zip(color_list_b.element(0))
|
||||
.map(|(color_a, color_b)| Graphic::from(color_a.lerp(color_b, time as f32))),
|
||||
(Some(Graphic::Color(color_list_a)), Some(Graphic::Gradient(gradient_list_b))) => color_list_a.element(0).zip(gradient_list_b.element(0)).map(|(color_a, stops_b)| {
|
||||
let mut solid_to_gradient = stops_b.clone();
|
||||
solid_to_gradient.color.iter_mut().for_each(|color| *color = *color_a);
|
||||
let stops = solid_to_gradient.lerp(stops_b, time);
|
||||
gradient_with_stops(gradient_list_b.clone(), stops)
|
||||
}),
|
||||
(Some(Graphic::Gradient(gradient_list_a)), Some(Graphic::Color(color_list_b))) => gradient_list_a.element(0).zip(color_list_b.element(0)).map(|(stops_a, color_b)| {
|
||||
let mut gradient_to_solid = stops_a.clone();
|
||||
gradient_to_solid.color.iter_mut().for_each(|color| *color = *color_b);
|
||||
let stops = stops_a.lerp(&gradient_to_solid, time);
|
||||
gradient_with_stops(gradient_list_a.clone(), stops)
|
||||
}),
|
||||
(Some(Graphic::Gradient(gradient_list_a)), Some(Graphic::Gradient(gradient_list_b))) => gradient_list_a.element(0).zip(gradient_list_b.element(0)).map(|(stops_a, stops_b)| {
|
||||
let stops = stops_a.lerp(stops_b, time);
|
||||
let metadata_source = if time < 0.5 { gradient_list_a } else { gradient_list_b };
|
||||
|
||||
let mut gradient_list = metadata_source.clone();
|
||||
gradient_list.set_attribute(ATTR_TRANSFORM, 0, lerp_gradient_transform(gradient_list_a, gradient_list_b, time));
|
||||
|
||||
gradient_with_stops(gradient_list, stops)
|
||||
}),
|
||||
// Pairings beyond solid colors and gradients (raster, vector, or mixed) can't be interpolated, so step at the midpoint
|
||||
_ => return Some(if time < 0.5 { a.clone() } else { b.clone() }),
|
||||
};
|
||||
|
||||
graphic.map(List::new_from_element)
|
||||
}
|
||||
|
||||
// Preserve original `List<Graphic>` as upstream data so this group layer's nested layers can be edited by the tools.
|
||||
let mut graphic_list_content = content.clone().into_graphic_list();
|
||||
|
||||
@@ -2435,9 +2632,35 @@ async fn morph<I: IntoGraphicList + 'n + Send + Clone>(
|
||||
return List::new_from_item(Item::from_parts(endpoint_element.clone(), attributes));
|
||||
}
|
||||
|
||||
let mut vector = Vector {
|
||||
style: source_element.style.lerp(&target_element.style, time),
|
||||
..Default::default()
|
||||
let mut vector = Vector::default();
|
||||
vector.style.stroke = match (source_element.style.stroke.as_ref(), target_element.style.stroke.as_ref()) {
|
||||
(Some(a), Some(b)) => Some(a.lerp(b, time)),
|
||||
(Some(a), None) => {
|
||||
if time < 0.5 {
|
||||
Some(a.clone())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
(None, Some(b)) => {
|
||||
if time < 0.5 {
|
||||
None
|
||||
} else {
|
||||
Some(b.clone())
|
||||
}
|
||||
}
|
||||
(None, None) => None,
|
||||
};
|
||||
|
||||
let fill_paint = {
|
||||
let source = fill_graphic_list_at(&content, source_index);
|
||||
let target = fill_graphic_list_at(&content, target_index);
|
||||
lerp_graphic(source.as_deref(), target.as_deref(), time)
|
||||
};
|
||||
let stroke_paint = {
|
||||
let source = stroke_graphic_list_at(&content, source_index);
|
||||
let target = stroke_graphic_list_at(&content, target_index);
|
||||
lerp_graphic(source.as_deref(), target.as_deref(), time)
|
||||
};
|
||||
|
||||
// Work directly with manipulator groups, bypassing the BezPath intermediate representation.
|
||||
@@ -2588,16 +2811,23 @@ async fn morph<I: IntoGraphicList + 'n + Send + Clone>(
|
||||
let primary_index = if time < 0.5 { source_index } else { target_index };
|
||||
let layer_path: List<NodeId> = content.attribute_cloned_or_default(ATTR_EDITOR_LAYER_PATH, primary_index);
|
||||
|
||||
List::new_from_item(
|
||||
Item::new_from_element(vector)
|
||||
.with_attribute(ATTR_TRANSFORM, lerped_transform)
|
||||
.with_attribute(ATTR_BLEND_MODE, lerped_blend_mode)
|
||||
.with_attribute(ATTR_OPACITY, lerped_opacity)
|
||||
.with_attribute(ATTR_OPACITY_FILL, lerped_fill)
|
||||
.with_attribute(ATTR_CLIPPING_MASK, lerped_clip)
|
||||
.with_attribute(ATTR_EDITOR_LAYER_PATH, layer_path)
|
||||
.with_attribute(ATTR_EDITOR_MERGED_LAYERS, graphic_list_content),
|
||||
)
|
||||
let mut item = Item::new_from_element(vector)
|
||||
.with_attribute(ATTR_TRANSFORM, lerped_transform)
|
||||
.with_attribute(ATTR_BLEND_MODE, lerped_blend_mode)
|
||||
.with_attribute(ATTR_OPACITY, lerped_opacity)
|
||||
.with_attribute(ATTR_OPACITY_FILL, lerped_fill)
|
||||
.with_attribute(ATTR_CLIPPING_MASK, lerped_clip)
|
||||
.with_attribute(ATTR_EDITOR_LAYER_PATH, layer_path)
|
||||
.with_attribute(ATTR_EDITOR_MERGED_LAYERS, graphic_list_content);
|
||||
|
||||
if let Some(fill) = fill_paint {
|
||||
item.set_attribute(ATTR_FILL, fill);
|
||||
}
|
||||
if let Some(stroke) = stroke_paint {
|
||||
item.set_attribute(ATTR_STROKE, stroke);
|
||||
}
|
||||
|
||||
List::new_from_item(item)
|
||||
}
|
||||
|
||||
fn bevel_algorithm(mut vector: Vector, transform: DAffine2, distance: f64) -> Vector {
|
||||
@@ -3207,6 +3437,36 @@ mod test {
|
||||
assert!((morphed.attribute_cloned_or_default::<DAffine2>(ATTR_TRANSFORM, 0).translation - DVec2::new(-50., -50.)).length() < 1e-3);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn morph_interpolates_fill() {
|
||||
let rect = || {
|
||||
let mut v = Vector::default();
|
||||
v.append_bezpath(Rect::new(0., 0., 100., 100.).to_path(DEFAULT_ACCURACY));
|
||||
v
|
||||
};
|
||||
|
||||
let item_a = Item::new_from_element(rect())
|
||||
.with_attribute(ATTR_TRANSFORM, DAffine2::IDENTITY)
|
||||
.with_attribute(ATTR_FILL, List::new_from_element(Color::RED).into_graphic_list());
|
||||
let item_b = Item::new_from_element(rect())
|
||||
.with_attribute(ATTR_TRANSFORM, DAffine2::from_translation((-100., -100.).into()))
|
||||
.with_attribute(ATTR_FILL, List::new_from_element(Color::BLUE).into_graphic_list());
|
||||
|
||||
let mut content = List::new_from_item(item_a);
|
||||
content.push(item_b);
|
||||
|
||||
let morphed = super::morph(Footprint::default(), content, 0.5, false, InterpolationDistribution::default(), List::default()).await;
|
||||
|
||||
let fill = fill_graphic_list_at(&morphed, 0).expect("Morph should keep the fill paint at the midpoint");
|
||||
|
||||
// Interpolated color between red and blue should have >0 value on both R and B
|
||||
let Some(Graphic::Color(colors)) = fill.element(0) else {
|
||||
panic!("Expected a solid color fill, got {:?}", fill.element(0));
|
||||
};
|
||||
let color = *colors.element(0).expect("Color present");
|
||||
assert!(color.r() > 0. && color.b() > 0., "Fill should be a red-to-blue blend, got {color:?}");
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
fn contains_segment(vector: Vector, target: PathSeg) {
|
||||
let segments = vector.segment_iter().map(|x| x.1);
|
||||
|
||||
Reference in New Issue
Block a user