mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
Refactor the 'Fill' and 'Stroke' nodes to set "fill" and "stroke" attributes for paints (#4257)
* Allow using any graphics type for fill * Adapt gradient/fill property panels and tools to handle List<T> * Make the initial gradient transform covers the target's bounding box * Introduce AnyGraphicListDyn to avoid combinatorial explosion * Allow using any graphics type for stroke paint * Add FIll node migration * Add `for_each_vector_list_mut` instead of `set_paint_attribute` * Adapt paint flow to read and write attributes instead of legacy Fill/Stroke.color * Fix responsibilities of paint related node input setters * Fix Morph by storing List<Graphic> for attributes rather than the concrete types Store fill/stroke paints as List<Graphic> so Color/Gradient transitions do not hit set_attribute_value_dyn's type-mismatch fallback to default paint. * Preserve paint attributes in vector editing ops * Enhance the clarity between direct and chained fill gradients * Update demo arts * Consolidate Fill node gradient appearance inputs * Fix after the cubic review * Revert "Consolidate Fill node gradient appearance inputs" This reverts commit 9622feb20196e2c4da99e98ca95dcc2e34c2c98e. * Replace AnyGraphicListDyn with generic paint connectors on the Fill and Stroke nodes * Canonicalize paint attribute storage to List<Graphic> with a single write helper * Fix Solidify Stroke missing fills stored in the legacy style * Fix Solidify Stroke producing invisible strokes for legacy-only stroke colors * Fix the initial gradient transform ignoring the bounding box's vertical extent * Step paint at the morph midpoint instead of dropping it for unmixable pairings * Remove migration-stage comments * Clarify the initial gradient transform helper's doc and name * Correct the bake_paint_transforms doc and prune dead tolerance arms * Delete the unused Gradient::lerp * Fix a comment typo * Thread network paths through the legacy gradient bake so nested fills migrate * Restore the legacy fill fallback in Expand Fill and Stroke * Read gradient stops from the node's own input in the Fill properties panel * Use the transform input constant instead of a hardcoded index * Remove the unreachable wired color fallback in the Fill properties solid branch * Narrow the fill overlay redraw check to actual fill inputs * Coalesce the fill setter's graph runs into a single dispatch * Position the Gradient Value node inserted for gradient stops * Bake backup gradient placement during migration * Persist pending gradient bakes so unfinished migrations retry on reopen * Migrate the backup gradient's type and spread method * Harden the gradient-migration pass against document switches and stale bakes * Keep the Fill properties UI for layerless and nested Fill nodes * Leave a wired gradient transform input connected instead of overwriting it * Refuse to start a gradient chain ahead of existing layer content * Decode a Fill node's gradient through one shared reader * Nudge a degenerate bounding box so the Fill gradient transform stays invertible * Broadcast Fill and Stroke paint with a single attribute-column pass * Fix Morph stepping the target's stroke in near the source instead of the target * Tidy conventions: clippy get_first, comment periods, sentence-case test messages * Reattach the gradient orientation doc to its function * Re-save demo artwork --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
@@ -673,6 +673,21 @@ impl ItemAttributeValues {
|
||||
}
|
||||
self.0.push((to_key, value));
|
||||
}
|
||||
|
||||
/// Clones the attribute with `key` from `source`, replacing any existing attribute with the same key.
|
||||
pub fn insert_cloned_from(&mut self, source: &Self, key: &str) {
|
||||
let Some((_, value)) = source.0.iter().find(|(existing_key, _)| existing_key == key) else {
|
||||
return;
|
||||
};
|
||||
|
||||
let value = value.clone();
|
||||
|
||||
if let Some((_, existing_value)) = self.0.iter_mut().find(|(existing_key, _)| existing_key == key) {
|
||||
*existing_value = value;
|
||||
} else {
|
||||
self.0.push((key.to_string(), value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ==========
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
use core_types::bounds::{BoundingBox, RenderBoundingBox};
|
||||
use core_types::graphene_hash::CacheHash;
|
||||
use core_types::list::{ATTR_FILL, ATTR_STROKE, Item, List};
|
||||
use core_types::list::{ATTR_FILL, ATTR_STROKE, Item, ItemAttributeValues, List};
|
||||
use core_types::ops::{FromAnchorPosition, ListConvert};
|
||||
use core_types::render_complexity::RenderComplexity;
|
||||
use core_types::uuid::NodeId;
|
||||
@@ -215,29 +215,34 @@ pub fn color_to_graphic_list(color: Option<Color>) -> Option<List<Graphic>> {
|
||||
color.as_ref().map(|color| List::new_from_element((*color).into()))
|
||||
}
|
||||
|
||||
/// Look up the paint graphics stored under attribute for a vector item, normalizing any graphic list type to `List<Graphic>`.
|
||||
/// Whether a normalized paint graphic list actually carries renderable paint.
|
||||
/// A 0-item list, or a list whose first graphic is empty, is treated as no paint.
|
||||
pub fn is_paint_present(graphic_list: &List<Graphic>) -> bool {
|
||||
graphic_list.element(0).is_some_and(|graphic| !graphic.is_empty())
|
||||
}
|
||||
|
||||
/// Look up the paint graphics stored under attribute for a vector item, in the canonical `List<Graphic>` form.
|
||||
pub fn graphic_list_at<'a>(list: &'a List<Vector>, index: usize, attribute: &str) -> Option<Cow<'a, List<Graphic>>> {
|
||||
list.attribute::<List<Graphic>>(attribute, index)
|
||||
.map(Cow::Borrowed)
|
||||
.or_else(|| list.attribute::<List<Color>>(attribute, index).map(|c| Cow::Owned(c.clone().into_graphic_list())))
|
||||
.or_else(|| list.attribute::<List<GradientStops>>(attribute, index).map(|g| Cow::Owned(g.clone().into_graphic_list())))
|
||||
.or_else(|| list.attribute::<List<Vector>>(attribute, index).map(|v| Cow::Owned(v.clone().into_graphic_list())))
|
||||
.or_else(|| list.attribute::<List<Raster<CPU>>>(attribute, index).map(|r| Cow::Owned(r.clone().into_graphic_list())))
|
||||
.or_else(|| list.attribute::<List<Raster<GPU>>>(attribute, index).map(|r| Cow::Owned(r.clone().into_graphic_list())))
|
||||
// Treat a blank attribute as absent so consumers fall back to the legacy `style` instead of masking it.
|
||||
.filter(|graphic_list| graphic_list.element(0).is_some_and(|graphic| !graphic.is_empty()))
|
||||
.filter(|graphic_list| is_paint_present(graphic_list))
|
||||
}
|
||||
|
||||
/// Whether the item carries a non-blank paint attribute in any representation (`Graphic`, `Color`,
|
||||
/// `GradientStops`, `Vector`, or raster), checked by borrowing without cloning the renderable list.
|
||||
/// Whether the item carries a non-blank canonical `List<Graphic>` paint attribute,
|
||||
/// checked by borrowing without cloning the renderable list.
|
||||
pub fn has_paint_at(list: &List<Vector>, index: usize, attribute: &str) -> bool {
|
||||
list.attribute::<List<Graphic>>(attribute, index)
|
||||
.is_some_and(|graphics| graphics.element(0).is_some_and(|graphic| !graphic.is_empty()))
|
||||
|| list.attribute::<List<Color>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
|
||||
|| list.attribute::<List<GradientStops>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
|
||||
|| list.attribute::<List<Vector>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
|
||||
|| list.attribute::<List<Raster<CPU>>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
|
||||
|| list.attribute::<List<Raster<GPU>>>(attribute, index).is_some_and(|paint_list| !paint_list.is_empty())
|
||||
list.attribute::<List<Graphic>>(attribute, index).is_some_and(is_paint_present)
|
||||
}
|
||||
|
||||
/// Stores a paint attribute in its canonical `List<Graphic>` form, the only representation paint readers accept.
|
||||
pub fn set_paint_attribute(attributes: &mut ItemAttributeValues, key: &str, paint: impl IntoGraphicList) {
|
||||
attributes.insert(key, paint.into_graphic_list());
|
||||
}
|
||||
|
||||
/// Stores a paint attribute at a list index in its canonical `List<Graphic>` form, the only representation paint readers accept.
|
||||
pub fn set_paint_attribute_at<T>(list: &mut List<T>, index: usize, key: &str, paint: impl IntoGraphicList) {
|
||||
list.set_attribute(key, index, paint.into_graphic_list());
|
||||
}
|
||||
|
||||
/// Look up the fill paint graphics for a vector item, falling back to the legacy
|
||||
@@ -320,6 +325,36 @@ pub fn is_stroke_fully_transparent_at(list: &List<Vector>, index: usize) -> bool
|
||||
color.a() == 0.
|
||||
}
|
||||
|
||||
/// Bake the provided transform into the per-item transforms of the paint graphics stored under the
|
||||
/// canonical `List<Graphic>` fill and stroke attributes.
|
||||
pub fn bake_paint_transforms(attributes: &mut ItemAttributeValues, transform: DAffine2) {
|
||||
fn bake_list_transform<T>(list: &mut List<T>, transform: DAffine2) {
|
||||
for item_transform in list.iter_attribute_values_mut_or_default::<DAffine2>(ATTR_TRANSFORM) {
|
||||
*item_transform = transform * *item_transform;
|
||||
}
|
||||
}
|
||||
|
||||
fn bake_graphic_paint_transform(graphics: &mut List<Graphic>, transform: DAffine2) {
|
||||
for graphic in graphics.iter_element_values_mut() {
|
||||
match graphic {
|
||||
Graphic::Graphic(list) => bake_list_transform(list, transform),
|
||||
Graphic::Vector(list) => bake_list_transform(list, transform),
|
||||
Graphic::RasterCPU(list) => bake_list_transform(list, transform),
|
||||
Graphic::RasterGPU(list) => bake_list_transform(list, transform),
|
||||
Graphic::Gradient(list) => bake_list_transform(list, transform),
|
||||
Graphic::Text(list) => bake_list_transform(list, transform),
|
||||
Graphic::Color(_) => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for paint_key in [ATTR_FILL, ATTR_STROKE] {
|
||||
if let Some(graphics) = attributes.get_mut::<List<Graphic>>(paint_key) {
|
||||
bake_graphic_paint_transform(graphics, transform);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Maps from a concrete element type to its corresponding `Graphic` enum variant,
|
||||
/// enabling type-directed casting of typed `List`s from a `Graphic` value.
|
||||
pub trait TryFromGraphic: Clone + Sized {
|
||||
@@ -357,7 +392,7 @@ impl TryFromGraphic for String {
|
||||
}
|
||||
|
||||
// Local trait to convert types to List<Graphic> (avoids orphan rule issues)
|
||||
pub trait IntoGraphicList {
|
||||
pub trait IntoGraphicList: Clone + Send + Sync + Default + std::fmt::Debug + PartialEq + CacheHash + 'static {
|
||||
fn into_graphic_list(self) -> List<Graphic>;
|
||||
|
||||
/// Deeply flattens any content of type `T` within a `List<Graphic>`, discarding all other content, and returning a flat `List<T>`.
|
||||
|
||||
@@ -21,7 +21,7 @@ use dyn_any::DynAny;
|
||||
use glam::{DAffine2, DMat2, DVec2};
|
||||
use graphene_hash::CacheHashWrapper;
|
||||
use graphene_resource::Resource;
|
||||
use graphic_types::graphic::{fill_graphic_list_at, graphic_list_at, has_paint_at, stroke_graphic_list_at};
|
||||
use graphic_types::graphic::{fill_graphic_list_at, graphic_list_at, has_paint_at, is_paint_present, set_paint_attribute, stroke_graphic_list_at};
|
||||
use graphic_types::raster_types::{BitmapMut, CPU, GPU, Image, Raster};
|
||||
use graphic_types::vector_types::gradient::{GradientStops, GradientType};
|
||||
use graphic_types::vector_types::subpath::Subpath;
|
||||
@@ -1128,11 +1128,12 @@ impl Render for List<Vector> {
|
||||
|
||||
let mut cloned_vector = vector.clone();
|
||||
cloned_vector.style.clear_stroke();
|
||||
cloned_vector.style.set_fill(Fill::solid(Color::BLACK));
|
||||
|
||||
// The mask must draw at full alpha so the SVG `<mask>`/`<clipPath>` fully zeroes the path interior.
|
||||
// The wrapping SVG group (above) handles the user-set opacity.
|
||||
let vector_item = List::new_from_item(Item::new_from_element(cloned_vector).with_attribute(ATTR_TRANSFORM, item_transform));
|
||||
let mut mask_item = Item::new_from_element(cloned_vector).with_attribute(ATTR_TRANSFORM, item_transform);
|
||||
set_paint_attribute(mask_item.attributes_mut(), ATTR_FILL, List::new_from_element(Color::BLACK));
|
||||
let vector_item = List::new_from_item(mask_item);
|
||||
|
||||
(id, mask_type, vector_item)
|
||||
});
|
||||
@@ -1197,7 +1198,7 @@ impl Render for List<Vector> {
|
||||
.style
|
||||
.stroke()
|
||||
.map(|stroke| {
|
||||
if stroke_graphic_list.as_ref().and_then(|l| l.element(0)).is_some() {
|
||||
if stroke_graphic_list.as_deref().is_some_and(is_paint_present) {
|
||||
stroke.render(defs, item_transform, element_transform, applied_stroke_transform, bounds_matrix, &render_params, PaintTarget::Stroke)
|
||||
} else {
|
||||
String::new()
|
||||
@@ -1474,11 +1475,12 @@ impl Render for List<Vector> {
|
||||
if use_layer {
|
||||
let mut cloned_element = element.clone();
|
||||
cloned_element.style.clear_stroke();
|
||||
cloned_element.style.set_fill(Fill::solid(Color::BLACK));
|
||||
|
||||
// The mask must draw at full alpha so `SrcOut` fully zeroes the path interior.
|
||||
// The outer opacity/blend layer (above) handles the user-set opacity.
|
||||
let vector_list = List::new_from_item(Item::new_from_element(cloned_element).with_attribute(ATTR_TRANSFORM, item_transform));
|
||||
let mut mask_item = Item::new_from_element(cloned_element).with_attribute(ATTR_TRANSFORM, item_transform);
|
||||
set_paint_attribute(mask_item.attributes_mut(), ATTR_FILL, List::new_from_element(Color::BLACK));
|
||||
let vector_list = List::new_from_item(mask_item);
|
||||
|
||||
let bounds = element.bounding_box_with_transform(multiplied_transform).unwrap_or(layer_bounds);
|
||||
// This branch is gated on `can_draw_aligned_stroke`, which already requires every subpath is closed
|
||||
|
||||
@@ -458,6 +458,15 @@ impl GradientStops {
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
pub fn lerp(&self, other: &Self, time: f64) -> Self {
|
||||
let stops = self.iter().zip(other.iter()).map(|(a, b)| {
|
||||
let position = a.position + (b.position - a.position) * time;
|
||||
let color = a.color.lerp(&b.color, time as f32);
|
||||
GradientStop { position, midpoint: 0.5, color }
|
||||
});
|
||||
GradientStops::new(stops)
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
@@ -601,30 +610,6 @@ impl Gradient {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn lerp(&self, other: &Self, time: f64) -> Self {
|
||||
let start = self.start + (other.start - self.start) * time;
|
||||
let end = self.end + (other.end - self.end) * time;
|
||||
let stops = self.stops.iter().zip(other.stops.iter()).map(|(a, b)| {
|
||||
let position = a.position + (b.position - a.position) * time;
|
||||
let color = a.color.lerp(&b.color, time as f32);
|
||||
GradientStop { position, midpoint: 0.5, color }
|
||||
});
|
||||
let stops = GradientStops::new(stops);
|
||||
let gradient_type = if time < 0.5 { self.gradient_type } else { other.gradient_type };
|
||||
let spread_method = if time < 0.5 { self.spread_method } else { other.spread_method };
|
||||
|
||||
Self {
|
||||
start,
|
||||
end,
|
||||
stops,
|
||||
gradient_type,
|
||||
spread_method,
|
||||
// TODO: Eventually remove this document upgrade code
|
||||
absolute: self.absolute,
|
||||
transform: if time < 0.5 { self.transform } else { other.transform },
|
||||
}
|
||||
}
|
||||
|
||||
/// Insert a stop into the gradient, the index if successful
|
||||
pub fn insert_stop(&mut self, mouse: DVec2, transform: DAffine2) -> Option<usize> {
|
||||
// Transform the start and end positions to the same coordinate space as the mouse.
|
||||
@@ -663,6 +648,54 @@ impl Gradient {
|
||||
}
|
||||
}
|
||||
|
||||
/// Rebuild the y-axis so its (parallel, perpendicular) components in the x-axis-aligned frame stay constant, both
|
||||
/// rescaled by `|new_x| / |old_x|`. This holds the (x, y) parallelogram's aspect ratio and skew fixed across an endpoint
|
||||
/// drag, so a radial ellipse stays the same shape (just rotated and resized) instead of distorting as x grows or shrinks.
|
||||
/// Falls back to a +90° rotation of `new_x` when `old_x` is degenerate.
|
||||
fn scale_y_axis_to_match_new_x(old_x: DVec2, old_y: DVec2, new_x: DVec2) -> DVec2 {
|
||||
let old_x_length = old_x.length();
|
||||
if old_x_length < 1e-9 {
|
||||
return DVec2::new(-new_x.y, new_x.x);
|
||||
}
|
||||
let ex_old = old_x / old_x_length;
|
||||
let ey_old = DVec2::new(-ex_old.y, ex_old.x);
|
||||
|
||||
let new_x_length = new_x.length();
|
||||
if new_x_length < 1e-9 {
|
||||
return DVec2::ZERO;
|
||||
}
|
||||
let ex_new = new_x / new_x_length;
|
||||
let ey_new = DVec2::new(-ex_new.y, ex_new.x);
|
||||
|
||||
let parallel = old_y.dot(ex_old);
|
||||
let perpendicular = old_y.dot(ey_old);
|
||||
let scale = new_x_length / old_x_length;
|
||||
|
||||
scale * (parallel * ex_new + perpendicular * ey_new)
|
||||
}
|
||||
|
||||
/// Build a new affine that maps canonical (0,0) -> (1,0) to (new_start, new_end), preserving the y-axis
|
||||
/// shape of `old` proportionally to the x-axis length change.
|
||||
pub fn build_transform_with_y_preservation(old: DAffine2, new_start: DVec2, new_end: DVec2) -> DAffine2 {
|
||||
let new_x_axis = new_end - new_start;
|
||||
let preserved_y_axis = scale_y_axis_to_match_new_x(old.matrix2.x_axis, old.matrix2.y_axis, new_x_axis);
|
||||
DAffine2 {
|
||||
matrix2: glam::DMat2::from_cols(new_x_axis, preserved_y_axis),
|
||||
translation: new_start,
|
||||
}
|
||||
}
|
||||
|
||||
/// Build the default transform for a gradient not yet given one: a horizontal gradient spanning the
|
||||
/// bounding box's width, running through its vertical middle.
|
||||
pub fn initial_gradient_transform_for_bounding_box(bounds: [DVec2; 2]) -> DAffine2 {
|
||||
let [min, max] = bounds;
|
||||
let x_axis = DVec2::new(max.x - min.x, 0.);
|
||||
DAffine2 {
|
||||
matrix2: glam::DMat2::from_cols(x_axis, x_axis.perp()),
|
||||
translation: DVec2::new(min.x, (min.y + max.y) / 2.),
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Eventually remove this migration document upgrade code
|
||||
pub fn migrate_to_gradient_stops<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Result<GradientStops, D::Error> {
|
||||
use serde::Deserialize;
|
||||
|
||||
@@ -66,30 +66,6 @@ impl Fill {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn lerp(&self, other: &Self, time: f64) -> Self {
|
||||
let transparent = Self::solid(Color::TRANSPARENT);
|
||||
let a = if *self == Self::None && *other != Self::None { &transparent } else { self };
|
||||
let b = if *other == Self::None && *self != Self::None { &transparent } else { other };
|
||||
|
||||
match (a, b) {
|
||||
(Self::Solid(a), Self::Solid(b)) => Self::Solid(a.lerp(b, time as f32)),
|
||||
(Self::Solid(a), Self::Gradient(b)) => {
|
||||
let mut solid_to_gradient = b.clone();
|
||||
solid_to_gradient.stops.color.iter_mut().for_each(|color| *color = *a);
|
||||
let a = &solid_to_gradient;
|
||||
Self::Gradient(a.lerp(b, time))
|
||||
}
|
||||
(Self::Gradient(a), Self::Solid(b)) => {
|
||||
let mut gradient_to_solid = a.clone();
|
||||
gradient_to_solid.stops.color.iter_mut().for_each(|color| *color = *b);
|
||||
let b = &gradient_to_solid;
|
||||
Self::Gradient(a.lerp(b, time))
|
||||
}
|
||||
(Self::Gradient(a), Self::Gradient(b)) => Self::Gradient(a.lerp(b, time)),
|
||||
(Self::None, _) | (_, Self::None) => Self::None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Extract a gradient from the fill
|
||||
pub fn as_gradient(&self) -> Option<&Gradient> {
|
||||
match self {
|
||||
@@ -389,7 +365,8 @@ fn daffine2_identity() -> DAffine2 {
|
||||
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||
#[cfg_attr(feature = "serde", serde(default))]
|
||||
pub struct Stroke {
|
||||
/// Stroke color
|
||||
/// Deprecated, use `ATTR_STROKE` instead.
|
||||
/// TODO: Remove once all stroke paint sources flow through `List<Graphic>` directly without going through `Stroke.color`.
|
||||
pub color: Option<Color>,
|
||||
/// Line thickness
|
||||
pub weight: f64,
|
||||
@@ -632,30 +609,6 @@ impl PathStyle {
|
||||
Self { stroke, fill }
|
||||
}
|
||||
|
||||
pub fn lerp(&self, other: &Self, time: f64) -> Self {
|
||||
Self {
|
||||
fill: self.fill.lerp(&other.fill, time),
|
||||
stroke: match (self.stroke.as_ref(), other.stroke.as_ref()) {
|
||||
(Some(a), Some(b)) => Some(a.lerp(b, time)),
|
||||
(Some(a), None) => {
|
||||
if time < 0.5 {
|
||||
Some(a.clone())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
(None, Some(b)) => {
|
||||
if time < 0.5 {
|
||||
Some(b.clone())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
(None, None) => None,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the current path's [Fill].
|
||||
///
|
||||
/// # Example
|
||||
@@ -690,25 +643,6 @@ impl PathStyle {
|
||||
self.stroke.clone()
|
||||
}
|
||||
|
||||
/// Replace the path's [Fill] with a provided one.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use vector_types::vector::style::{Fill, PathStyle};
|
||||
/// # use core_types::Color;
|
||||
/// let mut style = PathStyle::default();
|
||||
///
|
||||
/// assert_eq!(*style.fill(), Fill::None);
|
||||
///
|
||||
/// let fill = Fill::solid(Color::RED);
|
||||
/// style.set_fill(fill.clone());
|
||||
///
|
||||
/// assert_eq!(*style.fill(), fill);
|
||||
/// ```
|
||||
pub fn set_fill(&mut self, fill: Fill) {
|
||||
self.fill = fill;
|
||||
}
|
||||
|
||||
pub fn set_stroke_transform(&mut self, transform: DAffine2) {
|
||||
if let Some(stroke) = &mut self.stroke {
|
||||
stroke.transform = transform;
|
||||
|
||||
Reference in New Issue
Block a user