Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" (#2981)

* Instances -> Table

* instances.rs -> table.rs

* Rename occurrances of the word "instances"

* .instance -> .element

* Instance* -> TableRow*

* Rename Table and TableRow methods to not say "instance"

* Remove presumed unused serde defaults now that tables default to length 0 not 1

* Rename occurences of the word "instance"

* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs

* Move artboard type and node code out of graphic_element.rs to a new artboard.rs

* Organize the TaggedValues

* Fix tests

* Fix prior regression with Image Value node not upgrading
This commit is contained in:
Keavon Chambers
2025-08-03 04:12:18 -07:00
committed by GitHub
parent 67123f55dc
commit a0ce56d9b6
66 changed files with 1906 additions and 2061 deletions
+15 -15
View File
@@ -1,9 +1,9 @@
use crate::brush_stroke::BrushStroke;
use crate::brush_stroke::BrushStyle;
use dyn_any::DynAny;
use graphene_core::instances::Instance;
use graphene_core::raster_types::CPU;
use graphene_core::raster_types::Raster;
use graphene_core::table::TableRow;
use std::collections::HashMap;
use std::hash::Hash;
use std::hash::Hasher;
@@ -20,12 +20,12 @@ struct BrushCacheImpl {
prev_input: Vec<BrushStroke>,
// The strokes that have been fully processed and blended into the background.
#[serde(deserialize_with = "graphene_core::raster::image::migrate_image_frame_instance")]
background: Instance<Raster<CPU>>,
#[serde(deserialize_with = "graphene_core::raster::image::migrate_image_frame_instance")]
blended_image: Instance<Raster<CPU>>,
#[serde(deserialize_with = "graphene_core::raster::image::migrate_image_frame_instance")]
last_stroke_texture: Instance<Raster<CPU>>,
#[serde(deserialize_with = "graphene_core::raster::image::migrate_image_frame_row")]
background: TableRow<Raster<CPU>>,
#[serde(deserialize_with = "graphene_core::raster::image::migrate_image_frame_row")]
blended_image: TableRow<Raster<CPU>>,
#[serde(deserialize_with = "graphene_core::raster::image::migrate_image_frame_row")]
last_stroke_texture: TableRow<Raster<CPU>>,
// A cache for brush textures.
#[serde(skip)]
@@ -33,7 +33,7 @@ struct BrushCacheImpl {
}
impl BrushCacheImpl {
fn compute_brush_plan(&mut self, mut background: Instance<Raster<CPU>>, input: &[BrushStroke]) -> BrushPlan {
fn compute_brush_plan(&mut self, mut background: TableRow<Raster<CPU>>, input: &[BrushStroke]) -> BrushPlan {
// Do background invalidation.
if background != self.background {
self.background = background.clone();
@@ -60,8 +60,8 @@ impl BrushCacheImpl {
background = std::mem::take(&mut self.blended_image);
// Check if the first non-blended stroke is an extension of the last one.
let mut first_stroke_texture = Instance {
instance: Raster::<CPU>::default(),
let mut first_stroke_texture = TableRow {
element: Raster::<CPU>::default(),
transform: glam::DAffine2::ZERO,
..Default::default()
};
@@ -88,7 +88,7 @@ impl BrushCacheImpl {
}
}
pub fn cache_results(&mut self, input: Vec<BrushStroke>, blended_image: Instance<Raster<CPU>>, last_stroke_texture: Instance<Raster<CPU>>) {
pub fn cache_results(&mut self, input: Vec<BrushStroke>, blended_image: TableRow<Raster<CPU>>, last_stroke_texture: TableRow<Raster<CPU>>) {
self.prev_input = input;
self.blended_image = blended_image;
self.last_stroke_texture = last_stroke_texture;
@@ -123,8 +123,8 @@ impl Hash for BrushCacheImpl {
#[derive(Clone, Debug, Default)]
pub struct BrushPlan {
pub strokes: Vec<BrushStroke>,
pub background: Instance<Raster<CPU>>,
pub first_stroke_texture: Instance<Raster<CPU>>,
pub background: TableRow<Raster<CPU>>,
pub first_stroke_texture: TableRow<Raster<CPU>>,
pub first_stroke_point_skip: usize,
}
@@ -160,12 +160,12 @@ impl Hash for BrushCache {
}
impl BrushCache {
pub fn compute_brush_plan(&self, background: Instance<Raster<CPU>>, input: &[BrushStroke]) -> BrushPlan {
pub fn compute_brush_plan(&self, background: TableRow<Raster<CPU>>, input: &[BrushStroke]) -> BrushPlan {
let mut inner = self.0.lock().unwrap();
inner.compute_brush_plan(background, input)
}
pub fn cache_results(&self, input: Vec<BrushStroke>, blended_image: Instance<Raster<CPU>>, last_stroke_texture: Instance<Raster<CPU>>) {
pub fn cache_results(&self, input: Vec<BrushStroke>, blended_image: TableRow<Raster<CPU>>, last_stroke_texture: TableRow<Raster<CPU>>) {
let mut inner = self.0.lock().unwrap();
inner.cache_results(input, blended_image, last_stroke_texture)
}