Shaders: rust-gpu integration to compile shader nodes to WGSL (#3097)

* shaders: shader compilation setup

* nix: use rustc_codegen_spirv.so from nix

* shaders: codegen for per_pixel_adjust shader nodes

* shaders: disable nodes needing bool

* shaders: `#[repr(u32)]` some enums

* shaders: add lint ignores from rust-gpu

* shaders: fix node-macro tests

* gcore-shaders: toml cleanup

* shader-nodes feature: put rust-gpu to wgsl compile behind feature gate

* shaders: fix use TokenStream2

* shaders: allow providing shader externally

* Update iai runner in workflow

---------

Co-authored-by: Timon Schelling <me@timon.zip>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
This commit is contained in:
Firestar99
2025-09-02 16:10:32 +02:00
committed by GitHub
parent 083dfa5f49
commit a10103311e
21 changed files with 717 additions and 20 deletions

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use crate::parsing::{NodeFnAttributes, ParsedNodeFn};
use crate::shader_nodes::per_pixel_adjust::PerPixelAdjust;
use proc_macro2::{Ident, TokenStream};
use quote::quote;
use strum::VariantNames;
use syn::Error;
use syn::parse::{Parse, ParseStream};
pub mod per_pixel_adjust;
pub const STD_FEATURE_GATE: &str = "std";
pub fn modify_cfg(attributes: &NodeFnAttributes) -> TokenStream {
match (&attributes.cfg, &attributes.shader_node) {
(Some(cfg), Some(_)) => quote!(#[cfg(all(#cfg, feature = #STD_FEATURE_GATE))]),
(Some(cfg), None) => quote!(#[cfg(#cfg)]),
(None, Some(_)) => quote!(#[cfg(feature = #STD_FEATURE_GATE)]),
(None, None) => quote!(),
}
}
#[derive(Debug, VariantNames)]
pub(crate) enum ShaderNodeType {
PerPixelAdjust(PerPixelAdjust),
}
impl Parse for ShaderNodeType {
fn parse(input: ParseStream) -> syn::Result<Self> {
let ident: Ident = input.parse()?;
Ok(match ident.to_string().as_str() {
"PerPixelAdjust" => ShaderNodeType::PerPixelAdjust(PerPixelAdjust::parse(input)?),
_ => return Err(Error::new_spanned(&ident, format!("attr 'shader_node' must be one of {:?}", Self::VARIANTS))),
})
}
}
pub trait CodegenShaderEntryPoint {
fn codegen_shader_entry_point(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream>;
}
impl CodegenShaderEntryPoint for ShaderNodeType {
fn codegen_shader_entry_point(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
if parsed.is_async {
return Err(Error::new_spanned(&parsed.fn_name, "Shader nodes must not be async"));
}
match self {
ShaderNodeType::PerPixelAdjust(x) => x.codegen_shader_entry_point(parsed),
}
}
}

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use crate::parsing::{ParsedFieldType, ParsedNodeFn, RegularParsedField};
use crate::shader_nodes::CodegenShaderEntryPoint;
use proc_macro2::{Ident, TokenStream};
use quote::{ToTokens, format_ident, quote};
use std::borrow::Cow;
use syn::parse::{Parse, ParseStream};
#[derive(Debug)]
pub struct PerPixelAdjust {}
impl Parse for PerPixelAdjust {
fn parse(_input: ParseStream) -> syn::Result<Self> {
Ok(Self {})
}
}
impl CodegenShaderEntryPoint for PerPixelAdjust {
fn codegen_shader_entry_point(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
let fn_name = &parsed.fn_name;
let gpu_mod = format_ident!("{}_gpu", parsed.fn_name);
let spirv_image_ty = quote!(Image2d);
// bindings for images start at 1
let mut binding_cnt = 0;
let params = parsed
.fields
.iter()
.map(|f| {
let ident = &f.pat_ident;
match &f.ty {
ParsedFieldType::Node { .. } => Err(syn::Error::new_spanned(ident, "PerPixelAdjust shader nodes cannot accept other nodes as generics")),
ParsedFieldType::Regular(RegularParsedField { gpu_image: false, ty, .. }) => Ok(Param {
ident: Cow::Borrowed(&ident.ident),
ty: Cow::Owned(ty.to_token_stream()),
param_type: ParamType::Uniform,
}),
ParsedFieldType::Regular(RegularParsedField { gpu_image: true, .. }) => {
binding_cnt += 1;
Ok(Param {
ident: Cow::Owned(format_ident!("image_{}", &ident.ident)),
ty: Cow::Borrowed(&spirv_image_ty),
param_type: ParamType::Image { binding: binding_cnt },
})
}
}
})
.collect::<syn::Result<Vec<_>>>()?;
let uniform_members = params
.iter()
.filter_map(|Param { ident, ty, param_type }| match param_type {
ParamType::Image { .. } => None,
ParamType::Uniform => Some(quote! {#ident: #ty}),
})
.collect::<Vec<_>>();
let image_params = params
.iter()
.filter_map(|Param { ident, ty, param_type }| match param_type {
ParamType::Image { binding } => Some(quote! {#[spirv(descriptor_set = 0, binding = #binding)] #ident: &#ty}),
ParamType::Uniform => None,
})
.collect::<Vec<_>>();
let call_args = params
.iter()
.map(|Param { ident, param_type, .. }| match param_type {
ParamType::Image { .. } => quote!(Color::from_vec4(#ident.fetch_with(texel_coord, lod(0)))),
ParamType::Uniform => quote!(uniform.#ident),
})
.collect::<Vec<_>>();
let context = quote!(());
Ok(quote! {
pub mod #gpu_mod {
use super::*;
use graphene_core_shaders::color::Color;
use spirv_std::spirv;
use spirv_std::glam::{Vec4, Vec4Swizzles};
use spirv_std::image::{Image2d, ImageWithMethods};
use spirv_std::image::sample_with::lod;
pub struct Uniform {
#(#uniform_members),*
}
#[spirv(fragment)]
pub fn entry_point(
#[spirv(frag_coord)] frag_coord: Vec4,
color_out: &mut Vec4,
#[spirv(descriptor_set = 0, binding = 0, storage_buffer)] uniform: &Uniform,
#(#image_params),*
) {
let texel_coord = frag_coord.xy().as_uvec2();
let color: Color = #fn_name(#context, #(#call_args),*);
*color_out = color.to_vec4();
}
}
})
}
}
struct Param<'a> {
ident: Cow<'a, Ident>,
ty: Cow<'a, TokenStream>,
param_type: ParamType,
}
enum ParamType {
Image { binding: u32 },
Uniform,
}