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https://github.com/GraphiteEditor/Graphite.git
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Add basic vector nodes (#1059)
* Add some derives * Allow node_fn with mutable inputs * Add basic vector nodes * Revert elipse tool changes * Fix the elipse tool again * Change spacer width * Bubble serde feature in graph craft --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
committed by
Keavon Chambers
parent
7e37fb41a4
commit
a2046a51b1
@@ -1,15 +1,15 @@
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use crate::uuid::ManipulatorGroupId;
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use crate::vector::VectorData;
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use crate::Node;
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use glam::{DAffine2, DVec2};
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use super::subpath::Subpath;
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type VectorData = Subpath;
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use bezier_rs::Subpath;
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use glam::DVec2;
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pub struct UnitCircleGenerator;
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#[node_macro::node_fn(UnitCircleGenerator)]
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fn unit_circle(_input: ()) -> VectorData {
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Subpath::new_ellipse(DVec2::ZERO, DVec2::ONE)
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super::VectorData::from_subpath(Subpath::new_ellipse(DVec2::ZERO, DVec2::ONE))
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}
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#[derive(Debug, Clone, Copy)]
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@@ -17,19 +17,17 @@ pub struct UnitSquareGenerator;
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#[node_macro::node_fn(UnitSquareGenerator)]
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fn unit_square(_input: ()) -> VectorData {
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Subpath::new_rect(DVec2::ZERO, DVec2::ONE)
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super::VectorData::from_subpath(Subpath::new_ellipse(DVec2::ZERO, DVec2::ONE))
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}
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// TODO: I removed the Arc requirement we shouuld think about when it makes sense to use its
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// vs making a generic value node
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#[derive(Debug, Clone)]
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pub struct PathGenerator<P> {
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path_data: P,
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}
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pub struct PathGenerator;
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#[node_macro::node_fn(PathGenerator)]
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fn generate_path(_input: (), path_data: Subpath) -> VectorData {
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path_data
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fn generate_path(path_data: Subpath<ManipulatorGroupId>) -> super::VectorData {
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super::VectorData::from_subpath(path_data)
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}
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use crate::raster::Image;
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@@ -40,7 +38,7 @@ pub struct BlitSubpath<P> {
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}
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#[node_macro::node_fn(BlitSubpath)]
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fn bilt_subpath(base_image: Image, path_data: Subpath) -> Image {
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fn bilt_subpath(base_image: Image, path_data: VectorData) -> Image {
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log::info!("Blitting subpath {path_data:#?}");
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// TODO: Get forma to compile
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/*use forma::prelude::*;
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@@ -58,20 +56,3 @@ fn bilt_subpath(base_image: Image, path_data: Subpath) -> Image {
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base_image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct TransformSubpathNode<Translation, Rotation, Scale, Shear> {
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translate: Translation,
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rotate: Rotation,
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scale: Scale,
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shear: Shear,
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}
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#[node_macro::node_fn(TransformSubpathNode)]
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fn transform_subpath(subpath: Subpath, translate: DVec2, rotate: f64, scale: DVec2, shear: DVec2) -> VectorData {
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let (sin, cos) = rotate.sin_cos();
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let mut subpath = subpath;
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subpath.apply_affine(DAffine2::from_cols_array(&[scale.x + cos, shear.y + sin, shear.x - sin, scale.y + cos, translate.x, translate.y]));
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subpath
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}
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@@ -28,7 +28,7 @@ impl Default for ManipulatorPoint {
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}
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}
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#[allow(clippy::derive_hash_xor_eq)]
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#[allow(clippy::derived_hash_with_manual_eq)]
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impl Hash for ManipulatorPoint {
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.position.to_array().iter().for_each(|x| x.to_bits().hash(state));
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@@ -14,3 +14,8 @@ pub use vector_data::VectorData;
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mod id_vec;
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pub use id_vec::IdBackedVec;
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mod vector_nodes;
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pub use vector_nodes::*;
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pub use bezier_rs;
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@@ -3,6 +3,7 @@
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use crate::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT};
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use crate::Color;
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use dyn_any::{DynAny, StaticType};
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use glam::{DAffine2, DVec2};
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use serde::{Deserialize, Serialize};
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use std::fmt::{self, Display, Write};
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@@ -19,7 +20,7 @@ fn format_opacity(name: &str, opacity: f32) -> String {
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}
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}
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#[derive(Default, PartialEq, Eq, Clone, Copy, Debug, Hash, Serialize, Deserialize, specta::Type)]
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#[derive(Default, PartialEq, Eq, Clone, Copy, Debug, Hash, Serialize, Deserialize, DynAny, specta::Type)]
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pub enum GradientType {
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#[default]
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Linear,
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@@ -30,30 +31,41 @@ pub enum GradientType {
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///
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/// Contains the start and end points, along with the colors at varying points along the length.
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#[repr(C)]
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#[derive(Debug, PartialEq, Default, Serialize, Deserialize, specta::Type)]
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#[derive(Debug, Clone, PartialEq, Default, Serialize, Deserialize, DynAny, specta::Type)]
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pub struct Gradient {
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pub start: DVec2,
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pub end: DVec2,
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pub transform: DAffine2,
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pub positions: Vec<(f64, Option<Color>)>,
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uuid: u64,
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pub gradient_type: GradientType,
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}
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impl core::hash::Hash for Gradient {
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.positions.len().hash(state);
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[].iter()
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.chain(self.start.to_array().iter())
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.chain(self.end.to_array().iter())
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.chain(self.transform.to_cols_array().iter())
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.chain(self.positions.iter().map(|(position, _)| position))
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.for_each(|x| x.to_bits().hash(state));
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self.positions.iter().for_each(|(_, color)| color.hash(state));
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self.gradient_type.hash(state);
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}
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}
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impl Gradient {
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/// Constructs a new gradient with the colors at 0 and 1 specified.
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pub fn new(start: DVec2, start_color: Color, end: DVec2, end_color: Color, transform: DAffine2, uuid: u64, gradient_type: GradientType) -> Self {
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pub fn new(start: DVec2, start_color: Color, end: DVec2, end_color: Color, transform: DAffine2, _uuid: u64, gradient_type: GradientType) -> Self {
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Gradient {
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start,
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end,
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positions: vec![(0., Some(start_color)), (1., Some(end_color))],
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transform,
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uuid,
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gradient_type,
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}
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}
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/// Adds the gradient def with the uuid specified
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fn render_defs(&self, svg_defs: &mut String, multiplied_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2]) {
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/// Adds the gradient def, returning the gradient id
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fn render_defs(&self, svg_defs: &mut String, multiplied_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2]) -> u64 {
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let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
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let transformed_bound_transform = DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]);
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let updated_transform = multiplied_transform * bound_transform;
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@@ -78,12 +90,13 @@ impl Gradient {
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.map(|(i, entry)| entry.to_string() + if i == 5 { "" } else { "," })
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.collect::<String>();
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let gradient_id = crate::uuid::generate_uuid();
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match self.gradient_type {
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GradientType::Linear => {
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let _ = write!(
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svg_defs,
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r#"<linearGradient id="{}" x1="{}" x2="{}" y1="{}" y2="{}" gradientTransform="matrix({})">{}</linearGradient>"#,
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self.uuid, start.x, end.x, start.y, end.y, transform, positions
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gradient_id, start.x, end.x, start.y, end.y, transform, positions
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);
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}
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GradientType::Radial => {
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@@ -91,10 +104,12 @@ impl Gradient {
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let _ = write!(
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svg_defs,
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r#"<radialGradient id="{}" cx="{}" cy="{}" r="{}" gradientTransform="matrix({})">{}</radialGradient>"#,
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self.uuid, start.x, start.y, radius, transform, positions
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gradient_id, start.x, start.y, radius, transform, positions
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);
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}
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}
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gradient_id
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}
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/// Insert a stop into the gradient, the index if successful
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@@ -137,26 +152,11 @@ impl Gradient {
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}
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}
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impl Clone for Gradient {
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/// Clones the gradient, with the cloned gradient having the new uuid.
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/// If multiple gradients have the same id then only one gradient will be shown in the final svg output.
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fn clone(&self) -> Self {
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Self {
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start: self.start,
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end: self.end,
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transform: self.transform,
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positions: self.positions.clone(),
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uuid: crate::uuid::generate_uuid(),
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gradient_type: self.gradient_type,
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}
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}
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}
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/// Describes the fill of a layer.
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///
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/// Can be None, a solid [Color], a linear [Gradient], a radial [Gradient] or potentially some sort of image or pattern in the future
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#[repr(C)]
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#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize, specta::Type)]
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#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize, DynAny, Hash, specta::Type)]
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pub enum Fill {
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#[default]
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None,
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@@ -186,8 +186,8 @@ impl Fill {
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Self::None => r#" fill="none""#.to_string(),
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Self::Solid(color) => format!(r##" fill="#{}"{}"##, color.rgb_hex(), format_opacity("fill", color.a())),
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Self::Gradient(gradient) => {
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gradient.render_defs(svg_defs, multiplied_transform, bounds, transformed_bounds);
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format!(r##" fill="url('#{}')""##, gradient.uuid)
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let gradient_id = gradient.render_defs(svg_defs, multiplied_transform, bounds, transformed_bounds);
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format!(r##" fill="url('#{}')""##, gradient_id)
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}
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}
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}
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@@ -207,9 +207,18 @@ impl Fill {
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}
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}
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/// Enum describing the type of [Fill]
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize, DynAny, Hash, specta::Type)]
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pub enum FillType {
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None,
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Solid,
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Gradient,
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}
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/// The stroke (outline) style of an SVG element.
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, specta::Type)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Hash, DynAny, specta::Type)]
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pub enum LineCap {
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Butt,
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Round,
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@@ -227,7 +236,7 @@ impl Display for LineCap {
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}
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, specta::Type)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Hash, DynAny, specta::Type)]
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pub enum LineJoin {
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Miter,
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Bevel,
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@@ -245,25 +254,42 @@ impl Display for LineJoin {
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}
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#[repr(C)]
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize, specta::Type)]
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize, DynAny, specta::Type)]
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pub struct Stroke {
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/// Stroke color
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color: Option<Color>,
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pub color: Option<Color>,
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/// Line thickness
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weight: f64,
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dash_lengths: Vec<f32>,
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dash_offset: f64,
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line_cap: LineCap,
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line_join: LineJoin,
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line_join_miter_limit: f64,
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pub weight: f64,
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pub dash_lengths: Vec<f32>,
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pub dash_offset: f64,
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pub line_cap: LineCap,
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pub line_join: LineJoin,
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pub line_join_miter_limit: f64,
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}
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impl core::hash::Hash for Stroke {
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.color.hash(state);
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self.weight.to_bits().hash(state);
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self.dash_lengths.len().hash(state);
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self.dash_lengths.iter().for_each(|length| length.to_bits().hash(state));
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self.dash_offset.to_bits().hash(state);
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self.line_cap.hash(state);
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self.line_join.hash(state);
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self.line_join_miter_limit.to_bits().hash(state);
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}
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}
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impl Stroke {
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pub fn new(color: Color, weight: f64) -> Self {
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pub const fn new(color: Color, weight: f64) -> Self {
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Self {
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color: Some(color),
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weight,
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..Default::default()
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dash_lengths: Vec::new(),
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dash_offset: 0.,
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line_cap: LineCap::Butt,
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line_join: LineJoin::Miter,
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line_join_miter_limit: 4.,
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}
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}
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@@ -278,7 +304,11 @@ impl Stroke {
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}
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pub fn dash_lengths(&self) -> String {
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self.dash_lengths.iter().map(|v| v.to_string()).collect::<Vec<_>>().join(", ")
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if self.dash_lengths.is_empty() {
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"none".to_string()
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} else {
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self.dash_lengths.iter().map(|v| v.to_string()).collect::<Vec<_>>().join(", ")
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}
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}
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pub fn dash_offset(&self) -> f64 {
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@@ -367,7 +397,7 @@ impl Default for Stroke {
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Self {
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weight: 0.,
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color: Some(Color::from_rgba8(0, 0, 0, 255)),
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dash_lengths: vec![0.],
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dash_lengths: Vec::new(),
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dash_offset: 0.,
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line_cap: LineCap::Butt,
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line_join: LineJoin::Miter,
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@@ -377,14 +407,14 @@ impl Default for Stroke {
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}
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#[repr(C)]
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#[derive(Debug, Clone, PartialEq, Default, Serialize, Deserialize, specta::Type)]
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#[derive(Debug, Clone, PartialEq, Default, Serialize, Deserialize, DynAny, Hash, specta::Type)]
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pub struct PathStyle {
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stroke: Option<Stroke>,
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fill: Fill,
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}
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impl PathStyle {
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pub fn new(stroke: Option<Stroke>, fill: Fill) -> Self {
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pub const fn new(stroke: Option<Stroke>, fill: Fill) -> Self {
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Self { stroke, fill }
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}
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@@ -508,7 +538,7 @@ impl PathStyle {
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}
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/// Represents different ways of rendering an object
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Deserialize, Serialize, specta::Type)]
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Deserialize, Serialize, Hash, DynAny, specta::Type)]
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pub enum ViewMode {
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/// Render with normal coloration at the current viewport resolution
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#[default]
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@@ -1,12 +1,33 @@
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use glam::DAffine2;
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use super::style::{PathStyle, Stroke};
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use crate::{uuid::ManipulatorGroupId, Color};
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use super::style::PathStyle;
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use crate::uuid::ManipulatorGroupId;
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use dyn_any::{DynAny, StaticType};
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use glam::DAffine2;
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/// [VectorData] is passed between nodes.
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/// It contains a list of subpaths (that may be open or closed), a transform and some style information.
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#[derive(Clone, Debug, PartialEq, DynAny)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct VectorData {
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pub subpaths: Vec<bezier_rs::Subpath<ManipulatorGroupId>>,
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pub transform: DAffine2,
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pub style: PathStyle,
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}
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impl VectorData {
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pub const fn empty() -> Self {
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Self {
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subpaths: Vec::new(),
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transform: DAffine2::IDENTITY,
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style: PathStyle::new(Some(Stroke::new(Color::BLACK, 0.)), super::style::Fill::Solid(Color::BLACK)),
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}
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}
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pub fn from_subpath(subpath: bezier_rs::Subpath<ManipulatorGroupId>) -> Self {
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super::VectorData {
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subpaths: vec![subpath],
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transform: DAffine2::IDENTITY,
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style: PathStyle::default(),
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}
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}
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}
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90
node-graph/gcore/src/vector/vector_nodes.rs
Normal file
90
node-graph/gcore/src/vector/vector_nodes.rs
Normal file
@@ -0,0 +1,90 @@
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use super::style::{Fill, FillType, Gradient, GradientType, Stroke};
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use super::VectorData;
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use crate::{Color, Node};
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use glam::{DAffine2, DVec2};
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#[derive(Debug, Clone, Copy)]
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pub struct TransformNode<Translation, Rotation, Scale, Shear> {
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translate: Translation,
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rotate: Rotation,
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scale: Scale,
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shear: Shear,
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}
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#[node_macro::node_fn(TransformNode)]
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fn transform_vector_data(mut vector_data: VectorData, translate: DVec2, rotate: f64, scale: DVec2, shear: DVec2) -> VectorData {
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let (sin, cos) = rotate.sin_cos();
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vector_data.transform = vector_data.transform * DAffine2::from_cols_array(&[scale.x + cos, shear.y + sin, shear.x - sin, scale.y + cos, translate.x, translate.y]);
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vector_data
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}
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#[derive(Debug, Clone, Copy)]
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pub struct SetFillNode<FillType, SolidColor, GradientType, Start, End, Transform, Positions> {
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fill_type: FillType,
|
||||
solid_color: SolidColor,
|
||||
gradient_type: GradientType,
|
||||
start: Start,
|
||||
end: End,
|
||||
transform: Transform,
|
||||
positions: Positions,
|
||||
}
|
||||
|
||||
#[node_macro::node_fn(SetFillNode)]
|
||||
fn set_vector_data_fill(
|
||||
mut vector_data: VectorData,
|
||||
fill_type: FillType,
|
||||
solid_color: Color,
|
||||
gradient_type: GradientType,
|
||||
start: DVec2,
|
||||
end: DVec2,
|
||||
transform: DAffine2,
|
||||
positions: Vec<(f64, Option<Color>)>,
|
||||
) -> VectorData {
|
||||
vector_data.style.set_fill(match fill_type {
|
||||
FillType::None => Fill::None,
|
||||
FillType::Solid => Fill::Solid(solid_color),
|
||||
FillType::Gradient => Fill::Gradient(Gradient {
|
||||
start,
|
||||
end,
|
||||
transform,
|
||||
positions,
|
||||
gradient_type,
|
||||
}),
|
||||
});
|
||||
vector_data
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct SetStrokeNode<Color, Weight, DashLengths, DashOffset, LineCap, LineJoin, MiterLimit> {
|
||||
color: Color,
|
||||
weight: Weight,
|
||||
dash_lengths: DashLengths,
|
||||
dash_offset: DashOffset,
|
||||
line_cap: LineCap,
|
||||
line_join: LineJoin,
|
||||
miter_limit: MiterLimit,
|
||||
}
|
||||
|
||||
#[node_macro::node_fn(SetStrokeNode)]
|
||||
fn set_vector_data_stroke(
|
||||
mut vector_data: VectorData,
|
||||
color: crate::Color,
|
||||
weight: f64,
|
||||
dash_lengths: Vec<f32>,
|
||||
dash_offset: f64,
|
||||
line_cap: super::style::LineCap,
|
||||
line_join: super::style::LineJoin,
|
||||
miter_limit: f64,
|
||||
) -> VectorData {
|
||||
vector_data.style.set_stroke(Stroke {
|
||||
color: Some(color),
|
||||
weight,
|
||||
dash_lengths,
|
||||
dash_offset,
|
||||
line_cap,
|
||||
line_join,
|
||||
line_join_miter_limit: miter_limit,
|
||||
});
|
||||
vector_data
|
||||
}
|
||||
Reference in New Issue
Block a user