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Refactor transform decomposition API with skew support, add 'Decompose Skew' node, and fix stroke transform interpolation (#3973)
* Refactor transform decomposition API with skew support, add Decompose Skew node, and fix stroke transform interpolation * Fix bug in master with skew changing Area node calculated value * Code review simplification * More code review fixes * Rename cases where "shear" terminology was used in place of "skew"
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@@ -393,7 +393,7 @@ pub async fn render_output_cache<'a: 'n>(
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}
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let device_scale = render_params.scale;
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let zoom = footprint.decompose_scale().x;
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let zoom = footprint.scale_magnitudes().x;
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let rotation = footprint.decompose_rotation();
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let viewport_origin_offset = footprint.transform.translation;
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