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Refactor transform decomposition API with skew support, add 'Decompose Skew' node, and fix stroke transform interpolation (#3973)
* Refactor transform decomposition API with skew support, add Decompose Skew node, and fix stroke transform interpolation * Fix bug in master with skew changing Area node calculated value * Code review simplification * More code review fixes * Rename cases where "shear" terminology was used in place of "skew"
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@@ -203,7 +203,7 @@ pub fn mask(
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.into_iter()
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.filter_map(|mut row| {
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let image_size = DVec2::new(row.element.width as f64, row.element.height as f64);
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let mask_size = stencil.transform.decompose_scale();
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let mask_size = stencil.transform.scale_magnitudes();
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if mask_size == DVec2::ZERO {
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return None;
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