Integrate document-format storage into the editor

This commit is contained in:
Dennis Kobert
2026-06-21 15:20:16 +02:00
parent 96d5a442b0
commit a43c661f14
20 changed files with 2787 additions and 66 deletions

View File

@@ -42,8 +42,8 @@ pub(super) fn intercept_frontend_message(dispatcher: &mut DesktopWrapperMessageD
default_filename: name,
default_folder: folder,
filters: vec![FileFilter {
name: "Graphite".to_string(),
extensions: vec!["graphite".to_string()],
name: "Graphite Document".to_string(),
extensions: vec!["gdd".to_string()],
}],
context: SaveFileDialogContext::Document { document_id, content },
});

View File

@@ -25,7 +25,7 @@ pub struct DesktopWrapper {
}
impl DesktopWrapper {
pub fn new(uuid_random_seed: u64, resource_storage: Arc<dyn ResourceStorage>, wgpu_context: WgpuContext, schedule_wake: Wake) -> Self {
pub fn new(uuid_random_seed: u64, resource_storage: Arc<dyn ResourceStorage>, working_copy_root: std::path::PathBuf, wgpu_context: WgpuContext, schedule_wake: Wake) -> Self {
#[cfg(target_os = "windows")]
let host = Host::Windows;
#[cfg(target_os = "macos")]
@@ -36,7 +36,7 @@ impl DesktopWrapper {
let application_io = PlatformApplicationIo::new_with_context(wgpu_context);
Self {
editor: Editor::new(env, uuid_random_seed, resource_storage, application_io, schedule_wake),
editor: Editor::new(env, uuid_random_seed, resource_storage, Some(working_copy_root), application_io, schedule_wake),
}
}