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Restructure GPU compilation execution pipeline (#903)
* Restructure gpu compilation execution pipeline * Add compilation server/client infrastructure * Add wgpu executor
This commit is contained in:
committed by
Keavon Chambers
parent
5a4ef40d24
commit
a492e7a4bb
@@ -21,6 +21,7 @@ tauri = { version = "1.2", features = ["api-all", "devtools", "linux-protocol-he
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axum = "0.6.1"
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graphite-editor = { version = "0.0.0", path = "../../editor" }
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chrono = "^0.4.23"
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tokio = {version ="1", features = ["full"] }
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ron = "0.8"
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log = "0.4"
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@@ -32,7 +32,8 @@ async fn respond_to(id: Path<String>) -> impl IntoResponse {
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builder.body(StreamBody::new(stream)).unwrap()
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}
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fn main() {
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#[tokio::main]
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async fn main() {
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println!("Starting server...");
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let colors = ColoredLevelConfig::new().debug(Color::Magenta).info(Color::Green).error(Color::Red);
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