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https://github.com/GraphiteEditor/Graphite.git
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Desktop: Directly upload frame buffer (#2930)
* Upload frame buffer directly to gpu texture * Disable cef GPU acceleration to prevent crashes * Cleanup code * Address review comments --------- Co-authored-by: Timon Schelling <me@timon.zip>
This commit is contained in:
@@ -1,7 +1,7 @@
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use crate::CustomEvent;
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use crate::FrameBuffer;
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use crate::WindowSize;
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use crate::render::GraphicsState;
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use crate::render::WgpuContext;
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use std::sync::Arc;
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use std::sync::mpsc::Sender;
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use std::time::Duration;
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@@ -12,7 +12,6 @@ use winit::event::StartCause;
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use winit::event::WindowEvent;
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use winit::event_loop::ActiveEventLoop;
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use winit::event_loop::ControlFlow;
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use winit::event_loop::EventLoopProxy;
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use winit::window::Window;
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use winit::window::WindowId;
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@@ -22,24 +21,24 @@ pub(crate) struct WinitApp {
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pub(crate) cef_context: cef::Context<cef::Initialized>,
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pub(crate) window: Option<Arc<Window>>,
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cef_schedule: Option<Instant>,
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ui_frame_buffer: Option<FrameBuffer>,
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_ui_frame_buffer: Option<wgpu::Texture>,
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window_size_sender: Sender<WindowSize>,
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_viewport_frame_buffer: Option<FrameBuffer>,
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_viewport_frame_buffer: Option<wgpu::Texture>,
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graphics_state: Option<GraphicsState>,
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event_loop_proxy: EventLoopProxy<CustomEvent>,
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wgpu_context: WgpuContext,
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}
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impl WinitApp {
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pub(crate) fn new(cef_context: cef::Context<cef::Initialized>, window_size_sender: Sender<WindowSize>, event_loop_proxy: EventLoopProxy<CustomEvent>) -> Self {
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pub(crate) fn new(cef_context: cef::Context<cef::Initialized>, window_size_sender: Sender<WindowSize>, wgpu_context: WgpuContext) -> Self {
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Self {
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cef_context,
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window: None,
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cef_schedule: Some(Instant::now()),
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_viewport_frame_buffer: None,
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ui_frame_buffer: None,
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_ui_frame_buffer: None,
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graphics_state: None,
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window_size_sender,
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event_loop_proxy,
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wgpu_context,
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}
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}
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}
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@@ -47,8 +46,9 @@ impl WinitApp {
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impl ApplicationHandler<CustomEvent> for WinitApp {
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fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
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// Set a timeout in case we miss any cef schedule requests
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let timeout = Instant::now() + Duration::from_millis(100);
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let timeout = Instant::now() + Duration::from_millis(10);
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let wait_until = timeout.min(self.cef_schedule.unwrap_or(timeout));
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self.cef_context.work();
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event_loop.set_control_flow(ControlFlow::WaitUntil(wait_until));
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}
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@@ -71,7 +71,7 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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)
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.unwrap(),
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);
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let graphics_state = futures::executor::block_on(GraphicsState::new(window.clone()));
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let graphics_state = GraphicsState::new(window.clone(), self.wgpu_context.clone());
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self.window = Some(window);
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self.graphics_state = Some(graphics_state);
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@@ -81,24 +81,21 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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fn user_event(&mut self, _: &ActiveEventLoop, event: CustomEvent) {
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match event {
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CustomEvent::UiUpdate(frame_buffer) => {
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CustomEvent::UiUpdate(texture) => {
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if let Some(graphics_state) = self.graphics_state.as_mut() {
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graphics_state.update_texture(&frame_buffer);
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graphics_state.bind_texture(&texture);
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graphics_state.resize(texture.width(), texture.height());
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}
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self.ui_frame_buffer = Some(frame_buffer);
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if let Some(window) = &self.window {
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window.request_redraw();
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}
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}
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CustomEvent::ScheduleBrowserWork(instant) => {
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if let Some(graphics_state) = self.graphics_state.as_mut()
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&& let Some(frame_buffer) = &self.ui_frame_buffer
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&& graphics_state.ui_texture_outdated(frame_buffer)
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{
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if instant <= Instant::now() {
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self.cef_context.work();
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let _ = self.event_loop_proxy.send_event(CustomEvent::ScheduleBrowserWork(Instant::now() + Duration::from_millis(1)));
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} else {
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self.cef_schedule = Some(instant);
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}
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self.cef_schedule = Some(instant);
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}
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}
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}
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@@ -113,9 +110,6 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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}
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WindowEvent::Resized(PhysicalSize { width, height }) => {
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let _ = self.window_size_sender.send(WindowSize::new(width as usize, height as usize));
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if let Some(ref mut graphics_state) = self.graphics_state {
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graphics_state.resize(width, height);
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}
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self.cef_context.notify_of_resize();
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}
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