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Instance tables refactor part 5: unwrap GraphicGroup as multi-row Instance<GraphicElement> tables and move up transforms (#2363)
* Just group * Partly working but without transforms * Remove Transform/TransformMut from GraphicElement and GraphicGroupTable * Fix layers and flattening * Fix transform group handling on the remaining nodes * Change collect metadata * Add transform on vector data. TODO: Remove duplicate transform * Small code tidying-up * Add concatenate node? * Remove ignore_modifications which is always false * Improve transforms * Mostly fix the nested transform cage angle (except leaf layers and skew) * WIP attempt to integrate skew * Fix nesting bounding box * Avoid setting the transform * Fix stroke transforms * Renderer cleanup * Fix tests for repeated elements not given unique point IDs * Suppress cargo-deny warning * Fix upgrade code for graphic group data * Work around rendering issue in Isometric Fountain --------- Co-authored-by: Adam <adamgerhant@gmail.com> Co-authored-by: hypercube <0hypercube@gmail.com>
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co-authored by
Adam
hypercube
parent
d2fc919ba6
commit
a696aae044
@@ -141,14 +141,18 @@ impl Dispatcher {
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};
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let graphene_std::renderer::RenderMetadata {
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footprints,
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upstream_footprints: footprints,
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local_transforms,
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click_targets,
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clip_targets,
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} = render_metadata;
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// Run these update state messages immediately
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let messages = [
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DocumentMessage::UpdateUpstreamTransforms { upstream_transforms: footprints },
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DocumentMessage::UpdateUpstreamTransforms {
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upstream_footprints: footprints,
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local_transforms,
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},
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DocumentMessage::UpdateClickTargets { click_targets },
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DocumentMessage::UpdateClipTargets { clip_targets },
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];
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