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https://github.com/GraphiteEditor/Graphite.git
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Memoize hashing (#1876)
* Implement memoization wrapper for hashing * Fix pattern matching errors * Revert proper point modification hash calculiton * Remove unused hashing code * Code review and bug fixes * Improve pattern matching * Fix tests --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -1,4 +1,5 @@
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use super::*;
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use crate::uuid::generate_uuid;
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use crate::Node;
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use bezier_rs::BezierHandles;
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@@ -18,15 +19,7 @@ pub struct PointModification {
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impl Hash for PointModification {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.add.hash(state);
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let mut remove = self.remove.iter().collect::<Vec<_>>();
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remove.sort_unstable();
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remove.hash(state);
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let mut delta = self.delta.iter().map(|(&a, &b)| (a, [b.x.to_bits(), b.y.to_bits()])).collect::<Vec<_>>();
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delta.sort_unstable();
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delta.hash(state);
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generate_uuid().hash(state)
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}
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}
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@@ -104,36 +97,6 @@ pub struct SegmentModification {
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stroke: HashMap<SegmentId, StrokeId>,
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}
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impl Hash for SegmentModification {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.add.hash(state);
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let mut remove = self.remove.iter().collect::<Vec<_>>();
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remove.sort_unstable();
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remove.hash(state);
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let mut start_point = self.start_point.iter().map(|(&a, &b)| (a, b)).collect::<Vec<_>>();
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start_point.sort_unstable();
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start_point.hash(state);
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let mut end_point = self.end_point.iter().map(|(&a, &b)| (a, b)).collect::<Vec<_>>();
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end_point.sort_unstable();
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end_point.hash(state);
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let mut handle_primary = self.handle_primary.iter().map(|(&a, &b)| (a, b.map(|b| [b.x.to_bits(), b.y.to_bits()]))).collect::<Vec<_>>();
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handle_primary.sort_unstable();
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handle_primary.hash(state);
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let mut handle_end = self.handle_end.iter().map(|(&a, &b)| (a, b.map(|b| [b.x.to_bits(), b.y.to_bits()]))).collect::<Vec<_>>();
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handle_end.sort_unstable();
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handle_end.hash(state);
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let mut stroke = self.stroke.iter().map(|(&a, &b)| (a, b)).collect::<Vec<_>>();
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stroke.sort_unstable();
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stroke.hash(state);
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}
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}
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impl SegmentModification {
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/// Apply this modification to the specified [`SegmentDomain`].
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pub fn apply(&self, segment_domain: &mut SegmentDomain, point_domain: &PointDomain) {
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@@ -289,24 +252,6 @@ pub struct RegionModification {
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fill: HashMap<RegionId, FillId>,
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}
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impl Hash for RegionModification {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.add.hash(state);
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let mut remove = self.remove.iter().collect::<Vec<_>>();
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remove.sort_unstable();
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remove.hash(state);
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let mut segment_range = self.segment_range.iter().map(|(&a, b)| (a, (*b.start(), *b.end()))).collect::<Vec<_>>();
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segment_range.sort_unstable();
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segment_range.hash(state);
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let mut fill = self.fill.iter().map(|(&a, &b)| (a, b)).collect::<Vec<_>>();
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fill.sort_unstable();
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fill.hash(state);
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}
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}
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impl RegionModification {
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/// Apply this modification to the specified [`RegionDomain`].
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pub fn apply(&self, region_domain: &mut RegionDomain) {
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@@ -460,19 +405,7 @@ impl VectorModification {
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impl core::hash::Hash for VectorModification {
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.points.hash(state);
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self.segments.hash(state);
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self.regions.hash(state);
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let mut add_g1_continuous = self.add_g1_continuous.iter().copied().collect::<Vec<_>>();
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add_g1_continuous.sort_unstable();
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add_g1_continuous.hash(state);
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let mut remove_g1_continuous = self.remove_g1_continuous.iter().copied().collect::<Vec<_>>();
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remove_g1_continuous.sort_unstable();
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remove_g1_continuous.hash(state);
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generate_uuid().hash(state)
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}
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}
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