Clean up code for drawing overlays to accept sRGB hex codes instead of Color structs (#3839)

* Clean up code for drawing overlays to accept sRGB hex codes instead of Color structs

* Consolidate hex code parsing functions
This commit is contained in:
Keavon Chambers
2026-02-27 14:08:58 -08:00
committed by GitHub
parent 9ecbfb7110
commit a8b5203d6c
13 changed files with 89 additions and 202 deletions
@@ -9,7 +9,7 @@ use graphene_std::vector::style::FillChoice;
fn grid_overlay_rectangular(document: &DocumentMessageHandler, overlay_context: &mut OverlayContext, spacing: DVec2) {
let origin = document.snapping_state.grid.origin;
let grid_color = "#".to_string() + &document.snapping_state.grid.grid_color.to_rgba_hex_srgb();
let grid_color = document.snapping_state.grid.color.as_str();
let Some(spacing) = GridSnapping::compute_rectangle_spacing(spacing, &document.document_ptz) else {
return;
};
@@ -38,7 +38,7 @@ fn grid_overlay_rectangular(document: &DocumentMessageHandler, overlay_context:
} else {
DVec2::new(secondary_pos, primary_end)
};
overlay_context.line(document_to_viewport.transform_point2(start), document_to_viewport.transform_point2(end), Some(&grid_color), None);
overlay_context.line(document_to_viewport.transform_point2(start), document_to_viewport.transform_point2(end), Some(grid_color), None);
}
}
}
@@ -50,7 +50,7 @@ fn grid_overlay_rectangular(document: &DocumentMessageHandler, overlay_context:
// TODO: Implement this with a dashed line (`set_line_dash`), with integer spacing which is continuously adjusted to correct the accumulated error.
fn grid_overlay_rectangular_dot(document: &DocumentMessageHandler, overlay_context: &mut OverlayContext, spacing: DVec2) {
let origin = document.snapping_state.grid.origin;
let grid_color = "#".to_string() + &document.snapping_state.grid.grid_color.to_rgba_hex_srgb();
let grid_color = document.snapping_state.grid.color.as_str();
let Some(spacing) = GridSnapping::compute_rectangle_spacing(spacing, &document.document_ptz) else {
return;
};
@@ -80,13 +80,13 @@ fn grid_overlay_rectangular_dot(document: &DocumentMessageHandler, overlay_conte
let x_per_dot = (end.x - start.x) / total_dots;
for dot_index in 0..=total_dots as usize {
let exact_x = x_per_dot * dot_index as f64;
overlay_context.pixel(document_to_viewport.transform_point2(DVec2::new(start.x + exact_x, start.y)).round(), Some(&grid_color))
overlay_context.pixel(document_to_viewport.transform_point2(DVec2::new(start.x + exact_x, start.y)).round(), Some(grid_color))
}
}
}
fn grid_overlay_isometric(document: &DocumentMessageHandler, overlay_context: &mut OverlayContext, y_axis_spacing: f64, angle_a: f64, angle_b: f64) {
let grid_color = "#".to_string() + &document.snapping_state.grid.grid_color.to_rgba_hex_srgb();
let grid_color = document.snapping_state.grid.color.as_str();
let cmp = |a: &f64, b: &f64| a.partial_cmp(b).unwrap();
let origin = document.snapping_state.grid.origin;
let document_to_viewport = document
@@ -111,7 +111,7 @@ fn grid_overlay_isometric(document: &DocumentMessageHandler, overlay_context: &m
let x_pos = (((min_x - origin.x) / spacing).ceil() + line_index as f64) * spacing + origin.x;
let start = DVec2::new(x_pos, min_y);
let end = DVec2::new(x_pos, max_y);
overlay_context.line(document_to_viewport.transform_point2(start), document_to_viewport.transform_point2(end), Some(&grid_color), None);
overlay_context.line(document_to_viewport.transform_point2(start), document_to_viewport.transform_point2(end), Some(grid_color), None);
}
for (tan, multiply) in [(tan_a, -1.), (tan_b, 1.)] {
@@ -125,13 +125,13 @@ fn grid_overlay_isometric(document: &DocumentMessageHandler, overlay_context: &m
let y_pos = (((inverse_project(&min_y) - origin.y) / spacing).ceil() + line_index as f64) * spacing + origin.y;
let start = DVec2::new(min_x, project(&DVec2::new(min_x, y_pos)));
let end = DVec2::new(max_x, project(&DVec2::new(max_x, y_pos)));
overlay_context.line(document_to_viewport.transform_point2(start), document_to_viewport.transform_point2(end), Some(&grid_color), None);
overlay_context.line(document_to_viewport.transform_point2(start), document_to_viewport.transform_point2(end), Some(grid_color), None);
}
}
}
fn grid_overlay_isometric_dot(document: &DocumentMessageHandler, overlay_context: &mut OverlayContext, y_axis_spacing: f64, angle_a: f64, angle_b: f64) {
let grid_color = "#".to_string() + &document.snapping_state.grid.grid_color.to_rgba_hex_srgb();
let grid_color = document.snapping_state.grid.color.as_str();
let cmp = |a: &f64, b: &f64| a.partial_cmp(b).unwrap();
let origin = document.snapping_state.grid.origin;
let document_to_viewport = document
@@ -173,7 +173,7 @@ fn grid_overlay_isometric_dot(document: &DocumentMessageHandler, overlay_context
overlay_context.dashed_line(
document_to_viewport.transform_point2(start),
document_to_viewport.transform_point2(end),
Some(&grid_color),
Some(grid_color),
None,
Some(1.),
Some((spacing_x / cos_a) * document_to_viewport.matrix2.x_axis.length() - 1.),
@@ -220,13 +220,6 @@ pub fn overlay_options(grid: &GridSnapping) -> Vec<LayoutGroup> {
}
})
};
let update_color = |grid, update: fn(&mut GridSnapping) -> Option<&mut Color>| {
update_val::<ColorInput, _>(grid, move |grid, color| {
if let (Some(color), Some(update_color)) = (color.value.as_solid(), update(grid)) {
*update_color = color.to_linear_srgb();
}
})
};
let update_display = |grid, update: fn(&mut GridSnapping) -> Option<&mut bool>| {
update_val::<CheckboxInput, _>(grid, move |grid, checkbox| {
if let Some(update) = update(grid) {
@@ -285,10 +278,14 @@ pub fn overlay_options(grid: &GridSnapping) -> Vec<LayoutGroup> {
Separator::new(SeparatorStyle::Related).widget_instance(),
]);
color_widgets.push(
ColorInput::new(FillChoice::Solid(grid.grid_color.to_gamma_srgb()))
ColorInput::new(FillChoice::Solid(Color::from_hex_str(&grid.color).unwrap_or(Color::BLACK)))
.tooltip_label("Grid Display Color")
.allow_none(false)
.on_update(update_color(grid, |grid| Some(&mut grid.grid_color)))
.on_update(update_val::<ColorInput, _>(grid, |grid, color| {
if let Some(color) = color.value.as_solid() {
grid.color = format!("#{}", color.to_rgba_hex_srgb_from_gamma());
}
}))
.widget_instance(),
);
widgets.push(LayoutGroup::Row { widgets: color_widgets });
@@ -249,3 +249,15 @@ pub fn text_width(text: &str, font_size: f64) -> f64 {
let bounds = text_context.bounding_box(text, &font, &GLOBAL_FONT_CACHE, typesetting, false);
bounds.x
}
pub fn hex_to_rgba_u8(hex: &str) -> [u8; 4] {
let hex = hex.trim().trim_start_matches('#');
if hex.len() != 6 && hex.len() != 8 {
return [0, 0, 0, 255];
}
let r = u8::from_str_radix(&hex[0..2], 16).unwrap_or(0);
let g = u8::from_str_radix(&hex[2..4], 16).unwrap_or(0);
let b = u8::from_str_radix(&hex[4..6], 16).unwrap_or(0);
let a = if hex.len() >= 8 { u8::from_str_radix(&hex[6..8], 16).unwrap_or(255) } else { 255 };
[r, g, b, a]
}
@@ -1,16 +1,15 @@
use crate::consts::{
ARC_SWEEP_GIZMO_RADIUS, COLOR_OVERLAY_BLACK, COLOR_OVERLAY_BLUE, COLOR_OVERLAY_BLUE_50, COLOR_OVERLAY_GREEN, COLOR_OVERLAY_RED, COLOR_OVERLAY_WHITE, COLOR_OVERLAY_YELLOW,
ARC_SWEEP_GIZMO_RADIUS, COLOR_OVERLAY_BLACK, COLOR_OVERLAY_BLUE, COLOR_OVERLAY_BLUE_50, COLOR_OVERLAY_GREEN, COLOR_OVERLAY_RED, COLOR_OVERLAY_WHITE, COLOR_OVERLAY_WHITE_05, COLOR_OVERLAY_YELLOW,
COLOR_OVERLAY_YELLOW_DULL, COMPASS_ROSE_ARROW_SIZE, COMPASS_ROSE_HOVER_RING_DIAMETER, COMPASS_ROSE_MAIN_RING_DIAMETER, COMPASS_ROSE_RING_INNER_DIAMETER, DOWEL_PIN_RADIUS,
GRADIENT_MIDPOINT_DIAMOND_RADIUS, MANIPULATOR_GROUP_MARKER_SIZE, PIVOT_CROSSHAIR_LENGTH, PIVOT_CROSSHAIR_THICKNESS, PIVOT_DIAMETER, RESIZE_HANDLE_SIZE, SKEW_TRIANGLE_OFFSET, SKEW_TRIANGLE_SIZE,
};
use crate::messages::portfolio::document::overlays::utility_functions::{GLOBAL_FONT_CACHE, GLOBAL_TEXT_CONTEXT};
use crate::messages::portfolio::document::overlays::utility_functions::{GLOBAL_FONT_CACHE, GLOBAL_TEXT_CONTEXT, hex_to_rgba_u8};
use crate::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier;
use crate::messages::prelude::Message;
use crate::messages::prelude::ViewportMessageHandler;
use core::borrow::Borrow;
use core::f64::consts::{FRAC_PI_2, PI, TAU};
use glam::{DAffine2, DVec2};
use graphene_std::Color;
use graphene_std::math::quad::Quad;
use graphene_std::subpath::{self, Subpath};
use graphene_std::table::Table;
@@ -404,9 +403,9 @@ impl OverlayContext {
self.internal().fill_path(subpaths, transform, color);
}
/// Fills the area inside the path with a pattern. Assumes `color` is in gamma space.
/// Fills the area inside the path with a pattern. Assumes `color` is an sRGB hex string.
/// Used by the fill tool to show the area to be filled.
pub fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &Color) {
pub fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &str) {
self.internal().fill_path_pattern(subpaths, transform, color);
}
@@ -457,11 +456,7 @@ impl OverlayContextInternal {
}
fn parse_color(color: &str) -> peniko::Color {
let hex = color.trim_start_matches('#');
let r = u8::from_str_radix(&hex[0..2], 16).unwrap_or(0);
let g = u8::from_str_radix(&hex[2..4], 16).unwrap_or(0);
let b = u8::from_str_radix(&hex[4..6], 16).unwrap_or(0);
let a = if hex.len() >= 8 { u8::from_str_radix(&hex[6..8], 16).unwrap_or(255) } else { 255 };
let [r, g, b, a] = hex_to_rgba_u8(color);
peniko::Color::from_rgba8(r, g, b, a)
}
@@ -784,12 +779,7 @@ impl OverlayContextInternal {
pub fn draw_scale(&mut self, start: DVec2, scale: f64, radius: f64, text: &str) {
let sign = scale.signum();
let mut fill_color = Color::from_rgb_hex_for_overlays(COLOR_OVERLAY_WHITE.strip_prefix('#').unwrap())
.unwrap()
.with_alpha(0.05)
.to_rgba_hex_srgb();
fill_color.insert(0, '#');
let fill_color = Some(fill_color.as_str());
let fill_color = Some(COLOR_OVERLAY_WHITE_05);
self.line(start + DVec2::X * radius * sign, start + DVec2::X * radius * scale.abs(), None, None);
self.circle(start, radius, fill_color, None);
self.circle(start, radius * scale.abs(), fill_color, None);
@@ -820,15 +810,9 @@ impl OverlayContextInternal {
// Hover ring
if show_hover_ring {
let mut fill_color = Color::from_rgb_hex_for_overlays(COLOR_OVERLAY_BLUE.strip_prefix('#').unwrap())
.unwrap()
.with_alpha(0.5)
.to_rgba_hex_srgb();
fill_color.insert(0, '#');
let circle = kurbo::Circle::new((center.x, center.y), hover_ring_centerline_radius);
self.scene
.stroke(&kurbo::Stroke::new(hover_ring_stroke_width), transform, Self::parse_color(&fill_color), None, &circle);
.stroke(&kurbo::Stroke::new(hover_ring_stroke_width), transform, Self::parse_color(COLOR_OVERLAY_BLUE_50), None, &circle);
}
// Arrows
@@ -1067,16 +1051,16 @@ impl OverlayContextInternal {
self.scene.fill(peniko::Fill::NonZero, self.get_transform(), Self::parse_color(color), None, &path);
}
/// Fills the area inside the path with a pattern. Assumes `color` is in gamma space.
/// Fills the area inside the path with a pattern. Assumes `color` is an sRGB hex string.
/// Used by the fill tool to show the area to be filled.
fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &Color) {
fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &str) {
const PATTERN_WIDTH: u32 = 4;
const PATTERN_HEIGHT: u32 = 4;
// Create a 4x4 pixel pattern with colored pixels at (0,0) and (2,2)
// This matches the Canvas2D checkerboard pattern
let mut data = vec![0u8; (PATTERN_WIDTH * PATTERN_HEIGHT * 4) as usize];
let rgba = color.to_rgba8_srgb();
let rgba = hex_to_rgba_u8(color);
// ┌▄▄┬──┬──┬──┐
// ├▀▀┼──┼──┼──┤
@@ -1,6 +1,6 @@
use super::utility_functions::overlay_canvas_context;
use super::utility_functions::{hex_to_rgba_u8, overlay_canvas_context};
use crate::consts::{
ARC_SWEEP_GIZMO_RADIUS, COLOR_OVERLAY_BLACK, COLOR_OVERLAY_BLUE, COLOR_OVERLAY_BLUE_50, COLOR_OVERLAY_GREEN, COLOR_OVERLAY_RED, COLOR_OVERLAY_WHITE, COLOR_OVERLAY_YELLOW,
ARC_SWEEP_GIZMO_RADIUS, COLOR_OVERLAY_BLACK, COLOR_OVERLAY_BLUE, COLOR_OVERLAY_BLUE_50, COLOR_OVERLAY_GREEN, COLOR_OVERLAY_RED, COLOR_OVERLAY_WHITE, COLOR_OVERLAY_WHITE_05, COLOR_OVERLAY_YELLOW,
COLOR_OVERLAY_YELLOW_DULL, COMPASS_ROSE_ARROW_SIZE, COMPASS_ROSE_HOVER_RING_DIAMETER, COMPASS_ROSE_MAIN_RING_DIAMETER, COMPASS_ROSE_RING_INNER_DIAMETER, DOWEL_PIN_RADIUS,
GRADIENT_MIDPOINT_DIAMOND_RADIUS, MANIPULATOR_GROUP_MARKER_SIZE, PIVOT_CROSSHAIR_LENGTH, PIVOT_CROSSHAIR_THICKNESS, PIVOT_DIAMETER, RESIZE_HANDLE_SIZE, SEGMENT_SELECTED_THICKNESS,
SKEW_TRIANGLE_OFFSET, SKEW_TRIANGLE_SIZE,
@@ -11,7 +11,6 @@ use crate::messages::viewport::ViewportMessageHandler;
use core::borrow::Borrow;
use core::f64::consts::{FRAC_PI_2, PI, TAU};
use glam::{DAffine2, DVec2};
use graphene_std::Color;
use graphene_std::math::quad::Quad;
use graphene_std::subpath::Subpath;
use graphene_std::vector::click_target::ClickTargetType;
@@ -698,12 +697,7 @@ impl OverlayContext {
pub fn draw_scale(&mut self, start: DVec2, scale: f64, radius: f64, text: &str) {
let sign = scale.signum();
let mut fill_color = Color::from_rgb_hex_for_overlays(COLOR_OVERLAY_WHITE.strip_prefix('#').unwrap())
.unwrap()
.with_alpha(0.05)
.to_rgba_hex_srgb();
fill_color.insert(0, '#');
let fill_color = Some(fill_color.as_str());
let fill_color = Some(COLOR_OVERLAY_WHITE_05);
self.line(start + DVec2::X * radius * sign, start + DVec2::X * (radius * scale), None, None);
self.circle(start, radius, fill_color, None);
self.circle(start, radius * scale.abs(), fill_color, None);
@@ -738,16 +732,10 @@ impl OverlayContext {
// Hover ring
if show_hover_ring {
let mut fill_color = Color::from_rgb_hex_for_overlays(COLOR_OVERLAY_BLUE.strip_prefix('#').unwrap())
.unwrap()
.with_alpha(0.5)
.to_rgba_hex_srgb();
fill_color.insert(0, '#');
self.render_context.set_line_width(HOVER_RING_STROKE_WIDTH);
self.render_context.begin_path();
self.render_context.arc(center.x, center.y, HOVER_RING_CENTERLINE_RADIUS, 0., TAU).expect("Failed to draw hover ring");
self.render_context.set_stroke_style_str(&fill_color);
self.render_context.set_stroke_style_str(COLOR_OVERLAY_BLUE_50);
self.render_context.stroke();
}
@@ -1017,9 +1005,9 @@ impl OverlayContext {
self.render_context.fill();
}
/// Fills the area inside the path with a pattern. Assumes `color` is in gamma space.
/// Fills the area inside the path with a pattern. Assumes `color` is an sRGB hex string.
/// Used by the fill tool to show the area to be filled.
pub fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &Color) {
pub fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &str) {
const PATTERN_WIDTH: usize = 4;
const PATTERN_HEIGHT: usize = 4;
@@ -1035,6 +1023,8 @@ impl OverlayContext {
// 4x4 pixels, 4 components (RGBA) per pixel
let mut data = [0_u8; 4 * PATTERN_WIDTH * PATTERN_HEIGHT];
let rgba = hex_to_rgba_u8(color);
// ┌▄▄┬──┬──┬──┐
// ├▀▀┼──┼──┼──┤
// ├──┼──┼▄▄┼──┤
@@ -1043,7 +1033,7 @@ impl OverlayContext {
let pixels = [(0, 0), (2, 2)];
for &(x, y) in &pixels {
let index = (x + y * PATTERN_WIDTH) * 4;
data[index..index + 4].copy_from_slice(&color.to_rgba8_srgb());
data[index..index + 4].copy_from_slice(&rgba);
}
let image_data = web_sys::ImageData::new_with_u8_clamped_array_and_sh(wasm_bindgen::Clamped(&data), PATTERN_WIDTH as u32, PATTERN_HEIGHT as u32).unwrap();
@@ -1,6 +1,5 @@
use crate::consts::COLOR_OVERLAY_GRAY;
use glam::DVec2;
use graphene_std::raster::Color;
use std::fmt;
#[repr(transparent)]
@@ -216,7 +215,7 @@ pub struct GridSnapping {
pub isometric_y_spacing: f64,
pub isometric_angle_a: f64,
pub isometric_angle_b: f64,
pub grid_color: Color,
pub color: String,
pub dot_display: bool,
}
@@ -229,7 +228,7 @@ impl Default for GridSnapping {
isometric_y_spacing: 1.,
isometric_angle_a: 30.,
isometric_angle_b: 30.,
grid_color: Color::from_rgb_hex_for_overlays(COLOR_OVERLAY_GRAY.strip_prefix('#').unwrap()).unwrap(),
color: COLOR_OVERLAY_GRAY.to_string(),
dot_display: false,
}
}