Render artwork at correct resolution when using vello on wasm (#3416)

* Work on fixing rendering for wasm+vello

* Render vello canvas in wasm at the correct resolution

* Cleanup unused surface rendering code

* Remove vector to raster conversion

* Remove desktop changes

* Revert window.rs changes

* Don't round logical coordinates

* Fix desktop compilation + don't round logical coordinates for svg rendering

* Further cleanup

* Compute logical size from acutal physical sizes
This commit is contained in:
Dennis Kobert
2025-11-24 15:23:27 +01:00
committed by GitHub
parent 6e66c79392
commit a932eaedcf
13 changed files with 197 additions and 216 deletions

View File

@@ -26,21 +26,10 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
// .document_node;
let render_node = DocumentNode {
inputs: vec![NodeInput::node(NodeId(0), 0), NodeInput::node(NodeId(2), 0)],
inputs: vec![NodeInput::node(NodeId(0), 0)],
implementation: DocumentNodeImplementation::Network(NodeNetwork {
exports: vec![NodeInput::node(NodeId(4), 0)],
exports: vec![NodeInput::node(NodeId(2), 0)],
nodes: [
DocumentNode {
inputs: vec![NodeInput::scope("editor-api")],
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("wgpu_executor::CreateGpuSurfaceNode")),
skip_deduplication: true,
..Default::default()
},
DocumentNode {
inputs: vec![NodeInput::node(NodeId(0), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_core::memo::memo::IDENTIFIER),
..Default::default()
},
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::import(core_types::Type::Fn(Box::new(concrete!(Context)), Box::new(generic!(T))), 0)],
@@ -54,7 +43,7 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
// Keep this in sync with the protonode in valid_input_types
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(2), 0), NodeInput::node(NodeId(1), 0)],
inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(0), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::render::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
@@ -64,7 +53,7 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
},
DocumentNode {
call_argument: concrete!(graphene_std::application_io::RenderConfig),
inputs: vec![NodeInput::node(NodeId(3), 0)],
inputs: vec![NodeInput::node(NodeId(1), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::create_context::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::empty(),