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Desktop: Window resize handling on Windows (#3167)
* Native window resize on windows * Fix linux build * Fix windows build * try clean up * clean up * Add module comment * FIx * Review improvements * Improve
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//! Implements a Windows-specific custom window frame (no titlebar, but native boarder, shadows and resize).
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//! Look and feel should be similar to a standard window.
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//!
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//! Implementation notes:
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//! - Windows that don't use standard decorations don't get native resize handles or shadows by default.
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//! - We implement resize handles (outside the main window) by creating an invisible "helper" window that
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//! is a little larger than the main window and positioned on top of it. The helper window does hit-testing
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//! and triggers native resize operations on the main window when the user clicks and drags a resize area.
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//! - The helper window is a invisible window that never activates, so it doesn't steal focus from the main window.
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//! - The main window needs to update the helper window's position and size whenever it moves or resizes.
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use std::sync::OnceLock;
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use wgpu::rwh::{HasWindowHandle, RawWindowHandle};
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use windows::Win32::Foundation::*;
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use windows::Win32::Graphics::{Dwm::*, Gdi::HBRUSH};
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use windows::Win32::System::LibraryLoader::GetModuleHandleW;
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use windows::Win32::UI::Controls::MARGINS;
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use windows::Win32::UI::WindowsAndMessaging::*;
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use windows::core::PCWSTR;
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use winit::window::Window;
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pub(super) struct WindowsNativeWindowHandle {
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inner: WindowsNativeWindowHandleInner,
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}
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impl WindowsNativeWindowHandle {
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pub(super) fn new(window: &Window) -> Self {
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let inner = WindowsNativeWindowHandleInner::new(window);
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WindowsNativeWindowHandle { inner }
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}
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}
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impl Drop for WindowsNativeWindowHandle {
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fn drop(&mut self) {
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self.inner.destroy();
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}
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}
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#[derive(Clone)]
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struct WindowsNativeWindowHandleInner {
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main: HWND,
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helper: HWND,
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prev_window_message_handler: isize,
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}
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impl WindowsNativeWindowHandleInner {
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fn new(window: &Window) -> WindowsNativeWindowHandleInner {
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// Extract Win32 HWND from winit.
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let hwnd = match window.window_handle().expect("No window handle").as_raw() {
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RawWindowHandle::Win32(h) => HWND(h.hwnd.get() as *mut std::ffi::c_void),
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_ => panic!("Not a Win32 window"),
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};
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// Register the invisible helper (resize ring) window class.
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unsafe { ensure_helper_class() };
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// Create the helper as a popup tool window that never activates.
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// WS_EX_NOACTIVATE keeps focus on the main window; WS_EX_TOOLWINDOW hides it from Alt+Tab.
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// https://learn.microsoft.com/windows/win32/winmsg/extended-window-styles
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let ex = WS_EX_NOACTIVATE | WS_EX_TOOLWINDOW;
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let style = WS_POPUP;
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let helper = unsafe {
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CreateWindowExW(
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ex,
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PCWSTR(HELPER_CLASS_NAME.encode_utf16().collect::<Vec<_>>().as_ptr()),
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PCWSTR::null(),
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style,
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0,
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0,
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0,
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0,
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None,
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None,
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HINSTANCE(std::ptr::null_mut()),
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// Pass the main window's HWND to WM_NCCREATE so the helper can store it.
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Some(&hwnd as *const _ as _),
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)
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}
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.expect("CreateWindowExW failed");
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// Subclass the main window.
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// https://learn.microsoft.com/windows/win32/api/winuser/nf-winuser-setwindowlongptra
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let prev_window_message_handler = unsafe { SetWindowLongPtrW(hwnd, GWLP_WNDPROC, main_window_handle_message as isize) };
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if prev_window_message_handler == 0 {
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let _ = unsafe { DestroyWindow(helper) };
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panic!("SetWindowLongPtrW failed");
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}
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let inner = WindowsNativeWindowHandleInner {
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main: hwnd,
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helper,
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prev_window_message_handler,
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};
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registry::insert(&inner);
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// Place the helper over the main window and show it without activation.
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unsafe { position_helper(hwnd, helper) };
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let _ = unsafe { ShowWindow(helper, SW_SHOWNOACTIVATE) };
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// DwmExtendFrameIntoClientArea is needed to keep native window frame (but no titlebar).
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// https://learn.microsoft.com/windows/win32/api/dwmapi/nf-dwmapi-dwmextendframeintoclientarea
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// https://learn.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
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let mut boarder_size: u32 = 1;
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let _ = unsafe { DwmGetWindowAttribute(hwnd, DWMWA_VISIBLE_FRAME_BORDER_THICKNESS, &mut boarder_size as *mut _ as *mut _, size_of::<u32>() as u32) };
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let margins = MARGINS {
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cxLeftWidth: 0,
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cxRightWidth: 0,
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cyBottomHeight: 0,
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cyTopHeight: boarder_size as i32,
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};
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let _ = unsafe { DwmExtendFrameIntoClientArea(hwnd, &margins) };
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// Force window update
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let _ = unsafe { SetWindowPos(hwnd, None, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER) };
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inner
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}
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fn destroy(&self) {
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registry::remove_by_main(self.main);
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// Undo subclassing and destroy the helper window.
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let _ = unsafe { SetWindowLongPtrW(self.main, GWLP_WNDPROC, self.prev_window_message_handler) };
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if self.helper.0 != std::ptr::null_mut() {
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let _ = unsafe { DestroyWindow(self.helper) };
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}
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}
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}
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mod registry {
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use std::cell::RefCell;
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use windows::Win32::Foundation::HWND;
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use crate::native_window::windows::WindowsNativeWindowHandleInner;
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thread_local! {
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static STORE: RefCell<Vec<WindowsNativeWindowHandleInner>> = RefCell::new(Vec::new());
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}
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pub(super) fn find_by_main(main: HWND) -> Option<WindowsNativeWindowHandleInner> {
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STORE.with_borrow(|vec| vec.iter().find(|h| h.main == main).cloned())
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}
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pub(super) fn remove_by_main(main: HWND) {
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STORE.with_borrow_mut(|vec| {
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vec.retain(|h| h.main != main);
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});
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}
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pub(super) fn insert(handle: &WindowsNativeWindowHandleInner) {
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STORE.with_borrow_mut(|vec| {
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vec.push(handle.clone());
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});
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}
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}
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const HELPER_CLASS_NAME: &str = "Helper\0";
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static HELPER_CLASS_LOCK: OnceLock<u16> = OnceLock::new();
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unsafe fn ensure_helper_class() {
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// Register a window class for the invisible resize helper.
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let _ = *HELPER_CLASS_LOCK.get_or_init(|| {
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let class_name: Vec<u16> = HELPER_CLASS_NAME.encode_utf16().collect();
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let wc = WNDCLASSW {
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style: CS_HREDRAW | CS_VREDRAW,
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lpfnWndProc: Some(helper_window_handle_message),
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hInstance: unsafe { GetModuleHandleW(None).unwrap().into() },
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hIcon: HICON::default(),
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hCursor: unsafe { LoadCursorW(HINSTANCE(std::ptr::null_mut()), IDC_ARROW).unwrap() },
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// No painting; the ring is invisible.
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hbrBackground: HBRUSH::default(),
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lpszClassName: PCWSTR(class_name.as_ptr()),
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..Default::default()
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};
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unsafe { RegisterClassW(&wc) }
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});
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}
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// Main window message handler, called on the UI thread for every message the main window receives.
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unsafe extern "system" fn main_window_handle_message(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT {
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if msg == WM_NCCALCSIZE {
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if wparam.0 != 0 {
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// Return 0 to to tell Windows to skip the default non-client area calculation and drawing.
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return LRESULT(0);
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}
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}
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let Some(handle) = registry::find_by_main(hwnd) else {
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return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
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};
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match msg {
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// Keep the invisible resize helper in sync with moves/resizes/visibility.
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WM_MOVE | WM_MOVING | WM_SIZE | WM_SIZING | WM_WINDOWPOSCHANGED | WM_SHOWWINDOW => {
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if msg == WM_SHOWWINDOW {
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if wparam.0 == 0 {
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let _ = unsafe { ShowWindow(handle.helper, SW_HIDE) };
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} else {
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let _ = unsafe { ShowWindow(handle.helper, SW_SHOWNOACTIVATE) };
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}
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}
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unsafe { position_helper(hwnd, handle.helper) };
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}
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// If the main window is destroyed, destroy the helper too.
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// Should only be needed if windows forcefully destroys the main window.
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WM_DESTROY => {
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let _ = unsafe { DestroyWindow(handle.helper) };
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}
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_ => {}
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}
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// Ensure the previous window message handler is not null.
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assert_ne!(handle.prev_window_message_handler, 0);
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// Call the previous window message handler, this is a standard subclassing pattern.
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let prev_window_message_handler_fn_ptr: *const () = std::ptr::without_provenance(handle.prev_window_message_handler as usize);
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let prev_window_message_handler_fn = unsafe { std::mem::transmute::<_, _>(prev_window_message_handler_fn_ptr) };
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return unsafe { CallWindowProcW(Some(prev_window_message_handler_fn), hwnd, msg, wparam, lparam) };
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}
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// Helper window message handler, called on the UI thread for every message the helper window receives.
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unsafe extern "system" fn helper_window_handle_message(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT {
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match msg {
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// Helper window creation, should be the first message that the helper window receives.
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WM_NCCREATE => {
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// Main window HWND is provided when creating the helper window with `CreateWindowExW`
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// Save main window HWND in GWLP_USERDATA so we can extract it later
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let crate_struct = lparam.0 as *const CREATESTRUCTW;
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let create_param = unsafe { (*crate_struct).lpCreateParams as *const HWND };
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unsafe { SetWindowLongPtrW(hwnd, GWLP_USERDATA, (*create_param).0 as isize) };
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return LRESULT(1);
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}
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// Invisible; no background erase.
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WM_ERASEBKGND => return LRESULT(1),
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// Tell windows what resize areas we are hitting, this is used to decide what cursor to show.
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WM_NCHITTEST => {
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let ht = unsafe { calculate_hit(hwnd, lparam) };
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return LRESULT(ht as isize);
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}
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// This starts the system's resize loop for the main window if a resize area is hit.
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// Helper window button down translates to SC_SIZE | WMSZ_* on the main window.
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WM_NCLBUTTONDOWN | WM_NCRBUTTONDOWN | WM_NCMBUTTONDOWN => {
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// Extract the main window's HWND from GWLP_USERDATA that we saved earlier.
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let main_ptr = unsafe { GetWindowLongPtrW(hwnd, GWLP_USERDATA) } as *mut std::ffi::c_void;
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let main = HWND(main_ptr);
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if unsafe { IsWindow(main).as_bool() } {
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let Some(wmsz) = (unsafe { calculate_resize_direction(hwnd, lparam) }) else {
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return LRESULT(0);
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};
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// Ensure that the main window can receive WM_SYSCOMMAND.
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let _ = unsafe { SetForegroundWindow(main) };
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// Start sizing on the main window in the calculated direction. (SC_SIZE + WMSZ_*)
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let _ = unsafe { PostMessageW(main, WM_SYSCOMMAND, WPARAM((SC_SIZE + wmsz) as usize), lparam) };
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}
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return LRESULT(0);
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}
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// Never activate the helper window, allows all inputs that don't hit the resize areas to pass through.
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WM_MOUSEACTIVATE => return LRESULT(MA_NOACTIVATE as isize),
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_ => {}
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}
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unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
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}
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// Position the helper window to match the main window's location and size (plus the resize band size).
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unsafe fn position_helper(main: HWND, helper: HWND) {
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let mut r = RECT::default();
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let _ = unsafe { GetWindowRect(main, &mut r) };
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const RESIZE_BAND_SIZE: i32 = 8;
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let x = r.left - RESIZE_BAND_SIZE;
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let y = r.top - RESIZE_BAND_SIZE;
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let w = (r.right - r.left) + RESIZE_BAND_SIZE * 2;
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let h = (r.bottom - r.top) + RESIZE_BAND_SIZE * 2;
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let _ = unsafe { SetWindowPos(helper, main, x, y, w, h, SWP_NOACTIVATE) };
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}
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unsafe fn calculate_hit(helper: HWND, lparam: LPARAM) -> u32 {
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let x = (lparam.0 & 0xFFFF) as i16 as u32;
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let y = ((lparam.0 >> 16) & 0xFFFF) as i16 as u32;
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let mut r = RECT::default();
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let _ = unsafe { GetWindowRect(helper, &mut r) };
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const RESIZE_BAND_THICKNESS: i32 = 8;
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let on_top = y < (r.top + RESIZE_BAND_THICKNESS) as u32;
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let on_right = x >= (r.right - RESIZE_BAND_THICKNESS) as u32;
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let on_bottom = y >= (r.bottom - RESIZE_BAND_THICKNESS) as u32;
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let on_left = x < (r.left + RESIZE_BAND_THICKNESS) as u32;
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match (on_top, on_right, on_bottom, on_left) {
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(true, _, _, true) => HTTOPLEFT,
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(true, true, _, _) => HTTOPRIGHT,
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(_, true, true, _) => HTBOTTOMRIGHT,
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(_, _, true, true) => HTBOTTOMLEFT,
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(true, _, _, _) => HTTOP,
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(_, true, _, _) => HTRIGHT,
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(_, _, true, _) => HTBOTTOM,
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(_, _, _, true) => HTLEFT,
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_ => HTTRANSPARENT as u32,
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}
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}
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unsafe fn calculate_resize_direction(helper: HWND, lparam: LPARAM) -> Option<u32> {
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match unsafe { calculate_hit(helper, lparam) } {
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HTLEFT => Some(WMSZ_LEFT),
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HTRIGHT => Some(WMSZ_RIGHT),
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HTTOP => Some(WMSZ_TOP),
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HTBOTTOM => Some(WMSZ_BOTTOM),
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HTTOPLEFT => Some(WMSZ_TOPLEFT),
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HTTOPRIGHT => Some(WMSZ_TOPRIGHT),
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HTBOTTOMLEFT => Some(WMSZ_BOTTOMLEFT),
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HTBOTTOMRIGHT => Some(WMSZ_BOTTOMRIGHT),
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_ => None,
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}
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}
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