Integrate Vello for vector rendering (#1802)

* Start integrating vello into render pipeline

Cache vello render creation

Implement viewport navigation

Close vello path

Add transform parameter to vello render pass

* Fix render node types

* Fix a bunch of bugs in the path translation

* Avoid panic on empty document

* Fix rendering of holes

* Implement image rendering

* Implement graph recompilation afer editor api change

* Implement preferences toggle for using vello as the renderer

* Make surface creation optional

* Feature gate vello usages

* Implement skeleton for radial gradient

* Rename vello preference

* Fix some gradients

* Only update monitor nodes on graph recompile

* Fix warnings + remove dead code

* Update everything except for thumbnails after a node graph evaluation

* Fix missing click targets for Image frames

* Improve perfamance by removing unecessary widget updates

* Fix node graph paning

* Fix thumbnail loading

* Implement proper hash for vector modification

* Fix test and warnings

* Code review

* Fix dep

* Remove warning

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Dennis Kobert
2024-07-22 01:56:29 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent 8e774efe9d
commit ab71d26d84
41 changed files with 805 additions and 758 deletions
+6 -13
View File
@@ -224,9 +224,6 @@ pub struct ProtoNode {
pub identifier: ProtoNodeIdentifier,
pub original_location: OriginalLocation,
pub skip_deduplication: bool,
// TODO: This is a hack, figure out a proper solution
/// Represents a global state on which the node depends.
pub world_state_hash: u64,
}
impl Default for ProtoNode {
@@ -237,7 +234,6 @@ impl Default for ProtoNode {
input: ProtoNodeInput::None,
original_location: OriginalLocation::default(),
skip_deduplication: false,
world_state_hash: 0,
}
}
}
@@ -288,7 +284,6 @@ impl ProtoNode {
if self.skip_deduplication {
self.original_location.path.hash(&mut hasher);
}
self.world_state_hash.hash(&mut hasher);
std::mem::discriminant(&self.input).hash(&mut hasher);
match self.input {
ProtoNodeInput::None => (),
@@ -317,7 +312,6 @@ impl ProtoNode {
..Default::default()
},
skip_deduplication: false,
world_state_hash: 0,
}
}
@@ -451,7 +445,6 @@ impl ProtoNetwork {
input,
original_location: OriginalLocation { path, ..Default::default() },
skip_deduplication: false,
world_state_hash: 0,
},
));
@@ -947,12 +940,12 @@ mod test {
assert_eq!(
ids,
vec![
NodeId(8751908307531981068),
NodeId(3279077344149194814),
NodeId(532186116905587629),
NodeId(10764326338085309082),
NodeId(18015434340620913446),
NodeId(11801333199647382191)
NodeId(5686040524603683634),
NodeId(13787140740513543798),
NodeId(1280393769237740322),
NodeId(3100442468152897091),
NodeId(14834729712909816752),
NodeId(8678825113056010444)
]
);
}