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Graphene: Fine-grained context caching (#2500)
* RFC: Fine Grained Context Caching * Fix typos * Fix label * Add description of inject traits * Explicitly support context modification * Start implementation of context invalidation * Add inject trait variants * Route Extract / Inject traits to the proto nodes * Implement context dependency analysis * Implement context modification node insertion * Fix erronous force graph run message * Fix Extract* Inject* annotations in the nodes * Require Hash implementation for VarArgs * Fix nullification node insertion * Cross of done items unresolved questions section * Update Cargo.lock * Fix context features propagation * Update demo artwork * Remove BondlessFootprint and FreezeRealTime nodes * Fix migration * Add migrations for adding context features to old networks * Always update real time regardless of animation state * Cargo fmt * Fix tests * Readd sed command to hopefully fix profile result parsing * Add debug output to profiling pr * Use new totals instead of summaries for for iai results * Even more debugging * Use correct debug metrics (hopefully) * Add more MemoNode implementations * Add context features annotation to shader node macro * Cleanup * Time -> RealTime * Code review --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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co-authored by
Keavon Chambers
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c081d0a9de
commit
acd7ba38cc
@@ -99,14 +99,11 @@ impl MessageHandler<AnimationMessage, ()> for AnimationMessageHandler {
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}
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}
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AnimationMessage::UpdateTime => {
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if self.is_playing() {
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responses.add(PortfolioMessage::SubmitActiveGraphRender);
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if self.live_preview_recently_zero {
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// Update the restart and pause/play buttons
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responses.add(PortfolioMessage::UpdateDocumentWidgets);
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self.live_preview_recently_zero = false;
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}
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responses.add(PortfolioMessage::SubmitActiveGraphRender);
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if self.is_playing() && self.live_preview_recently_zero {
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// Update the restart and pause/play buttons
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responses.add(PortfolioMessage::UpdateDocumentWidgets);
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self.live_preview_recently_zero = false;
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}
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}
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AnimationMessage::RestartAnimation => {
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