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Optimize rendering by caching intermediate render results when panning/zooming (#3147)
* Add svg render node WIP Fix error in context nullificaton node insertion Correctly translate metadata Fix warning * Cleanup * Remove color / gradient check and fix svg defs * Implement viewport filling transform modification for vello * Cleanup and comments * Code review
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@@ -481,71 +481,6 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
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description: Cow::Borrowed("Loads an image from a given URL"),
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properties: None,
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},
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#[cfg(feature = "gpu")]
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DocumentNodeDefinition {
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identifier: "Create Canvas",
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category: "Debug: GPU",
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node_template: NodeTemplate {
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document_node: DocumentNode {
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implementation: DocumentNodeImplementation::Network(NodeNetwork {
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exports: vec![NodeInput::node(NodeId(1), 0)],
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nodes: [
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DocumentNode {
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inputs: vec![NodeInput::scope("editor-api")],
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implementation: DocumentNodeImplementation::ProtoNode(wasm_application_io::create_surface::IDENTIFIER),
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skip_deduplication: true,
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..Default::default()
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},
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DocumentNode {
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inputs: vec![NodeInput::node(NodeId(0), 0)],
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implementation: DocumentNodeImplementation::ProtoNode(memo::memo::IDENTIFIER),
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..Default::default()
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},
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]
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.into_iter()
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.enumerate()
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.map(|(id, node)| (NodeId(id as u64), node))
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.collect(),
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..Default::default()
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}),
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..Default::default()
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},
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persistent_node_metadata: DocumentNodePersistentMetadata {
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output_names: vec!["Image".to_string()],
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network_metadata: Some(NodeNetworkMetadata {
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persistent_metadata: NodeNetworkPersistentMetadata {
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node_metadata: [
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DocumentNodeMetadata {
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persistent_metadata: DocumentNodePersistentMetadata {
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display_name: "Create Canvas".to_string(),
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node_type_metadata: NodeTypePersistentMetadata::node(IVec2::new(0, 0)),
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..Default::default()
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},
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..Default::default()
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},
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DocumentNodeMetadata {
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persistent_metadata: DocumentNodePersistentMetadata {
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display_name: "Cache".to_string(),
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node_type_metadata: NodeTypePersistentMetadata::node(IVec2::new(7, 0)),
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..Default::default()
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},
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..Default::default()
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},
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]
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.into_iter()
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.enumerate()
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.map(|(id, node)| (NodeId(id as u64), node))
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.collect(),
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..Default::default()
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},
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..Default::default()
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}),
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..Default::default()
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},
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},
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description: Cow::Borrowed("Creates a new canvas object."),
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properties: None,
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},
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#[cfg(all(feature = "gpu", target_family = "wasm"))]
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DocumentNodeDefinition {
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identifier: "Rasterize",
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