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More website loading speed and code improvements
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@@ -11,6 +11,7 @@ reddit = "https://www.reddit.com/r/graphite/comments/18xmoti/blog_post_looking_b
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twitter = "https://twitter.com/GraphiteEditor/status/1742576805532577937"
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js = ["/js/youtube-embed.js"]
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css = ["/component/youtube-embed.css"]
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The new year is here, and with so many accomplishments to share from the past twelve months, let's revisit the highlights of 2023 for the Graphite project. Now that winter has entered, let's swing back to the spring, summarize the summer, and follow this fall's noteworthy developments that brought another year of fruitful progress to Graphite's mission of re-envisioning artists' 2D creative workflows with the best free software we can build for the open source community. This past year as a team, we all got closer— to one another from continents apart; to visiting and connecting with our industry peers; and to reaching exciting new development milestones.
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@@ -92,8 +93,8 @@ The next big news of August was my formation of [Graphite Labs, LLC](https://www
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I allocated my time at several points throughout the year into growing and evolving this website with a refreshed and more visually-appealing home page, dedicated pages for information [about](/about) the project and its [features](/features), an area providing resources and help for [volunteers](/volunteer) and [code contributors](/volunteer/guide), and just this month— a [user manual](/learn) complete with an introductory tutorial series. The first video went up yesterday:
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<div class="video-embed aspect-16x9">
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<img data-video-embed="7gjUhl_3X10" src="https://static.graphite.rs/content/learn/introduction/tutorial-1-vector-art-quickstart-youtube.avif" onerror="this.onerror = null; this.src = this.src.replace('.avif', '.png')" alt="Graphite Tutorial 1 - Hands-On Quickstart" />
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<div class="youtube-embed aspect-16x9">
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<img data-youtube-embed="7gjUhl_3X10" src="https://static.graphite.rs/content/learn/introduction/tutorial-1-vector-art-quickstart-youtube.avif" onerror="this.onerror = null; this.src = this.src.replace('.avif', '.png')" alt="Graphite Tutorial 1 - Hands-On Quickstart" />
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</div>
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The user manual and tutorial series will continue expanding throughout the coming weeks. Additional website features including user accounts, forums, and other community features are being planned.
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@@ -8,6 +8,7 @@ author = "Keavon Chambers & Hypercube"
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summary = "Graphite's Q1 2024 update introduces a precise snapping system and a customizable grid for enhanced design control. The update also includes improved procedural scattering with the 'Copy to Points' node, demonstrated in new demo artwork."
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reddit = "https://www.reddit.com/r/graphite/comments/1coa0if/blog_post_graphite_progress_report_q1_2024/"
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twitter = "https://twitter.com/GraphiteEditor/status/1788698448348266946"
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css = ["/component/demo-artwork.css"]
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[Graphite](/) is a new 2D vector graphics editor bringing a modern, nondestructive approach to creative workflows with node-based procedural generation. The project is currently three years into development, with a focus on streamlining the creative process for procedural vector artwork. See the [roadmap](/features#roadmap) for a more in-depth summary of the goals for 2024 and beyond.
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@@ -8,6 +8,7 @@ author = "Keavon Chambers & Hypercube"
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summary = "Graphite's Q2 2024 update introduces boolean path operations, a new gradient picker, layer locking, and more improvements."
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reddit = "https://www.reddit.com/r/graphite/comments/1ei9ps2/blog_post_graphite_progress_report_q2_2024/"
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twitter = "https://x.com/GraphiteEditor/status/1819360794028462569"
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css = ["/component/demo-artwork.css"]
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[Graphite](/), a new open source 2D procedural graphics editor, has spent April–June introducing **boolean path operations, a new gradient picker, layer locking**, and more improvements.
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@@ -8,6 +8,7 @@ author = "Keavon Chambers & Hypercube"
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summary = "Graphite's Q3 2024 update introduces improvements to performance, node graph organization, nondestructive path editing, a new render engine, and more helpful nodes."
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reddit = "https://www.reddit.com/r/graphite/comments/1g4h6ya/blog_post_graphite_progress_report_q3_2024/"
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twitter = "https://x.com/GraphiteEditor/status/1846283664562573344"
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css = ["/component/demo-artwork.css"]
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[Graphite](/), a new open source 2D procedural graphics editor, has spent July–September building major improvements to **performance, node graph organization, nondestructive path editing, a new render engine, and more helpful nodes**, amongst over 100 other features and fixes.
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