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Move source_node_id to "editor:layer" and Vector<Upstream> to "editor:merged_layers", backed by a new 'Write Attribute' node (#4061)
* Fix click target propagation with the Rasterize node * Add the 'Write Attribute' node * Remove tag_layer in favor of the new Write Attribute node, prune redundant attribute writes * Replace the Vector<Upstream> type argument with the "editor:merged_layers" attribute
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@@ -87,7 +87,7 @@ impl TextContext {
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}
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/// Convert text to vector paths using the specified font and typesetting configuration
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pub fn to_path<Upstream: Default + 'static>(&mut self, text: &str, font: &Font, font_cache: &FontCache, typesetting: TypesettingConfig, per_glyph_instances: bool) -> Table<Vector<Upstream>> {
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pub fn to_path(&mut self, text: &str, font: &Font, font_cache: &FontCache, typesetting: TypesettingConfig, per_glyph_instances: bool) -> Table<Vector> {
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let Some(layout) = self.layout_text(text, font, font_cache, typesetting) else {
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return Table::new_from_element(Vector::default());
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};
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