Fix crash when a cycle is introduced into the graph (#1427)

* Changing return of topological_sort to Result and propagating error

* Simplifying "compile()" method, adding "expect()" to tests.

* Removing Result type from "map_gpu()"

* Reverting to assertion and removing unnecessary returns
This commit is contained in:
Vlad Rakhmanin
2023-09-30 10:07:29 +00:00
committed by GitHub
parent 7e3469fa3f
commit b2397b06c6
3 changed files with 94 additions and 40 deletions
@@ -8,7 +8,7 @@ use crate::proto::{LocalFuture, ProtoNetwork};
pub struct Compiler {} pub struct Compiler {}
impl Compiler { impl Compiler {
pub fn compile(&self, mut network: NodeNetwork) -> impl Iterator<Item = ProtoNetwork> { pub fn compile(&self, mut network: NodeNetwork) -> Result<impl Iterator<Item = ProtoNetwork>, String> {
println!("flattening"); println!("flattening");
let node_ids = network.nodes.keys().copied().collect::<Vec<_>>(); let node_ids = network.nodes.keys().copied().collect::<Vec<_>>();
for id in node_ids { for id in node_ids {
@@ -17,15 +17,20 @@ impl Compiler {
network.remove_redundant_id_nodes(); network.remove_redundant_id_nodes();
network.remove_dead_nodes(); network.remove_dead_nodes();
let proto_networks = network.into_proto_networks(); let proto_networks = network.into_proto_networks();
proto_networks.map(move |mut proto_network| {
proto_network.resolve_inputs(); let proto_networks_result: Vec<ProtoNetwork> = proto_networks
proto_network.generate_stable_node_ids(); .map(move |mut proto_network| {
proto_network proto_network.resolve_inputs()?;
}) proto_network.generate_stable_node_ids();
Ok(proto_network)
})
.collect::<Result<Vec<ProtoNetwork>, String>>()?;
Ok(proto_networks_result.into_iter())
} }
pub fn compile_single(&self, network: NodeNetwork) -> Result<ProtoNetwork, String> { pub fn compile_single(&self, network: NodeNetwork) -> Result<ProtoNetwork, String> {
assert_eq!(network.outputs.len(), 1, "Graph with multiple outputs not yet handled"); assert_eq!(network.outputs.len(), 1, "Graph with multiple outputs not yet handled");
let Some(proto_network) = self.compile(network).next() else { let Some(proto_network) = self.compile(network)?.next() else {
return Err("Failed to convert graph into proto graph".to_string()); return Err("Failed to convert graph into proto graph".to_string());
}; };
Ok(proto_network) Ok(proto_network)
+65 -23
View File
@@ -336,9 +336,9 @@ impl ProtoNetwork {
edges edges
} }
pub fn resolve_inputs(&mut self) { pub fn resolve_inputs(&mut self) -> Result<(), String> {
// Perform topological sort once // Perform topological sort once
self.reorder_ids(); self.reorder_ids()?;
let max_id = self.nodes.len() as NodeId - 1; let max_id = self.nodes.len() as NodeId - 1;
@@ -370,7 +370,8 @@ impl ProtoNetwork {
self.replace_node_id(&outwards_edges, node_id, compose_node_id, true); self.replace_node_id(&outwards_edges, node_id, compose_node_id, true);
} }
} }
self.reorder_ids(); self.reorder_ids()?;
Ok(())
} }
fn replace_node_id(&mut self, outwards_edges: &HashMap<u64, Vec<u64>>, node_id: u64, compose_node_id: u64, skip_lambdas: bool) { fn replace_node_id(&mut self, outwards_edges: &HashMap<u64, Vec<u64>>, node_id: u64, compose_node_id: u64, skip_lambdas: bool) {
@@ -392,33 +393,35 @@ impl ProtoNetwork {
} }
}); });
} }
// Based on https://en.wikipedia.org/wiki/Topological_sorting#Depth-first_search // Based on https://en.wikipedia.org/wiki/Topological_sorting#Depth-first_search
// This approach excludes nodes that are not connected // This approach excludes nodes that are not connected
pub fn topological_sort(&self) -> Vec<NodeId> { pub fn topological_sort(&self) -> Result<Vec<NodeId>, String> {
let mut sorted = Vec::new(); let mut sorted = Vec::new();
let inwards_edges = self.collect_inwards_edges(); let inwards_edges = self.collect_inwards_edges();
fn visit(node_id: NodeId, temp_marks: &mut HashSet<NodeId>, sorted: &mut Vec<NodeId>, inwards_edges: &HashMap<NodeId, Vec<NodeId>>, network: &ProtoNetwork) { fn visit(node_id: NodeId, temp_marks: &mut HashSet<NodeId>, sorted: &mut Vec<NodeId>, inwards_edges: &HashMap<NodeId, Vec<NodeId>>, network: &ProtoNetwork) -> Result<(), String> {
if sorted.contains(&node_id) { if sorted.contains(&node_id) {
return; return Ok(());
}; };
if temp_marks.contains(&node_id) { if temp_marks.contains(&node_id) {
panic!("Cycle detected {:#?}, {:#?}", &inwards_edges, &network); return Err(format!("Cycle detected {:#?}, {:#?}", &inwards_edges, &network));
} }
if let Some(dependencies) = inwards_edges.get(&node_id) { if let Some(dependencies) = inwards_edges.get(&node_id) {
temp_marks.insert(node_id); temp_marks.insert(node_id);
for &dependant in dependencies { for &dependant in dependencies {
visit(dependant, temp_marks, sorted, inwards_edges, network); visit(dependant, temp_marks, sorted, inwards_edges, network)?;
} }
temp_marks.remove(&node_id); temp_marks.remove(&node_id);
} }
sorted.push(node_id); sorted.push(node_id);
Ok(())
} }
assert!(self.nodes.iter().any(|(id, _)| *id == self.output), "Output id {} does not exist", self.output);
visit(self.output, &mut HashSet::new(), &mut sorted, &inwards_edges, self);
sorted if !self.nodes.iter().any(|(id, _)| *id == self.output) {
return Err(format!("Output id {} does not exist", self.output));
}
visit(self.output, &mut HashSet::new(), &mut sorted, &inwards_edges, self)?;
Ok(sorted)
} }
fn is_topologically_sorted(&self) -> bool { fn is_topologically_sorted(&self) -> bool {
@@ -465,8 +468,8 @@ impl ProtoNetwork {
sorted sorted
}*/ }*/
fn reorder_ids(&mut self) { fn reorder_ids(&mut self) -> Result<(), String> {
let order = self.topological_sort(); let order = self.topological_sort()?;
// Map of node ids to their current index in the nodes vector // Map of node ids to their current index in the nodes vector
let current_positions: HashMap<_, _> = self.nodes.iter().enumerate().map(|(pos, (id, _))| (*id, pos)).collect(); let current_positions: HashMap<_, _> = self.nodes.iter().enumerate().map(|(pos, (id, _))| (*id, pos)).collect();
@@ -492,6 +495,7 @@ impl ProtoNetwork {
self.output = *new_positions.get(&self.output).unwrap(); self.output = *new_positions.get(&self.output).unwrap();
assert_eq!(order.len(), self.nodes.len()); assert_eq!(order.len(), self.nodes.len());
Ok(())
} }
} }
@@ -687,17 +691,24 @@ mod test {
#[test] #[test]
fn topological_sort() { fn topological_sort() {
let construction_network = test_network(); let construction_network = test_network();
let sorted = construction_network.topological_sort(); let sorted = construction_network.topological_sort().expect("Error when calling 'topological_sort' on 'construction_network.");
println!("{:#?}", sorted); println!("{:#?}", sorted);
assert_eq!(sorted, vec![14, 10, 11, 1]); assert_eq!(sorted, vec![14, 10, 11, 1]);
} }
#[test]
fn topological_sort_with_cycles() {
let construction_network = test_network_with_cycles();
let sorted = construction_network.topological_sort();
assert!(sorted.is_err())
}
#[test] #[test]
fn id_reordering() { fn id_reordering() {
let mut construction_network = test_network(); let mut construction_network = test_network();
construction_network.reorder_ids(); construction_network.reorder_ids().expect("Error when calling 'reorder_ids' on 'construction_network.");
let sorted = construction_network.topological_sort(); let sorted = construction_network.topological_sort().expect("Error when calling 'topological_sort' on 'construction_network.");
println!("nodes: {:#?}", construction_network.nodes); println!("nodes: {:#?}", construction_network.nodes);
assert_eq!(sorted, vec![0, 1, 2, 3]); assert_eq!(sorted, vec![0, 1, 2, 3]);
let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect(); let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect();
@@ -710,9 +721,9 @@ mod test {
#[test] #[test]
fn id_reordering_idempotent() { fn id_reordering_idempotent() {
let mut construction_network = test_network(); let mut construction_network = test_network();
construction_network.reorder_ids(); construction_network.reorder_ids().expect("Error when calling 'reorder_ids' on 'construction_network.");
construction_network.reorder_ids(); construction_network.reorder_ids().expect("Error when calling 'reorder_ids' on 'construction_network.");
let sorted = construction_network.topological_sort(); let sorted = construction_network.topological_sort().expect("Error when calling 'topological_sort' on 'construction_network.");
assert_eq!(sorted, vec![0, 1, 2, 3]); assert_eq!(sorted, vec![0, 1, 2, 3]);
let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect(); let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect();
println!("{:#?}", ids); println!("{:#?}", ids);
@@ -723,7 +734,7 @@ mod test {
#[test] #[test]
fn input_resolution() { fn input_resolution() {
let mut construction_network = test_network(); let mut construction_network = test_network();
construction_network.resolve_inputs(); construction_network.resolve_inputs().expect("Error when calling 'resolve_inputs' on 'construction_network.");
println!("{:#?}", construction_network); println!("{:#?}", construction_network);
assert_eq!(construction_network.nodes[0].1.identifier.name.as_ref(), "value"); assert_eq!(construction_network.nodes[0].1.identifier.name.as_ref(), "value");
assert_eq!(construction_network.nodes.len(), 6); assert_eq!(construction_network.nodes.len(), 6);
@@ -733,7 +744,7 @@ mod test {
#[test] #[test]
fn stable_node_id_generation() { fn stable_node_id_generation() {
let mut construction_network = test_network(); let mut construction_network = test_network();
construction_network.resolve_inputs(); construction_network.resolve_inputs().expect("Error when calling 'resolve_inputs' on 'construction_network.");
construction_network.generate_stable_node_ids(); construction_network.generate_stable_node_ids();
assert_eq!(construction_network.nodes[0].1.identifier.name.as_ref(), "value"); assert_eq!(construction_network.nodes[0].1.identifier.name.as_ref(), "value");
let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect(); let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect();
@@ -810,4 +821,35 @@ mod test {
.collect(), .collect(),
} }
} }
fn test_network_with_cycles() -> ProtoNetwork {
ProtoNetwork {
inputs: vec![1],
output: 1,
nodes: [
(
1,
ProtoNode {
identifier: "id".into(),
input: ProtoNodeInput::Node(2, false),
construction_args: ConstructionArgs::Nodes(vec![]),
document_node_path: vec![],
skip_deduplication: false,
},
),
(
2,
ProtoNode {
identifier: "id".into(),
input: ProtoNodeInput::Node(1, false),
construction_args: ConstructionArgs::Nodes(vec![]),
document_node_path: vec![],
skip_deduplication: false,
},
),
]
.into_iter()
.collect(),
}
}
} }
+17 -10
View File
@@ -26,10 +26,10 @@ pub struct GpuCompiler<TypingContext, ShaderIO> {
// TODO: Move to graph-craft // TODO: Move to graph-craft
#[node_macro::node_fn(GpuCompiler)] #[node_macro::node_fn(GpuCompiler)]
async fn compile_gpu(node: &'input DocumentNode, mut typing_context: TypingContext, io: ShaderIO) -> compilation_client::Shader { async fn compile_gpu(node: &'input DocumentNode, mut typing_context: TypingContext, io: ShaderIO) -> Result<compilation_client::Shader, String> {
let compiler = graph_craft::graphene_compiler::Compiler {}; let compiler = graph_craft::graphene_compiler::Compiler {};
let DocumentNodeImplementation::Network(ref network) = node.implementation else { panic!() }; let DocumentNodeImplementation::Network(ref network) = node.implementation else { panic!() };
let proto_networks: Vec<_> = compiler.compile(network.clone()).collect(); let proto_networks: Vec<_> = compiler.compile(network.clone())?.collect();
for network in proto_networks.iter() { for network in proto_networks.iter() {
typing_context.update(network).expect("Failed to type check network"); typing_context.update(network).expect("Failed to type check network");
@@ -43,7 +43,7 @@ async fn compile_gpu(node: &'input DocumentNode, mut typing_context: TypingConte
.collect(); .collect();
let output_types = proto_networks.iter().map(|network| typing_context.type_of(network.output).unwrap().output.clone()).collect(); let output_types = proto_networks.iter().map(|network| typing_context.type_of(network.output).unwrap().output.clone()).collect();
compilation_client::compile(proto_networks, input_types, output_types, io).await.unwrap() Ok(compilation_client::compile(proto_networks, input_types, output_types, io).await.unwrap())
} }
pub struct MapGpuNode<Node, EditorApi> { pub struct MapGpuNode<Node, EditorApi> {
@@ -97,7 +97,10 @@ async fn map_gpu<'a: 'input>(image: ImageFrame<Color>, node: DocumentNode, edito
self.cache.borrow().get(&node.name).unwrap().clone() self.cache.borrow().get(&node.name).unwrap().clone()
} else { } else {
let name = node.name.clone(); let name = node.name.clone();
let compute_pass_descriptor = create_compute_pass_descriptor(node, &image, executor, quantization).await; let Ok(compute_pass_descriptor) = create_compute_pass_descriptor(node, &image, executor, quantization).await else {
log::error!("Error creating compute pass descriptor in 'map_gpu()");
return ImageFrame::empty();
};
self.cache.borrow_mut().insert(name, compute_pass_descriptor.clone()); self.cache.borrow_mut().insert(name, compute_pass_descriptor.clone());
log::error!("created compute pass"); log::error!("created compute pass");
compute_pass_descriptor compute_pass_descriptor
@@ -156,7 +159,7 @@ async fn create_compute_pass_descriptor<T: Clone + Pixel + StaticTypeSized>(
image: &ImageFrame<T>, image: &ImageFrame<T>,
executor: &&WgpuExecutor, executor: &&WgpuExecutor,
quantization: QuantizationChannels, quantization: QuantizationChannels,
) -> ComputePass<WgpuExecutor> { ) -> Result<ComputePass<WgpuExecutor>, String> {
let compiler = graph_craft::graphene_compiler::Compiler {}; let compiler = graph_craft::graphene_compiler::Compiler {};
let inner_network = NodeNetwork::value_network(node); let inner_network = NodeNetwork::value_network(node);
@@ -246,7 +249,7 @@ async fn create_compute_pass_descriptor<T: Clone + Pixel + StaticTypeSized>(
..Default::default() ..Default::default()
}; };
log::debug!("compiling network"); log::debug!("compiling network");
let proto_networks = compiler.compile(network.clone()).collect(); let proto_networks = compiler.compile(network.clone())?.collect();
log::debug!("compiling shader"); log::debug!("compiling shader");
let shader = compilation_client::compile( let shader = compilation_client::compile(
proto_networks, proto_networks,
@@ -344,10 +347,10 @@ async fn create_compute_pass_descriptor<T: Clone + Pixel + StaticTypeSized>(
}; };
log::debug!("created pipeline"); log::debug!("created pipeline");
ComputePass { Ok(ComputePass {
pipeline_layout: pipeline, pipeline_layout: pipeline,
readback_buffer: Some(readback_buffer.clone()), readback_buffer: Some(readback_buffer.clone()),
} })
} }
/* /*
#[node_macro::node_fn(MapGpuNode)] #[node_macro::node_fn(MapGpuNode)]
@@ -417,7 +420,7 @@ pub struct BlendGpuImageNode<Background, B, O> {
async fn blend_gpu_image(foreground: ImageFrame<Color>, background: ImageFrame<Color>, blend_mode: BlendMode, opacity: f32) -> ImageFrame<Color> { async fn blend_gpu_image(foreground: ImageFrame<Color>, background: ImageFrame<Color>, blend_mode: BlendMode, opacity: f32) -> ImageFrame<Color> {
let foreground_size = DVec2::new(foreground.image.width as f64, foreground.image.height as f64); let foreground_size = DVec2::new(foreground.image.width as f64, foreground.image.height as f64);
let background_size = DVec2::new(background.image.width as f64, background.image.height as f64); let background_size = DVec2::new(background.image.width as f64, background.image.height as f64);
// Transforms a point from the background image to the forground image // Transforms a point from the background image to the foreground image
let bg_to_fg = DAffine2::from_scale(foreground_size) * foreground.transform.inverse() * background.transform * DAffine2::from_scale(1. / background_size); let bg_to_fg = DAffine2::from_scale(foreground_size) * foreground.transform.inverse() * background.transform * DAffine2::from_scale(1. / background_size);
let transform_matrix: Mat2 = bg_to_fg.matrix2.as_mat2(); let transform_matrix: Mat2 = bg_to_fg.matrix2.as_mat2();
@@ -464,7 +467,11 @@ async fn blend_gpu_image(foreground: ImageFrame<Color>, background: ImageFrame<C
..Default::default() ..Default::default()
}; };
log::debug!("compiling network"); log::debug!("compiling network");
let proto_networks = compiler.compile(network.clone()).collect(); let Ok(proto_networks_result) = compiler.compile(network.clone()) else {
log::error!("Error compiling network in 'blend_gpu_image()");
return ImageFrame::empty();
};
let proto_networks = proto_networks_result.collect();
log::debug!("compiling shader"); log::debug!("compiling shader");
let shader = compilation_client::compile( let shader = compilation_client::compile(