Combine 'Merge by Distance' nodes with a choice of algorithm; clean up 'Boolean Operation' node result with merge-by-distance

This commit is contained in:
Keavon Chambers
2025-06-22 04:22:39 -07:00
parent c1b15fcfdf
commit b5975e92b2
7 changed files with 167 additions and 112 deletions
@@ -23,8 +23,8 @@ use graphene_std::text::Font;
use graphene_std::transform::{Footprint, ReferencePoint};
use graphene_std::vector::VectorDataTable;
use graphene_std::vector::generator_nodes::grid;
use graphene_std::vector::misc::ArcType;
use graphene_std::vector::misc::CentroidType;
use graphene_std::vector::misc::{ArcType, MergeByDistanceAlgorithm};
use graphene_std::vector::misc::{BooleanOperation, GridType};
use graphene_std::vector::style::{Fill, FillChoice, FillType, GradientStops};
use graphene_std::vector::style::{GradientType, PaintOrder, StrokeAlign, StrokeCap, StrokeJoin};
@@ -238,6 +238,7 @@ pub(crate) fn property_from_type(
Some(x) if x == TypeId::of::<StrokeAlign>() => enum_choice::<StrokeAlign>().for_socket(default_info).property_row(),
Some(x) if x == TypeId::of::<PaintOrder>() => enum_choice::<PaintOrder>().for_socket(default_info).property_row(),
Some(x) if x == TypeId::of::<ArcType>() => enum_choice::<ArcType>().for_socket(default_info).property_row(),
Some(x) if x == TypeId::of::<MergeByDistanceAlgorithm>() => enum_choice::<MergeByDistanceAlgorithm>().for_socket(default_info).property_row(),
Some(x) if x == TypeId::of::<BooleanOperation>() => enum_choice::<BooleanOperation>().for_socket(default_info).property_row(),
Some(x) if x == TypeId::of::<CentroidType>() => enum_choice::<CentroidType>().for_socket(default_info).property_row(),
Some(x) if x == TypeId::of::<LuminanceCalculation>() => enum_choice::<LuminanceCalculation>().for_socket(default_info).property_row(),