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https://github.com/GraphiteEditor/Graphite.git
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Raw-rs: Remove fortuples dependency (#2082)
Remove fortuples from Raw-rs
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@@ -1,5 +1,4 @@
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use crate::CHANNELS_IN_RGB;
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use fortuples::fortuples;
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#[derive(Clone, Copy)]
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pub struct RawPixel {
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@@ -25,21 +24,30 @@ impl<T: Fn(RawPixel) -> u16> RawPixelTransform for T {
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}
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}
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fortuples! {
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#[tuples::min_size(1)]
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#[tuples::max_size(8)]
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impl RawPixelTransform for #Tuple
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where
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#(#Member: RawPixelTransform),*
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{
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fn apply(&mut self, mut pixel: RawPixel) -> u16 {
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#(pixel.value = #self.apply(pixel);)*
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macro_rules! impl_raw_pixel_transform {
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($($idx:tt $t:tt),+) => {
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impl<$($t,)+> RawPixelTransform for ($($t,)+)
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where
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$($t: RawPixelTransform,)+
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{
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fn apply(&mut self, mut pixel: RawPixel) -> u16 {
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$(pixel.value = self.$idx.apply(pixel);)*
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pixel.value
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}
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}
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pixel.value
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}
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}
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};
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}
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impl_raw_pixel_transform!(0 A);
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impl_raw_pixel_transform!(0 A, 1 B);
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impl_raw_pixel_transform!(0 A, 1 B, 2 C);
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impl_raw_pixel_transform!(0 A, 1 B, 2 C, 3 D);
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impl_raw_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E);
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impl_raw_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E, 5 F);
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impl_raw_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E, 5 F, 6 G);
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impl_raw_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E, 5 F, 6 G, 7 H);
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pub trait PixelTransform {
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fn apply(&mut self, pixel: Pixel) -> [u16; CHANNELS_IN_RGB];
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}
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@@ -50,17 +58,26 @@ impl<T: Fn(Pixel) -> [u16; CHANNELS_IN_RGB]> PixelTransform for T {
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}
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}
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fortuples! {
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#[tuples::min_size(1)]
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#[tuples::max_size(8)]
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impl PixelTransform for #Tuple
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where
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#(#Member: PixelTransform),*
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{
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fn apply(&mut self, mut pixel: Pixel) -> [u16; CHANNELS_IN_RGB] {
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#(pixel.values = #self.apply(pixel);)*
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macro_rules! impl_pixel_transform {
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($($idx:tt $t:tt),+) => {
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impl<$($t,)+> PixelTransform for ($($t,)+)
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where
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$($t: PixelTransform,)+
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{
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fn apply(&mut self, mut pixel: Pixel) -> [u16; CHANNELS_IN_RGB] {
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$(pixel.values = self.$idx.apply(pixel);)*
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pixel.values
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}
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}
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pixel.values
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}
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}
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};
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}
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impl_pixel_transform!(0 A);
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impl_pixel_transform!(0 A, 1 B);
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impl_pixel_transform!(0 A, 1 B, 2 C);
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impl_pixel_transform!(0 A, 1 B, 2 C, 3 D);
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impl_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E);
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impl_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E, 5 F);
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impl_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E, 5 F, 6 G);
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impl_pixel_transform!(0 A, 1 B, 2 C, 3 D, 4 E, 5 F, 6 G, 7 H);
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