Generalize the 'Map Vector' node as 'Map' with support for all graphical types (#3793)

* Rename Map Vector to Map

* Fix compilation errors

* Move to the Graphic module and add Read {Graphic, Raster, Color} nodes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Dennis Kobert
2026-02-20 21:33:02 +00:00
committed by GitHub
co-authored by Keavon Chambers
parent bd1c54907d
commit ba177c4c5d
5 changed files with 74 additions and 37 deletions
@@ -838,7 +838,7 @@ const NODE_REPLACEMENTS: &[NodeReplacement<'static>] = &[
aliases: &["graphene_core::vector::InstanceIndexNode", "core_types::vector::InstanceIndexNode"],
},
NodeReplacement {
node: graphene_std::vector::map_vector::IDENTIFIER,
node: graphene_std::graphic::map::IDENTIFIER,
aliases: &["graphene_core::vector::InstanceMapNode"],
},
NodeReplacement {