Define data types for ID-based resource handling (#4168)

* Add resource lib

* rename ResourceSource to ResourceInput

* Rename ResourceInput -> DataSource and improve API

* Review

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
This commit is contained in:
Timon
2026-05-25 10:50:57 +00:00
committed by GitHub
co-authored by Dennis Kobert
parent d0d9a350c7
commit bbbe04903f
28 changed files with 187 additions and 46 deletions
@@ -1597,7 +1597,7 @@ fn migrate_node(node_id: &NodeId, node: &DocumentNode, network_path: &[NodeId],
});
if let Some(image) = image {
let hash = document.embedded_resources.store(graphene_std::application_io::Resource::new(image.to_png()));
let hash = document.embedded_resources.store(graphene_std::application_io::resource::Resource::new(image.to_png()));
let mut node_template = resolve_document_node_type(&reference)?.default_node_template();
document.network_interface.replace_implementation(node_id, network_path, &mut node_template);