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Set the mouse cursor in the canvas based on the current tool and its state (#480)
* Add FrontendMouseCursor and DisplayMouseCursor * Add update_cursor method to the Fsm trait and implement it for all tools * Rename DisplayMouseCursor to UpdateMouseCursor * Add 'To CSS Cursor Property' transform decorator and change the mouse cursor in the canvas based on the current tool and its state * Implement update_cursor for Navigate tool properly * Keep the cursor when dragging outside of the canvas * Change the mouse cursor to 'zoom-in' when LMB dragging on canvas with Navigate tool * Rename FrontendMouseCursor to MouseCursorIcon * Rename 'event' to 'e' and replace v-on with @ * Change the definition of the MouseCursorIcon type in TS * Replace switch with dictionary look-up * Move the definition of MouseCursorIcon closer to where it's used
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@@ -27,6 +27,7 @@ pub trait Fsm {
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) -> Self;
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fn update_hints(&self, responses: &mut VecDeque<Message>);
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fn update_cursor(&self, responses: &mut VecDeque<Message>);
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}
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#[derive(Debug, Clone)]
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