Restructure GPU execution to model GPU pipelines in the node graph (#1088)

* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
This commit is contained in:
Dennis Kobert
2023-04-23 10:18:31 +02:00
committed by Keavon Chambers
parent 161bbc62b4
commit bdc1ef926a
43 changed files with 1874 additions and 515 deletions
+12 -3
View File
@@ -9,9 +9,18 @@ license = "MIT OR Apache-2.0"
[dependencies]
#tokio = { version = "1.0", features = ["full"] }
serde_json = "1.0"
graph-craft = { version = "0.1.0", path = "../graph-craft", features = ["serde"] }
graph-craft = { version = "0.1.0", path = "../graph-craft", features = [
"serde",
] }
gpu-executor = { version = "0.1.0", path = "../gpu-executor" }
gpu-compiler-bin-wrapper = { version = "0.1.0", path = "../gpu-compiler/gpu-compiler-bin-wrapper" }
tempfile = "3.3.0"
anyhow = "1.0.68"
reqwest = { version = "0.11", features = ["blocking", "serde_json", "json", "rustls", "rustls-tls"] }
future-executor = {path = "../future-executor"}
reqwest = { version = "0.11", features = [
"blocking",
"serde_json",
"json",
"rustls",
"rustls-tls",
] }
future-executor = { path = "../future-executor" }