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Restructure GPU execution to model GPU pipelines in the node graph (#1088)
* Start implementing GpuExecutor for wgpu * Implement read_output_buffer function * Implement extraction node in the compiler * Generate type annotations during shader compilation * Start adding node wrapprs for graph execution api * Wrap more of the api in nodes * Restructure Pipeline to accept arbitrary shader inputs * Adapt nodes to new trait definitions * Start implementing gpu-compiler trait * Adapt shader generation * Hardstuck on pointer casts * Pass nodes as references in gpu code to avoid zsts * Update gcore to compile on the gpu * Fix color doc tests * Impl Node for node refs
This commit is contained in:
committed by
Keavon Chambers
parent
161bbc62b4
commit
bdc1ef926a
@@ -1,4 +1,5 @@
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use gpu_compiler as compiler;
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use gpu_executor::CompileRequest;
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use graph_craft::document::NodeNetwork;
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use std::io::Write;
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@@ -6,17 +7,13 @@ fn main() -> anyhow::Result<()> {
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println!("Starting GPU Compiler!");
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let mut stdin = std::io::stdin();
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let mut stdout = std::io::stdout();
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let input_type = std::env::args().nth(1).expect("input type arg missing");
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let output_type = std::env::args().nth(2).expect("output type arg missing");
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let compile_dir = std::env::args().nth(3).map(|x| std::path::PathBuf::from(&x)).unwrap_or(tempfile::tempdir()?.into_path());
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let network: NodeNetwork = serde_json::from_reader(&mut stdin)?;
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let compiler = graph_craft::executor::Compiler {};
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let proto_network = compiler.compile_single(network, true).unwrap();
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let compile_dir = std::env::args().nth(1).map(|x| std::path::PathBuf::from(&x)).unwrap_or(tempfile::tempdir()?.into_path());
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let request: CompileRequest = serde_json::from_reader(&mut stdin)?;
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dbg!(&compile_dir);
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let metadata = compiler::Metadata::new("project".to_owned(), vec!["test@example.com".to_owned()]);
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compiler::create_files(&metadata, &proto_network, &compile_dir, &input_type, &output_type)?;
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compiler::create_files(&metadata, &request.network, &compile_dir, &request.io)?;
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let result = compiler::compile(&compile_dir)?;
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let bytes = std::fs::read(result.module.unwrap_single())?;
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