Restructure GPU execution to model GPU pipelines in the node graph (#1088)

* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
This commit is contained in:
Dennis Kobert
2023-04-23 10:18:31 +02:00
committed by Keavon Chambers
parent 161bbc62b4
commit bdc1ef926a
43 changed files with 1874 additions and 515 deletions

View File

@@ -1,7 +1,7 @@
[package]
authors = [{% for author in authors %}"{{author}}", {% endfor %}]
name = "{{name}}-node"
version = "0.1.0"
authors = [{%for author in authors%}"{{author}}", {%endfor%}]
edition = "2021"
license = "MIT OR Apache-2.0"
publish = false
@@ -13,5 +13,7 @@ crate-type = ["dylib", "lib"]
libm = { git = "https://github.com/rust-lang/libm", tag = "0.2.5" }
[dependencies]
spirv-std = { version = "0.5" , features= ["glam"]}
graphene-core = {path = "{{gcore_path}}", default-features = false, features = ["gpu"]}
spirv-std = { version = "0.7" }
graphene-core = { path = "{{gcore_path}}", default-features = false, features = [
"gpu",
] }

View File

@@ -1,3 +1,10 @@
[toolchain]
channel = "nightly-2022-12-18"
components = ["rust-src", "rustc-dev", "llvm-tools-preview", "clippy", "cargofmt", "rustc"]
channel = "nightly-2023-03-04"
components = [
"rust-src",
"rustc-dev",
"llvm-tools-preview",
"clippy",
"rustfmt",
"rustc",
]

View File

@@ -1,6 +1,5 @@
#![no_std]
#![feature(unchecked_math)]
#![deny(warnings)]
#[cfg(target_arch = "spirv")]
extern crate spirv_std;
@@ -14,25 +13,23 @@ pub mod gpu {
#[allow(unused)]
#[spirv(compute(threads({{compute_threads}})))]
pub fn eval (
#[spirv(global_invocation_id)] global_id: UVec3,
#[spirv(storage_buffer, descriptor_set = 0, binding = 0)] a: &[{{input_type}}],
#[spirv(storage_buffer, descriptor_set = 0, binding = 1)] y: &mut [{{output_type}}],
//#[spirv(push_constant)] push_consts: &graphene_core::gpu::PushConstants,
{% for input in inputs %}
{{input}}
{% endfor %}
) {
let gid = global_id.x as usize;
// Only process up to n, which is the length of the buffers.
//if global_id.x < push_consts.n {
y[gid] = node_graph(a[gid]);
//}
}
fn node_graph(input: {{input_type}}) -> {{output_type}} {
use graphene_core::Node;
{% for input in input_nodes %}
let i{{loop.index0}} = graphene_core::value::CopiedNode::new(i{{loop.index0}});
let _{{input.id}} = {{input.fqn}}::new({% for arg in input.args %}{{arg}}, {% endfor %});
let {{input.id}} = graphene_core::structural::ComposeNode::new(i{{loop.index0}}, _{{input.id}});
{% endfor %}
{% for node in nodes %}
let {{node.id}} = {{node.fqn}}::new({% for arg in node.args %}{{arg}}, {% endfor %});
{% endfor %}
{{last_node}}.eval(input)
}
let output = {{last_node}}.eval(());
// TODO: Write output to buffer
}
}