Refactor font_cache into render_data; delete image layer type

This commit is contained in:
Keavon Chambers
2023-01-29 20:31:14 -08:00
parent 7ab601c0c6
commit beab0f01c6
41 changed files with 395 additions and 554 deletions
@@ -4,8 +4,7 @@ use crate::messages::prelude::*;
use document_legacy::intersection::Quad;
use document_legacy::layers::layer_info::LayerDataType;
use document_legacy::layers::style::{self, Fill, Stroke};
use document_legacy::layers::text_layer::FontCache;
use document_legacy::layers::style::{self, Fill, RenderData, Stroke};
use document_legacy::{LayerId, Operation};
use graphene_std::vector::subpath::Subpath;
@@ -26,7 +25,7 @@ impl PathOutline {
overlay_path: Option<Vec<LayerId>>,
document: &DocumentMessageHandler,
responses: &mut VecDeque<Message>,
font_cache: &FontCache,
render_data: &RenderData,
) -> Option<Vec<LayerId>> {
// Get layer data
let document_layer = document.document_legacy.layer(&document_layer_path).ok()?;
@@ -35,8 +34,8 @@ impl PathOutline {
// Get the bezpath from the shape or text
let subpath = match &document_layer.data {
LayerDataType::Shape(layer_shape) => Some(layer_shape.shape.clone()),
LayerDataType::Text(text) => Some(text.to_subpath_nonmut(font_cache)),
_ => document_layer.aabb_for_transform(DAffine2::IDENTITY, font_cache).map(|[p1, p2]| Subpath::new_rect(p1, p2)),
LayerDataType::Text(text) => Some(text.to_subpath_nonmut(render_data)),
_ => document_layer.aabb_for_transform(DAffine2::IDENTITY, render_data).map(|[p1, p2]| Subpath::new_rect(p1, p2)),
}?;
// Generate a new overlay layer if necessary
@@ -74,16 +73,16 @@ impl PathOutline {
/// Creates an outline of a layer either with a pre-existing overlay or by generating a new one
///
/// Creates an outline, discarding the overlay on failiure
/// Creates an outline, discarding the overlay on failure
fn create_outline(
document_layer_path: Vec<LayerId>,
overlay_path: Option<Vec<LayerId>>,
document: &DocumentMessageHandler,
responses: &mut VecDeque<Message>,
font_cache: &FontCache,
render_data: &RenderData,
) -> Option<Vec<LayerId>> {
let copied_overlay_path = overlay_path.clone();
let result = Self::try_create_outline(document_layer_path, overlay_path, document, responses, font_cache);
let result = Self::try_create_outline(document_layer_path, overlay_path, document, responses, render_data);
if result.is_none() {
// Discard the overlay layer if it exists
if let Some(overlay_path) = copied_overlay_path {
@@ -104,17 +103,17 @@ impl PathOutline {
}
/// Performs an intersect test and generates a hovered overlay if necessary
pub fn intersect_test_hovered(&mut self, input: &InputPreprocessorMessageHandler, document: &DocumentMessageHandler, responses: &mut VecDeque<Message>, font_cache: &FontCache) {
pub fn intersect_test_hovered(&mut self, input: &InputPreprocessorMessageHandler, document: &DocumentMessageHandler, responses: &mut VecDeque<Message>, render_data: &RenderData) {
// Get the layer the user is hovering over
let tolerance = DVec2::splat(SELECTION_TOLERANCE);
let quad = Quad::from_box([input.mouse.position - tolerance, input.mouse.position + tolerance]);
let mut intersection = document.document_legacy.intersects_quad_root(quad, font_cache);
let mut intersection = document.document_legacy.intersects_quad_root(quad, render_data);
// If the user is hovering over a layer they have not already selected, then update outline
if let Some(path) = intersection.pop() {
if !document.selected_visible_layers().any(|visible| visible == path.as_slice()) {
// Updates the overlay, generating a new one if necessary
self.hovered_overlay_path = Self::create_outline(path.clone(), self.hovered_overlay_path.take(), document, responses, font_cache);
self.hovered_overlay_path = Self::create_outline(path.clone(), self.hovered_overlay_path.take(), document, responses, render_data);
if self.hovered_overlay_path.is_none() {
self.clear_hovered(responses);
}
@@ -137,11 +136,11 @@ impl PathOutline {
}
/// Updates the selected overlays, generating or removing overlays if necessary
pub fn update_selected<'a>(&mut self, selected: impl Iterator<Item = &'a [LayerId]>, document: &DocumentMessageHandler, responses: &mut VecDeque<Message>, font_cache: &FontCache) {
pub fn update_selected<'a>(&mut self, selected: impl Iterator<Item = &'a [LayerId]>, document: &DocumentMessageHandler, responses: &mut VecDeque<Message>, render_data: &RenderData) {
let mut old_overlay_paths = std::mem::take(&mut self.selected_overlay_paths);
for document_layer_path in selected {
if let Some(overlay_path) = Self::create_outline(document_layer_path.to_vec(), old_overlay_paths.pop(), document, responses, font_cache) {
if let Some(overlay_path) = Self::create_outline(document_layer_path.to_vec(), old_overlay_paths.pop(), document, responses, render_data) {
self.selected_overlay_paths.push(overlay_path);
}
}
@@ -5,8 +5,7 @@ use crate::consts::{COLOR_ACCENT, PIVOT_INNER, PIVOT_OUTER, PIVOT_OUTER_OUTLINE_
use crate::messages::layout::utility_types::widgets::assist_widgets::PivotPosition;
use crate::messages::prelude::*;
use document_legacy::layers::style;
use document_legacy::layers::text_layer::FontCache;
use document_legacy::layers::style::{self, RenderData};
use document_legacy::{LayerId, Operation};
use glam::{DAffine2, DVec2};
@@ -40,8 +39,8 @@ impl Default for Pivot {
impl Pivot {
/// Calculates the transform that gets from normalized pivot to viewspace.
fn get_layer_pivot_transform(layer_path: &[LayerId], layer: &document_legacy::layers::layer_info::Layer, document: &DocumentMessageHandler, font_cache: &FontCache) -> DAffine2 {
let [mut min, max] = layer.aabb_for_transform(DAffine2::IDENTITY, font_cache).unwrap_or([DVec2::ZERO, DVec2::ONE]);
fn get_layer_pivot_transform(layer_path: &[LayerId], layer: &document_legacy::layers::layer_info::Layer, document: &DocumentMessageHandler, render_data: &RenderData) -> DAffine2 {
let [mut min, max] = layer.aabb_for_transform(DAffine2::IDENTITY, render_data).unwrap_or([DVec2::ZERO, DVec2::ONE]);
// If the layer bounds are 0 in either axis then set them to one (to avoid div 0)
if (max.x - min.x) < f64::EPSILON * 1000. {
@@ -56,7 +55,7 @@ impl Pivot {
}
/// Recomputes the pivot position and transform.
fn recalculate_pivot(&mut self, document: &DocumentMessageHandler, font_cache: &FontCache) {
fn recalculate_pivot(&mut self, document: &DocumentMessageHandler, render_data: &RenderData) {
let mut layers = document.selected_visible_layers();
if let Some(first) = layers.next() {
// Add one because the first item is consumed above.
@@ -66,20 +65,20 @@ impl Pivot {
if selected_layers_count == 1 {
if let Ok(layer) = document.document_legacy.layer(first) {
self.normalized_pivot = layer.pivot;
self.transform_from_normalized = Self::get_layer_pivot_transform(first, layer, document, font_cache);
self.transform_from_normalized = Self::get_layer_pivot_transform(first, layer, document, render_data);
self.pivot = Some(self.transform_from_normalized.transform_point2(layer.pivot));
}
} else {
// If more than one layer is selected we use the AABB with the mean of the pivots
let xy_summation = document
.selected_visible_layers()
.filter_map(|path| document.document_legacy.pivot(path, font_cache))
.filter_map(|path| document.document_legacy.pivot(path, render_data))
.reduce(|a, b| a + b)
.unwrap_or_default();
let pivot = xy_summation / selected_layers_count as f64;
self.pivot = Some(pivot);
let [min, max] = document.selected_visible_layers_bounding_box(font_cache).unwrap_or([DVec2::ZERO, DVec2::ONE]);
let [min, max] = document.selected_visible_layers_bounding_box(render_data).unwrap_or([DVec2::ZERO, DVec2::ONE]);
self.normalized_pivot = (pivot - min) / (max - min);
self.transform_from_normalized = DAffine2::from_translation(min) * DAffine2::from_scale(max - min);
@@ -147,8 +146,8 @@ impl Pivot {
responses.push_back(DocumentMessage::Overlays(Operation::TransformLayerInViewport { path: inner, transform }.into()).into());
}
pub fn update_pivot(&mut self, document: &DocumentMessageHandler, font_cache: &FontCache, responses: &mut VecDeque<Message>) {
self.recalculate_pivot(document, font_cache);
pub fn update_pivot(&mut self, document: &DocumentMessageHandler, render_data: &RenderData, responses: &mut VecDeque<Message>) {
self.recalculate_pivot(document, render_data);
self.redraw_pivot(responses);
}
@@ -165,10 +164,10 @@ impl Pivot {
}
/// Sets the viewport position of the pivot for all selected layers.
pub fn set_viewport_position(&self, position: DVec2, document: &DocumentMessageHandler, font_cache: &FontCache, responses: &mut VecDeque<Message>) {
pub fn set_viewport_position(&self, position: DVec2, document: &DocumentMessageHandler, render_data: &RenderData, responses: &mut VecDeque<Message>) {
for layer_path in document.selected_visible_layers() {
if let Ok(layer) = document.document_legacy.layer(layer_path) {
let transform = Self::get_layer_pivot_transform(layer_path, layer, document, font_cache);
let transform = Self::get_layer_pivot_transform(layer_path, layer, document, render_data);
let pivot = transform.inverse().transform_point2(position);
// Only update the pivot when computed position is finite. Infinite can happen when scale is 0.
if pivot.is_finite() {
@@ -180,8 +179,8 @@ impl Pivot {
}
/// Set the pivot using the normalized transform that is set above.
pub fn set_normalized_position(&self, position: DVec2, document: &DocumentMessageHandler, font_cache: &FontCache, responses: &mut VecDeque<Message>) {
self.set_viewport_position(self.transform_from_normalized.transform_point2(position), document, font_cache, responses);
pub fn set_normalized_position(&self, position: DVec2, document: &DocumentMessageHandler, render_data: &RenderData, responses: &mut VecDeque<Message>) {
self.set_viewport_position(self.transform_from_normalized.transform_point2(position), document, render_data, responses);
}
/// Answers if the pointer is currently positioned over the pivot.
@@ -3,7 +3,7 @@ use crate::messages::input_mapper::utility_types::input_mouse::ViewportPosition;
use crate::messages::prelude::*;
use crate::messages::tool::common_functionality::snapping::SnapManager;
use document_legacy::layers::text_layer::FontCache;
use document_legacy::layers::style::RenderData;
use document_legacy::LayerId;
use document_legacy::Operation;
@@ -18,8 +18,8 @@ pub struct Resize {
impl Resize {
/// Starts a resize, assigning the snap targets and snapping the starting position.
pub fn start(&mut self, responses: &mut VecDeque<Message>, document: &DocumentMessageHandler, input: &InputPreprocessorMessageHandler, font_cache: &FontCache) {
self.snap_manager.start_snap(document, input, document.bounding_boxes(None, None, font_cache), true, true);
pub fn start(&mut self, responses: &mut VecDeque<Message>, document: &DocumentMessageHandler, input: &InputPreprocessorMessageHandler, render_data: &RenderData) {
self.snap_manager.start_snap(document, input, document.bounding_boxes(None, None, render_data), true, true);
self.snap_manager.add_all_document_handles(document, input, &[], &[], &[]);
let root_transform = document.document_legacy.root.transform;
self.drag_start = root_transform.inverse().transform_point2(self.snap_manager.snap_position(responses, document, input.mouse.position));