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gpu invert node demo
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+3
-1
@@ -5,6 +5,7 @@ members = [
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"frontend/wasm",
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"frontend/src-tauri",
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"node-graph/gcore",
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"node-graph/gcore-shader",
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"node-graph/gstd",
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"node-graph/graph-craft",
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"node-graph/graphene-cli",
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@@ -69,7 +70,7 @@ axum = "0.8"
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chrono = "0.4"
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ron = "0.8"
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fastnoise-lite = "1.1"
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spirv-std = { git = "https://github.com/Rust-GPU/rust-gpu.git" }
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spirv-std = { git = "https://github.com/Rust-GPU/rust-gpu", rev = "9a357691334b9cdd13c82a740ced97c5d857bf4d" }
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wgpu-types = "23"
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wgpu = "23"
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once_cell = "1.13" # Remove when `core::cell::LazyCell` (<https://doc.rust-lang.org/core/cell/struct.LazyCell.html>) is stabilized in Rust 1.80 and we bump our MSRV
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@@ -108,6 +109,7 @@ kurbo = { version = "0.11.0", features = ["serde"] }
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petgraph = { version = "0.7.1", default-features = false, features = [
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"graphmap",
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] }
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cargo-gpu = { git = "https://github.com/rust-gpu/cargo-gpu", rev = "7f5358bf3bac7363c8017409942464365ca61fd8", features = ["wgsl-out"] }
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[profile.dev]
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opt-level = 1
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