Replace the legacy Bezier struct with kurbo::PathSeg throughout (#4455)

This commit is contained in:
Keavon Chambers
2026-08-18 13:08:28 -07:00
committed by GitHub
parent 20af96c1d9
commit c111308c67
14 changed files with 127 additions and 324 deletions

View File

@@ -399,6 +399,8 @@ fn grid<T: GridSpacing>(
#[cfg(test)]
mod tests {
use super::*;
use kurbo::ParamCurve;
use vector_types::vector::misc::point_to_dvec2;
fn item<T>(value: T) -> Item<T> {
Item::new_from_element(value)
@@ -413,14 +415,11 @@ mod tests {
// Works properly
let grid = grid((), (), item(GridType::Isometric), item(10.), item(5_u32), item(5_u32), item((30., 30.).into()), item(true));
assert_eq!(grid.element().point_domain.ids().len(), 5 * 5);
assert_eq!(grid.element().segment_bezier_iter().count(), 4 * 5 + 4 * 9);
for (_, bezier, _, _) in grid.element().segment_bezier_iter() {
assert_eq!(bezier.handles, subpath::BezierHandles::Linear);
assert!(
((bezier.start - bezier.end).length() - 10.).abs() < 1e-5,
"Length of {} should be 10",
(bezier.start - bezier.end).length()
);
assert_eq!(grid.element().segment_iter().count(), 4 * 5 + 4 * 9);
for (_, segment, _, _) in grid.element().segment_iter() {
assert!(matches!(segment, kurbo::PathSeg::Line(_)));
let span = point_to_dvec2(segment.start()) - point_to_dvec2(segment.end());
assert!((span.length() - 10.).abs() < 1e-5, "Length of {} should be 10", span.length());
}
}
@@ -428,10 +427,10 @@ mod tests {
fn skew_isometric_grid_test() {
let grid = grid((), (), item(GridType::Isometric), item(10.), item(5_u32), item(5_u32), item((40., 30.).into()), item(true));
assert_eq!(grid.element().point_domain.ids().len(), 5 * 5);
assert_eq!(grid.element().segment_bezier_iter().count(), 4 * 5 + 4 * 9);
for (_, bezier, _, _) in grid.element().segment_bezier_iter() {
assert_eq!(bezier.handles, subpath::BezierHandles::Linear);
let vector = bezier.start - bezier.end;
assert_eq!(grid.element().segment_iter().count(), 4 * 5 + 4 * 9);
for (_, segment, _, _) in grid.element().segment_iter() {
assert!(matches!(segment, kurbo::PathSeg::Line(_)));
let vector = point_to_dvec2(segment.start()) - point_to_dvec2(segment.end());
let angle = (vector.angle_to(DVec2::X).to_degrees() + 180.) % 180.;
assert!([90., 150., 40.].into_iter().any(|target| (target - angle).abs() < 1e-10), "unexpected angle of {angle}")
}

View File

@@ -696,16 +696,6 @@ pub mod extrude_algorithms {
use vector_types::vector::StrokeId;
use vector_types::vector::misc::ExtrudeJoiningAlgorithm;
/// Convert [`vector_types::subpath::Bezier`] to [`kurbo::PathSeg`].
fn bezier_to_path_seg(bezier: vector_types::subpath::Bezier) -> kurbo::PathSeg {
let [start, end] = [(bezier.start().x, bezier.start().y), (bezier.end().x, bezier.end().y)];
match bezier.handles {
BezierHandles::Linear => kurbo::Line::new(start, end).into(),
BezierHandles::Quadratic { handle } => kurbo::QuadBez::new(start, (handle.x, handle.y), end).into(),
BezierHandles::Cubic { handle_start, handle_end } => kurbo::CubicBez::new(start, (handle_start.x, handle_start.y), (handle_end.x, handle_end.y), end).into(),
}
}
/// Convert [`kurbo::CubicBez`] to [`vector_types::subpath::BezierHandles`].
fn cubic_to_handles(cubic_bez: kurbo::CubicBez) -> BezierHandles {
BezierHandles::Cubic {
@@ -736,9 +726,9 @@ pub mod extrude_algorithms {
let mut next_segment = vector.segment_domain.next_id();
for segment_index in 0..segment_count {
let (_, _, bezier) = vector.segment_points_from_index(segment_index);
let (_, _, segment) = vector.segment_points_from_index(segment_index);
let mut start_index = vector.segment_domain.start_point()[segment_index];
let pathseg = bezier_to_path_seg(bezier).to_cubic();
let pathseg = segment.to_cubic();
let mut start_t = 0.;
for split_t in find_splits(pathseg, direction) {